Posts from 🐙 Planet Aberat, Kingdom of Selya-Mira 🐙
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If you need to move all units right now, then everyone goes north at maximum speed, starting with the rightmost nameless unit - and if there's a monster around the corner, the captain should attack it immediately; otherwise, no one else can attack effectively.

THE BATTLE BEGINS!
Cultist of the Shadow Lady uses the ability "Lady's Disapproval" against the target Guard: hit, damage: 126!
Guard takes damage: 350-126=224. Result: SURVIVED!
Cultist of the Shadow Lady uses the ability "Lady's Disapproval" against the target Guard: miss!
Cultist of the Shadow Lady uses the ability "Lady's Disapproval" against the target Guard: miss!
Cultist of the Shadow Lady uses the ability "Lady's Disapproval" against the target Gortrich Akoren: miss!
Cultist of the Shadow Lady uses the ability "Lady's Disapproval" against the target Gortrich Akoren: miss!
Cultist of the Shadow Lady skips a turn.

Turn Order, Round 1:
1) Gortrich Akoren: 25
2) Guard x5: 15
4) Gortrich Akoren: 12
5) Dryad (350/350, 75/75): 10
6) Albrecht Van Hösling (220/220, 75/75): 10
7) Cultist of the Shadow Lady x6: 10
And if, for example, we switch places with Gosley, will I be able to throw a grenade only at the top cell of the stairs along the trajectory?
Only the wounded one can attack from the current position. The others either don't have enough range or can't see the target. There's a rather elegant move here, but Treebeard won't throw the bomb this turn. Against the enemies) It's easy against his own units.
Treebeard is in a situation where he can't swap places with anyone. Unless it's with Albrecht. Because moving through a unit costs 2, plus another 1 to stand on the cell behind the unit.
Oh yes, in battle, Gorthric moves twice because of his 25 initiative, but his second turn is after the Guardians.
then the Boss moves up-left + slaps
the wounded one shoots at the girl to the left
the foreman moves up-left + slaps
the other workers move up as far as they can
I move up to the max
after that, I move under him near the wall
The Boss either gives a second slap to the survivor, or moves through the fresh corpse further to the left and finishes off the one below (and if she is already dead, then attacks the one on the left)
and will I be able to throw an explosive pack behind them later without any difficulties if needed?
– Ass we can! – replied Billy in the ancient Northern dialect and poured a mug of bloody ale for Scufinson, courtesy of the establishment. This ale had an amazing taste and color due to the special wild berries in its composition.
And indeed, the master's armor sample was proudly displayed on the greatest warlord. A simpler and cheaper version was sold at "Steel and Leather".
The journey continues!
e si ieu muoir, er mi grans deliuriers
Turn Order, Round 2:
1) Gorthirch Akoren: 25
2) Guard x4: 15
3) Knight of the Brown Banner: 15
4) Gorthirch Akoren: 12
5) Derevos (350/350, 75/75): 10
6) Albrecht Van Hösling (220/220, 75/75): 10
7) Cultist of the Shadow Lady x9: 10
Meanwhile, with the Northerners:
Harold drank ale and ate a snack. Unfortunately, this did not restore his strength, but it was still very tasty.
Meanwhile, in the stronghold of the plunderers:
Radianta meets some thief from the organization.
– Hello! I'm an NPC! How can I help you?
Meanwhile, on the road of occultism:
Total roll of d20: 8
The procession of cultists of Sorn-Tarn is stopped by priestesses.
– Followers of the Lord of Vice... you are lucky that negotiations between our and your ladies are still ongoing. Go in peace.
Fortunately, Amma's companions looked authoritative enough that the priestesses did not want to mess with them...
Unfortunately, it was after this moment that the paths of our authority and the maiden diverged.
– Now we are not on the same path. Farewell, brothers. May you be lucky!
Yes, it's not so cozy here alone...
The squad of Yuventius Amma is left by Cultist of Sorn-Tarn x3 and Succubus x1.
The journey continues!
Meeting with brothers and sisters in the cult | Average treasure | Nothing remarkable day | Undead attack | Ordinary treasure | Meeting with priestesses | Meeting with a sinister merchant | Immortal attack | Days passed: | Days remaining: |
20 | 19 | 13-18 | 11-12 | 9-10 | 8 | 5-7 | 1-4 | 7 | 3 |
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт