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Posts from RTF is a global modification that replaces all towns in the game.

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In reply to Рон54
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#4608
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Ron54
Even a simple unit can have a complex and interesting lore, and you have a talent for it.
If I have a talent for it, then I bury it deep in the ground when I don't write descriptions for the units. biggrin

Added after 20 minutes
Ron54

In my lore for "Heroes 5," druids are elves who can communicate with any animals and creatures, which is why they often become masters of all sorts of monsters.
I was really impressed by the druids from the first Witcher game – they live on an island in a swamp, growing herbs, and they are protected by tamed wyverns.

They seem like clueless guys, but they have the power to prevent deforestation, which will affect the economy of all the northern kingdoms. biggrin


Added after 11 hours 54 minutes
I thought and thought and came to the conclusion that I don't know what kind of wings to give the upgraded Valkyries, so I will develop the smaller version
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In reply to fktifzobr
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#4609
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fktifzobr@mail.ru
recolored golems
Could you provide a comparison?

Added 26 minutes later
fktifzobr@mail.ru
This gnoll turned out better than the previous ones; the previous ones were either too skinny or too fat, but this one is a perfectly adequate gnoll-hooligan in an alcoholic's t-shirt and with a club.

Seriously, the gnoll is more traditional. The upgrades will get armor and improved clubs. The offensive upgrade will get scaled armor and a polearm, and the defensive upgrade will get a better spear, shield, and breastplate with improvised pauldrons.
Could you take the gnolls from the New Neutrals and recolor them slightly for the upgrades? That's what they did in one of the mods for the Fortress that I downloaded last summer.
In reply to Рон54
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#4610
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Ron54
Is a comparison possible?

To be honest, I'm too lazy. I don't keep old, unused mods on my computer, and comparing them would require having them all installed.

Ron54
What about taking the Gnolls from the New Neutrals and recoloring them slightly for updates? That's what they did in one of the mods for the Fortress that I downloaded last summer.
That's no longer relevant, and there's no point in talking about it.
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In reply to fktifzobr
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#4612
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fktifzobr@mail.ru
I'm working on the seventh level; I'll create Necropolis girls using the remaining models from the sixth level.
NOT BAD! Beautiful, but green.
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#4613
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fktifzobr@mail.ru
I'm working on the seventh level; I'll create Necropolis girls using the remaining parts from the sixth-level models.
I don't know why, but the blade of the scythe reminds me of a lettuce leaf. Maybe keep the metallic shade or make it darker?

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"Холм мертвецов"
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In reply to IchGViji
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#4614
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IchGViji
I don't know why, but the blade of the scythe reminds me of a lettuce leaf. Maybe keep the metallic tint or make it darker?
Ahahaha! Now that you mentioned it, it reminds me too!!! ))
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#4617
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maybe he could add it to the Elves? They are somehow closer to nature, to herbs.
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#4618
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fktifzobr@mail.ru
I'm working on the seventh level; I'll create Necropolis girls using the remaining models from the sixth level.
In my opinion, there's nothing here that resembles a lettuce leaf. It seems to me that the braid is made of... emeralds 😃

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Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

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In reply to BlueHeavenHero
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#4619
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BlueHeavenHero
In my opinion, there's nothing here that resembles a lettuce leaf. I think the braid is made of... emeralds 😃

Just a little nitpicking) Emeralds have a different shade:

And in general, here are a couple of artworks from the 6th game for inspiration.
The transition between colors is well done in the human version of Namtar, in my opinion.
H6 necropolis 7b champ Fate Spinner - Concept Art Necropolis (Heroes 6) - Gallery - Might-and-Magic.ru Forum
Also, the staff of the mage heroes looks good.



Added 5 minutes later
And as another option: you can make the transition between colors a gradient - from a darker shade to a lighter shade towards the tip of the blade

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#4620
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IchGViji

Just a little suggestion) The Emeralds have a different shade:

And here are a couple of artworks from the 6th game for inspiration.
In my opinion, the transition between colors is well done in the human version of Namtar.

Also, the staff of the hero-mages looks good.

Added 5 minutes later
And as another option: you can make the transition between colors a gradient - from a darker color to a lighter color towards the blade's edge.
I have Nurgle colors here, not from the 6th game; these are warm green colors, the color of unexpected joy, and dark armor with white.
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