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Posts from RTF is a global modification that replaces all towns in the game.

3.9 (28 ratings)
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Do we need Ashan?
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#4833
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fktifzobr@mail.ru
No, this is the last unit; the faction's army is almost complete.
Oh, well, good luck then!
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#4834
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fktifzobr@mail.ru
No, this is the last unit; the faction's army is ALMOST complete.
Is anyone else planning something?
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#4836
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fktifzobr@mail.ru
There isn't one in the city; they still need to work on the balance.
Interesting. I didn't know I'd get to see the creation of a new faction.
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#4837
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Ron54
Interesting. I didn't know I'd get to see the creation of a new faction.
It will take a while before the faction is ready... we need heroes, and it would be good to change the buildings, but otherwise, almost everything is suitable.
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#4838
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kolt_av
HoMM5 Chaos Theory
http://www.moddb.com/mods/homm-5-cha...#downloadsform
fktifzobr@mail.ru
Not bad, lots of good models. I would extract the griffins and add them to the neutral creatures, and try to distribute the rest among the factions or create new creatures based on them.
I don't mind. The demons are great.
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#4839
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Ron54
I don't mind. The demons there are great.
You're digging up old stuff again, huh? I won't be using models from "Shades of Darkness," and the author never released the demons for public use.
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#4840
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fktifzobr@mail.ru
You're back to archaeology, huh? I won't be using models from "Shades of Darkness," and the author still hasn't made the demons available for download.
What can you do when your words are so good? It's a shame that the demons aren't available. Judging by the screenshots, they look amazing.
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#4842
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fktifzobr@mail.ru
The first knight is ready, but the inspiration is gone, so the work is progressing slowly.
A powerful knight has turned out, and his weapon is worthy of him!
But why the first one? Isn't the upgrade already ready?

Сценарии:
"Холм мертвецов"
"Священное древо"
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#4843
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IchGViji
A powerful knight, and his weapon matches!
But why is he first? Isn't the upgrade already ready?
I rejected it; it's too polished. If everything goes as planned, it will replace the Death Knight and be an upgrade for the Fortress on the Hill.
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#4845
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The green Knight is ready; don't get too excited about the production speed. I still want to add a mirror effect and a new vampire-like life-draining effect. Also, I don't really like the unupgraded version, so I might scrap it and redo it again.
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#4846
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I adjusted the brightness of different parts of the armor; now, I need to paint it, but I don't know how to do that yet. I don't want to paint it in the colors of the Archons and Banshees' armor – that's a special kind of undead, and the Rotting Guardians' armor is rusty – I won't be able to paint it like that, so I'm still thinking about it.
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#4847
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Okay, I think everything is working now. I might have overdone it a bit with the death sound; I'll change it later. The idea was great – like the knight's soul dissolves with a scream, but the sound didn't turn out very well. The scream of the burning guard, combined with the bass, sounds like laughter (I'll change it later).

I'll talk about my future plans later; I'm busy right now.
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