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I have an idea – to create a dark city. Not just a mishmash of all the evil factions, but something original :rolleyes:. Since I already have a team – a whole 11 people – I plan to start development as soon as possible. Here is the initial concept:
Level 1: Born in Darkness/Shadow Servant
Level 2: Headhunter/Ancestor's Chosen
Level 3: Rune Lord/Hralt's Hammerer
Level 4: Assassin/Shadow Walker
Level 5: Shadow Sorcerer/Spellshrieker
Level 6: Moon Templar/Blade Dancer
Level 7: Fallen Apprentice/Fallen Maestro
Level 8: Antichrist (please forgive me if I offended anyone)
Buildings (preliminarily approved)
Town Hall
Magistrate
Capitol
Fort
Stronghold
Castle
Tavern
Forge
Market
Resource Depot
Artifact Merchant
Mage Guild (5 floors)
Shipyard
Beacon
Grail (Council of Dark Gods)
Special Building #1 - n/a
Creature dwellings:
Level 1/1+ level: Abandoned Outpost/Terrifying Outpost
Level 2/2+ level: Mercenary Camp/Bandit Camp
Level 3/3+ level: Rune Hall/Hralt's Hall
Level 4/4+ level: Shadow Academy/Unseen Academy
Level 5/5+ level: Shadow Spire/Howling Spire
Level 6/6+ level: Moon Temple/Pantheon of Dark Gods
Level 7/7+ level: Halls of the Fallen/Castle of the Fallen
Creature growth – levels 1 (option – Recruit Barracks),
3 (option – Mithril Mines)
****
Native terrain – misty lands
Pit – ominous fog
Heroes: Warrior – Master of Midnight; Mage – Unseen
Warrior Commander: Midnight Guard
Mage Commander: Shadow Touched
If you want, visit our website - http://master-forve.narod.ru
***Creatures of the Dark City***
Level 1: Born in Darkness/Shadow Servant
Level 2: Headhunter/Ancestor's Chosen
Level 3: Rune Lord/Hralt's Hammerer
Level 4: Assassin/Shadow Walker
Level 5: Shadow Sorcerer/Spellshrieker
Level 6: Moon Templar/Blade Dancer
Level 7: Fallen Apprentice/Fallen Maestro
Level 8: Antichrist (please forgive me if I offended anyone)
Buildings (preliminarily approved)
Town Hall
Magistrate
Capitol
Fort
Stronghold
Castle
Tavern
Forge
Market
Resource Depot
Artifact Merchant
Mage Guild (5 floors)
Shipyard
Beacon
Grail (Council of Dark Gods)
Special Building #1 - n/a
Creature dwellings:
Level 1/1+ level: Abandoned Outpost/Terrifying Outpost
Level 2/2+ level: Mercenary Camp/Bandit Camp
Level 3/3+ level: Rune Hall/Hralt's Hall
Level 4/4+ level: Shadow Academy/Unseen Academy
Level 5/5+ level: Shadow Spire/Howling Spire
Level 6/6+ level: Moon Temple/Pantheon of Dark Gods
Level 7/7+ level: Halls of the Fallen/Castle of the Fallen
Creature growth – levels 1 (option – Recruit Barracks),
3 (option – Mithril Mines)
****
Native terrain – misty lands
Pit – ominous fog
Heroes: Warrior – Master of Midnight; Mage – Unseen
Warrior Commander: Midnight Guard
Mage Commander: Shadow Touched
If you want, visit our website - http://master-forve.narod.ru