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Posts from Hero replacer.

5.0 (3 ratings)
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3 years ago
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Manulli, this is an awesome mod! Not everyone will like it, but Grol is fantastic!
In reply to Рон54
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3 years ago
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Ron54
Manulli, is it possible to download Groll separately, for example? Not everyone likes him, but Groll is great!
Unfortunately, Manulli hasn't been active on the forum for a year.
2 years ago
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The heroes from the Academy have a minor bug. Nazir and Razzak don't have footstep sounds when moving around the map. I believe this bug is related to the fact that they use the old model of a mage hero as a base, while the others are based on Zephyr, and the elephant footstep sound is present there. Perhaps someone can tell me which file specifies the movement sound; I haven't been able to find it myself.
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2 years ago
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Characters\Heroes\Academy\Nathir\ file Wizard-arena-move.xdb
in it, find the line and replace it with

with Razzak, it's more complicated - he has no effects, so he uses the vanilla set of wizard animations (they are not in the mod)
solution option 2

the first is simple, but it may cause a bug if the LOD animation is not suitable for the combat model, but it's worth a try

folder \Characters\Heroes\Academy\Razzak\ file Wizard.(Character).xdb
there are lines
    ArenaAnimSet href="/Characters/Heroes/Wizard-arena.xdb#xpointer(/AnimSet)"/>
    AdvMapAnimSet href="/Characters/Heroes/Wizard-arena.xdb#xpointer(/AnimSet)"/>
as you can see, one line is responsible for animations in the arena, and the second - for the map, the hero only runs around the map, so you need to replace the second line with
    AdvMapAnimSet href="/Characters/Heroes/Wizard_LOD-adv.xdb#xpointer(/AnimSet)"/>

in the vanilla game, different models are used for the map and the arena, but here there is only one, so there is a chance that the model and animations will not fit each other, it is easy to notice this - the magic wands may fly away, or the hero may stand in a T-pose, then you will have to roll back the changes and do the following

in data.pak in the folder \Characters\Heroes, find the file Wizard-arena-move.xdb - do the same with it as with the similar file for Nathir, save it somewhere, and put it in the mod in the folder \Characters\Heroes
2 years ago
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Thank you very much, I'll check it by the weekend. I've already fixed the Razzaq issue by taking his model from another mod and simply applying Manulli's textures. I've checked all the maps, and I just need to take a look at the arena.
In reply to Эззон
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2 years ago
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Ezzon
Does anyone know how to fix this? Many people have this issue, while some don't have the head.
Attachment 73191
Some files are missing.... Since the model is white, there are no files responsible for the textures; I haven't played with this mod, so I can't say exactly which file is missing.

Added after 12 minutes
I checked, and everything works as it should. In the mod, when you open it, there are files named 1.xdb, 0.xdb, and 0.dds. Your second file isn't working, that's why the Knight turned white... It's interesting why it's not a patch...

Added after 2 minutes
Perhaps you already have something with the 0.xdb file; let's say the model is called that, and the game doesn't distinguish between them.

Added after 24 minutes
There's also a chance that your archives are getting corrupted
In reply to fktifzobr@mail.ru
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2 years ago
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Thank you. I thought it was due to something else, but it turned out to be because I deleted those files.
In reply to Эззон
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2 years ago
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Ezzon
Who knows why all the dwarf heroes and most human heroes suddenly have an axe-shaped head?
Attachment 73192
Did you read too much Mayne Reid? ))
In reply to Эззон
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2 years ago
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Ezzon
Who knows why all the Dwarf heroes and most of the Humans ended up with messed-up heads?
Attachment 73192
Did you delete the "bin" folder? The models are stored there
In reply to Pavlinho
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2 years ago
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Pavlinho
Did you read too much Mayne Reid? ))
To be honest, I haven't read any of Mayne Reid's works. Of course, I could have written that the dwarf heroes, along with most of the knights, started imitating the Headless Horseman, but this way it's shorter. But I would like to know how to make them opaque again; by the way, I forgot to mention that. The Dark Elves have become completely transparent.

Added 1 minute ago
fktifzobr@mail.ru
Did you delete the bin folder? It stores the models.
The bin folder is in place; I know what it's for.
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2 years ago
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I don't know... I would leave it as is... they look more interesting, more colorful, somehow! )))))
In reply to Эззон
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2 years ago
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Ezzon
Who knows why all the dwarf heroes and most humans ended up with such messed-up heads?
Attachment 73192

Your sky and interface textures look crooked and worn out.
In reply to Mооnst@r
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2 years ago
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Mооnst@r

The sky and the interface textures look distorted and worn out.
I know, I had to reduce the quality of the screenshots to upload them here.
I was able to fix it, but I didn't understand how to fix the head errors.

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