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"The Will of Ashan" - "Heart of Darkness" [2nd campaign, 5th mission]Auto-translated
Throughout the game, I skipped the Enlightenment turban for the +experience bonus, thinking I had messed up Arantir's build (I took Lore instead of Education, which is needed to unlock the Shout skill). But it turns out we sacrifice a female unit, and there's a flying carpet in the northeast where Arantir can reset his skills and re-spec, plus an altar where you can bring Imperials for sacrifice. But without the experience bonus from the artifact, I didn't feel like doing it. At level 33, experience started to trickle in, so I went to finish the map. The free mummies and knights weren't useful. 300+ liches, 3k archers, 600+ vampires, and 1k+ ghosts cleared everything, plus the Avatar and Phoenix with 50 spell power stalled the tougher enemies. 3k+ zombies just stood in defense; I could have gotten 140k+ experience from them. But overall, two rings with -morale and the Banshee's Wail skill under the Necromancer set skip half of the opponent's turns, just kill the ballista right away! This killing machine was taking down ghosts and liches too easily. 3 months on the map, half of which was just skipping turns...