Skip to content

Posts from Walkthrough for the "Tribes of the East" expansion.

3.3 (3 ratings)
In reply to Pearl
User Avatar
Auto-translated
subdued archdemons - 101 of them
Yes... that's certainly good, but not everyone has that spell.
It took me three tries to capture the artifact. My army consisted of about fifty djinn, 100 battle mages, 110 titans, and 44 high-level units of those given as a reward for capturing a yellow castle. After the battle, half of the mages remained, about a dozen cyclops, and around 60 titans. Following a tip from someone on this forum (respect to that person and immense gratitude), I only used one spell - Phantom Creation!!! Targeted at the titans. And the main thing is not to attack the succubi!!! :smile54:
In reply to juliana1
Auto-translated
juliana1;125358
Hello everyone! Please help. I can't complete Zehir's mission, where I need to find the Tear of Ashi at the beginning. I've opened the entire treasure map, but I can't find the location. I've been everywhere in the dungeon, and I keep running into dead ends:smile05:
It's somewhere here (I think it's near the crystal, there are 2 pits, and I managed to find it)

Basically, see the attachment.
Attachments 1
1 file attached • Total size: 41.2 KB
In reply to Yennifer
Auto-translated
Has anyone cleared the MEGA town of "Zagsoh" in the second mission of "Lords of the Horde"? :rolleyes: It's an optional task for completing the campaign, and it turned out to be the most interesting battle for me; seriously, all the other battles in the campaign are a piece of cake :D But here, the difficulty level in the game warns you – "don't even try, you'll die," and the "NO CHANCE" difficulty level just intrigued me)))) But for winning, I got more than 170,000 experience points, and my hero immediately jumped five levels =)

Here's the setup before the battle:
My hero's level is 21.
My army:
57 dragons
150 liches
240 vampires
800 archers
+ various other units

The defenders' army:
The defender's level is 16 + dark magic resistance
428 of the strongest cyclops :smile25: 800 of the next strongest units, I don't remember the name :smile04: :smile16: 1300 - I don't know what they're called :smile28: Another 1300 - I don't know what they're called 1800 - I don't know what they're called

SEE THE DETAILS IN THE SCREENSHOTS!

So, has anyone completed it? If the topic is interesting, I can upload my save file before the battle
User Avatar
Auto-translated
Where can I learn more about the instant travel period?

Added 7 minutes later
Lost;124807
I can't capture the third Inferno castle with Orcs in the last mission. The demons have a much stronger army. And I'm given a Shaman instead of a Gotai... They defeat me quite easily... Help!!!!

:smile24: I had the same situation. Immediately after the Shaman is defeated, attack the castle with Gotai; it's either a bug or it's supposed to be that way. After that, he will run around the map, but the mission will continue.:smile31:
In reply to Sandroser
Auto-translated
For three nights, I stormed the third Inferno castle with Orcs in the final mission. And finally, after another reload... the camera moved to the dungeon... the heroes rushed towards the castle... I was already on edge and randomly pressed a combination of keys... and wow, the heroes stopped! And Gotay has 900 Cyclops... Is it a bug or a design choice by the developers? I thought that at the end of the game, Railag would appear... I'll be waiting for the continuation of the game's story...
In reply to Lost
Auto-translated
Lost;125459
For three nights, I stormed the third Inferno castle with orcs in the final mission.
And finally, after another reload... the camera moved to the Dungeon... the heroes rushed towards the castle...
I was already on edge and randomly pressed a combination of keys... and wow, the heroes stopped! And Gotay has 900 Cyclops... Is this a bug or the developers' intention?
I thought that Railag would appear at the end of the game... I'll be waiting for the continuation of the game's plot...
This is not a bug; when the hero icons appear, you need to click on them and indicate a path for them (say, a few steps ahead), then they will stop, and you can perform an exchange!

Added 5 minutes later
I captured Claw, using only the troops of Zehir's castle! I used the Subjugation spell (if you don't have it, try looking in your inventory - there should be several volumes of magic books, you need to equip the volume with dark magic, and this spell will appear), then I used Phantom Creation, Resurrection, Divine Retribution, etc.!
User Avatar
Auto-translated
Once again: :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: those who completed the campaign for Zehir, please tell me how you captured Isabelle's Inferno Castle. They gave me an army twice as small, and my luck is -2. Maybe Isabelle is not well-leveled. I'm already desperate to finish the campaign:smile21: :smile21: :smile21: :smile39: :smile39:
Auto-translated
Hey guys! I need some help; I'm struggling with the mega castle in the last mission for the Orcs. Tell me some tricks on how to take it best, because they destroy it with huge damage instantly... or is it just a matter of accumulating a lot of troops?
In reply to Pearl
User Avatar
Auto-translated
Pearl;124602
Did you defeat the Dark Elf? At the end, when all tasks are completed except for "capture the claw," this castle spawns - Archangels, Cyclops, Lava Dragons, and Black Dragons. All in a quantity of 81.
With such an army, it's easy to capture it!
Although I had a dragon set and 150 Titans as well.)

