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Today I was recalling some old ideas and remembered one important one — a melee titan
It's funny that I came up with the titan back when I was making the first sketches of the cultists (dark crusaders), and those same cultists have already managed to become vikings, Cthulhu cultists, chaos marauders, and return to being knights, while the mage faction has already gone through 2 concepts, but the titan was always there
I wanted to base the titan on the dwarf giants from Seven, but they are stocky, their animations are designed for a hammer with a corresponding handle, whereas a Greek titan needs a sword; plus, the dwarf giant doesn't know how to die properly — it falls to its knees and just stays there
But I honestly have no idea how he will strike with a sword; the most reasonable option seems to be an attack like the chieftain's — a chopping blow from the shoulder. If necessary, I could give him an area-of-effect attack along the length of the sword, but I don't want to place the sword on the shoulder, as there will be pauldrons there, though again, the question is whether there will be any?

An alternative option was simpler — a titan striking with a magical fist; the animations of the Shanati titan from Seven, which Zakhar ported, fit perfectly, but it's a very complex model to paint, so this titan was also rejected

And finally, the last concept — a large combat spirit, maybe even an elemental in armor; I completely forgot about it. Actually, it would have turned out well for Undead... maybe I'll make it for the Necropolis