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Posts from - Which faction is stronger? (Necropolis, Tower, or Conflux)
In my opinion, there isn't a clearly strongest faction in Heroes of Might and Magic III. They are all roughly equal! And you can argue endlessly about which one is stronger! It mostly depends on the player, the map, and so on.
мы воюем чтобы жить мирно!!!
Arandor
18 years ago
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In Heroes of Might and Magic III, the Tower faction is opposed by the Dungeon. It's a pity that it's not here. Although it's a less magical race, it would still be interesting to see what others think.
Be strong. Believe
Er@ser
18 years ago
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That's certainly correct, but not entirely. With proper hero development, some factions can gain a slight advantage. For example, with the Swamp or Stronghold, you can develop tactics to move across the map in one turn instead of two, and that's an advantage.
Селена
18 years ago
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Anyway, arguing is pointless... I'm used to playing as a Mage... I can easily deal with Warriors, but it's more challenging to fight other Mages... And often, the situation can be completely changed just by using the right tactics... the initial setup doesn't really matter... in my opinion, the one who understands the strengths and weaknesses of their own troops and the enemy's troops better and uses them skillfully will win.
Vae victis. Si putas in proelio ictus a tergo solam esse vincendi rationem, eo utere.
badping
18 years ago
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Really? Okay, let's see (a perfectly realistic situation - a true classic rush): I'm the evil Necromancer Galtran, level 6, standing in front of your castle on 1-1-7, with 100 skeletons, 1 skeleton, 4 vampires, 2 angels, 3 liches, zombies, and 100 skeletons. In my backpack, I have a missile, a shield, speed, and expert skills in Earth, Necromancy, and advanced armor. And what do you have?
Wow, a "classic rush"...)))
Land aus Blut im Aschenregen, Wüst und leer und ohne Segen. Hier bin ich durch dich gefangen, Muss für dich durchs Feuer gehen. Du siehst mich in Flammen stehen, Glühend will ich dich empfangen.
65RUS
18 years ago
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Tower.
Firstly, 3 ranged units (one of them is the strongest ranged unit in the game - Titan).
1 ranged unit - Goblins (level 1)
2 ranged units - Mages (level 4)
3 ranged units - Titans (level 7)
Djinn cast spells.
Golems have 75% magic resistance, which is very good.
Gargoyles (fast unit).
Secondly, buildings.
Mage Tower level 5 + Wall of Knowledge (+1 knowledge to any Hero who enters + 1 spell (depends on your Tower level)).
Necropolis.
Firstly.
1 ranged unit - Lich damages the target and those standing next to it.
Skeletons are the main part of the army (Necromancy skill allows you to restore skeletons).
If you have the Unholy King's Cloak and the Necromancy skill:
Level 1 (Skeletons are restored)
Level 2 (Zombies are restored)
Level 3 (Liches are restored)
Ghosts regenerate at the beginning of a new round.
Zombies are a defensive unit.
Vampires are very useful in attack (they regenerate when attacking living creatures).
Dark Knights, their double strike is something else.
Dragons - Skeleton is a very good spell on the enemy - Aging, reducing life, etc.
Secondly, buildings.
All unnecessary creatures can be turned into skeletons, which is very important.
Necromancy Amplifier (+10% Necromancy).
Veil of Darkness allows you to inflict darkness around the castle within a certain radius.
Conflux.
Firstly, 2 ranged units.
1 ranged unit - Storm Elementals (as can be seen from the poll, the strongest monster of level 2).
2 ranged units (Ice Elementals).
Fairies have no retaliation.
Rakshasa (energy elemental) is strong in attack.
Magma Elementals are also strong in attack.
Psychic Elementals, magic immunity, attack nearby enemies (if I remember correctly, no retaliation).
Phoenixes rise from the ashes after death.
Secondly, buildings.
Magic building, the ability to learn 4 types of magic (Fire, Water, Earth, Air).
Buying/selling artifacts.
I personally prefer the Tower. I like to play as the good guys. By the way, if you also gather an alliance of Angels, it will be even better.
Necromancers with their countless skeletons are also a great thing.
Sincerely.
"Отыщи всему начало, и ты многое поймёшь." К. Прутков.
Well... Rampart and Tower are the strongest. I tested it with my brother, and in general, each Castle can defeat one Castle, but lose to another, and so on.
Sub specie aeternitatis.
Под знаком вечности.
cR@3y 678098
18 years ago
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Conflux is a great city! Phoenixes have a speed of 21, which allows them to initiate an attack first in battle and cast a spell before the opponent.
Mos.keen
18 years ago
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In my opinion, the most powerful thing about the Tower faction is the Titans, which are built in the Castle for 5,000 gold (building). By the time the other factions develop, the Titans will already be providing a significant advantage, although upgrading them is important... However, I don't think the Conflux is very strong, so if the map is Medium or Small, I think the Necropolis will dominate, but after that – beware, my children!
In my opinion, the most powerful thing about the Tower is the Titans, which are built in the Castle for 5,000 gold (building). By the time the others develop, they will already have a growth advantage, although upgrading is important... but still, I don't think Conflux is very strong, so if the map is M or S, I think the Necropolis will win, but then - beware, my children=)))
You are right about that. But at least the Conflux gives all the spells when you build the Temple of the Grail.
The castle is stronger when led by a more skilled and powerful player ;)
In general, though, Necropolis with Elementals on the SoD map will be stronger than a Tower. However, whether Necropolis or Stronghold is stronger depends on many factors (map size, layout, difficulty, etc.), but the main factor is still what I wrote above.
Ley
18 years ago
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2 Gynnar: Why do you think the Tower is inferior to its opponents? Isn't the speed stat an indicator of weakness?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."