I did everything as it should, but no one appears! What did I do wrong? Could it be because the Sorceress died, and Hotaï captured the third castle?:smile15: :smile15: :smile15: :smile15: Help me!!!!!!!!!!!!!!!!!!!!:smile45: :smile45:
Auto-translated
Hello everyone! Can someone help me with the first mission of the last campaign, specifically the one involving Zephira – "Deeds and Paths of Darkness"? I go down into the dungeon, but the mission to find out something about Isabel fails. But that's understandable; it's designed that way. Then, I need to clear this dungeon of the Dark clan that's present. But how? They have four fully developed castles there, plus a decent-sized group of units and enough troops; they're too strong for me. So, how should I proceed? :confused: Thanks to everyone!
Auto-translated
Has anyone completed the second mission for the Orcs on "Hero" difficulty? I'm just curious – is it even possible? =)
I restarted twice, and each time, around the sixth week, a turquoise player shows up with 12 Cyclops and a corresponding number of lower-level troops... Eventually, I gave up and switched to "Hard" mode. =)
User Avatar
Auto-translated
Speaking of the second Orcish mission ("One Khan - One Clan")... I struggled with it myself! Maybe there are kind souls who can advise on what to do in what order and who to eliminate after whom? Sometimes the turquoise player ruins everything, sometimes the purple one :( ...
Restless. Endless. Mindless.
[/center]

З.Ы: кадилом по голове не бить.

З.З.Ы: А вот у нас в Шио....
:D
In reply to Kreesanya
User Avatar
Auto-translated
Kreesanya;125740
Speaking of the second Orcish mission ("One Khan - One Clan")... I struggled with it myself!
Maybe there are kind people who can suggest what to do in what order and who to eliminate after whom?..
Either the turquoise player spoils everything, or the purple one :( ...
Well, the turquoise one came to me once, and the purple one appears when you buy a ship; there are 3 purple heroes, and fortunately, the strongest one stands peacefully at the gate. The main striking force of the enemy is in the elves, so the elven ship arrives first, and naturally, the strongest archers are there, so it's desirable to use a "frightening roar" on them (I don't remember if it appears there or not). You can describe the problem in more detail, what exactly is it?
User Avatar
Auto-translated
2 Magnus
(The real problem is that I just can't get used to playing as Orcs – it feels too unfamiliar, and I don't quite understand how to best develop them yet... I lack a strategy. :D)
I started on "Veteran" difficulty, then lowered it to "Warrior," and I still get crushed.
How long can I delay meeting the brown and green players? In the beginning, there are difficulties with development: the Orcs' lower-level units are weak – they die like flies, and without mines, all construction in the city will stall. And it's unlikely I'll be able to break through the brown garrison with its meager army, so I have to just accumulate resources... And it's unclear with the turquoise player: does he usually arrive on a specific week, or is it different each time? Does he have a fixed army?

Once, I managed to successfully reach the brown chieftain and defeat the blue player... but as soon as I went out to sea, the purple ranger, who clearly had the upper hand, attacked me... I managed to defeat him, but only after losing three-quarters of my army... On the very next turn, a necromancer with an army that was just as strong as the elf's attacked me... of course, he threw my corpse into the cold waters of Ashan...
Restless. Endless. Mindless.
[/center]

З.Ы: кадилом по голове не бить.

З.З.Ы: А вот у нас в Шио....
:D
In reply to Kreesanya
User Avatar
Auto-translated
Kreesanya;125749
2 Magnus
(The real problem is that I just can't get used to playing as Orcs – it's too unfamiliar, and I don't yet understand how to best develop them... I lack a strategy. :D)
I started on "Veteran," then lowered it to "Warrior," and I still get crushed.
How long can I delay meeting the brown and green players? In the beginning, there are difficulties with development: the lower-level units of the Orcs are weak – they die like flies, and without mines, all construction in the city will stall. And it's unlikely I'll be able to break through the brown garrison with its meager army, so I have to just accumulate resources... And it's unclear with the turquoise player: does he usually arrive on a specific week, or is it different each time? Does he have a fixed army?

Once, I managed to successfully reach the brown leader and defeat the blue player... but as soon as I went out to sea, the purple ranger attacked me with a clear advantage... I managed to defeat him, but only after losing three-quarters of my army... On the very next turn, a necromancer attacked me with an army that was no less strong than the elf's... of course, he threw my corpse into the cold waters of Erathia...
Well, I don't know, the green player, just like the brown one, will join you if you destroy the garrison. And the units don't die in the early game because of their battle rage; you need to rush forward in battle, applying buffs that increase battle rage or combat spirit. It's also desirable to get the "Memory of Our Blood" skill and build a structure in the city that increases rage. The turquoise player seems to arrive on a specific week and spends the rest of the time accumulating troops for the final encounter. And before venturing out to sea, you need to accumulate an army that is at least 1.5 times larger than the ranger's army to get rid of those two ships. Also, to delay the encounter with them, it's advisable not to buy a ship right away. If your army is larger, it makes sense to go after the necromancer. For example, once, the ranger used a whirlpool to teleport, preventing my hero from attacking him. As for upgrades, I prefer to get trappers and nomadic centaurs, as the ranger usually destroys them with archers. But on the other hand, if someone attacks you from behind, the centaur can retreat. Orcish warmongers (I don't like them because they defend instead of attacking, when it would be more useful to deal damage to the enemy). Level 4 is better with Daughters of Earth; they usually attack for me. Level 5 is Executioners; they can deal 2 hits. Level 6, I prefer Dark Wyverns; Paoka don't survive long enough to regenerate HP, and poison seems to work better on the enemy. Level 7 is better with Free Cyclops, but they can't be used in battle, or you might hit your own units, so Blood-Eyed is better here. It's a pity there's no retaliation, but on the other hand, he can cast spells. It's desirable for the Orc to develop leadership, attack, and logistics, and then choose other skills, but I would also upgrade summoning, especially +200% to summoned creatures, which will help against demons

Statistics

Welcome our newest member: Emil