For the most part, this is due to the deaths of characters, which wasn't present in the old cartoon (right?).
Posts from Sacred Haven of Debauchery
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What shall we name the establishment?
That's why I didn't abandon this concept in the expansions...
It's also important how the character dies – epically or foolishly.
The point is to do what the client wants...
More likely, the problem is that you need to agree on all the details in advance, and also find out if your views on the work are compatible, so that you don't have to argue later, having wasted a lot of effort in vain. Imagine you're a car designer, you get an order to "make me a cool car," you spend hundreds of hours drawing all the body details using references, materials science, etc., you make a model on a 3D printer, you test it in a wind tunnel with visualization, it all looks great, you show it to the client, and the client says, "Are you stupid? I wanted a cool car like in Mad Max, what kind of nonsense did you make for me?"
From your couch, it seems strange to do something you didn't want to and didn't plan to do, although complaining on Twitter that your views didn't align is also an option. You could have researched the studio's profile to understand that their work probably isn't for you...
Isn't it the client's responsibility to provide a well-defined task description to avoid wasting effort on a result that ends up being discarded?
More likely, the problem lies in the need to agree on all details in advance and to determine whether your working styles are compatible, so that you don't have to argue later, having wasted a lot of effort in vain.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
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Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт