Posts from Battle of the Celestial Gates
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*All markers don't provide any information.
*I constantly lack money for mentors and troops.
*I placed a Minotaur dwelling in the Dungeon just for show, but the troops can't reach it.
*There are so many saves that I had to delete some.
*Reinforcements are a complete mess; they can send Orcs!? This is outrageous. wtf?
*You can't store troops in mines or garrisons; it's random and risky.
*Luckily, I didn't have a single week of sickness.
*Monks disappeared from the caravans! I can see 6 of them (one week of life) standing near the Castle, but they don't have enough movement points. The next turn, they're gone! Nowhere! The Castle is empty! wtf?
Yellow: Almost all yellow heroes have Battle Magic and Curse!
Not just yellow, all mutants on the map have it!
1 Alastor: Purely demonic troops, resists and mass/single target spells don't work. Phantom archers target horses, cursed earth - he was defeated by Chaos with Armageddon + Pyre (golems, gargoyles).
2 Nimues: A mix: wolves, manticores, phoenixes + 4 stacks of different elementals - defeated with summons. Both appeared with a one-day difference at the end of the second week.
3 Jezabeth: Purely demonic troops, many Succubi. Just a rush, speed buff on herself + set for morale. I took her down.
4 Marbas: A mix, like Nimues, after mentoring in Light, a set for morale + 2 rings for speed and a staff, mini-units for initiative - he only got one turn. He arrived at the end of the 4th week. Dead.
There is a catastrophic lack of money.
(6th day) (fourth week) (1 month) - a green hero, Shadowear, arrived.
In the second month, help arrived: Arantir with necropolis troops.
5 Daleb: A mix, stood on the shore for 2 days doing nothing (when standing by the water where all demons appear, you can't attack them until they start moving). Daleb is very tough, 34 phoenixes, not counting the rest, cast Divine Wrath on Kshatriyas. Destroyed.
6 Grol: Native troops, a lot of meat. Killed.
(6th day) (3rd week) (2nd month) - an orange necromancer, Nurzughul, arrived. Few troops, casts General
) Vampirism, Curse, second cast... from his hand... a Cloak of Shadows drops, weak.7 Nibros: Native troops, a lot, casts Divine Wrath, Curse, Ballista. Strong, meaty. Good initiative. Annihilated.
(6th day) (2nd week) (3rd month) - a purple hero, Ir-Kha-Bar, arrived, frankly weak, cast Freezing Wind, dropped Boots of Swiftness and Necklace of Victory.
At the end of the third week, the third month, a purple hero, Ir-Ro-Bar, appeared (he just stood there for a few days and disappeared!). Then he showed up again, but stood like a statue until the end of the game (screenshot).
(1st day) (1st week) (4th month) - a brown hero, Iskliktah, arrived - when I saw him, I was scared (he adds a clone of your entire army to his troops at the beginning of the battle). Probably the most serious opponent after Daleb. Defeated.
(7th day) (2nd week) (4th month) - Pyrrhus arrived. This guy almost made me change my mind. He places a wall of fire in the first turn at the beginning of the battle, one tile long! He shoots fireballs. A lot of phoenixes and fire elementals. Luckily, only one stack at a time. Losses were, but not significant. Dangerous. Extinguished.
(3rd day) (4th week) (4th month) - Udoon arrived, and the Master was completely crazy 🤣 because there are no such mechanics in the game! He put only Kshatriyas on the battlefield + Vampirism. Losses: 26 cats. I wanted griffins, but I still had to move to them. The difficulty is that you still need to cast Vampirism (on yourself!) - resistance). But when he cast it, Udoon then just slowed himself down and so on - Mirror Image)). De-Nazified.
Towards the end, there was enough money.
The most useful units on the map: gargoyles, golems, archers, griffins, rakshasas, but there are few of them, but I gathered about 6,000 peasants or more, I don't know, I didn't have enough money to buy them all)).