Skip to content

Posts from = Small mods that change the visuals = Auto-translated

5.0 (1 rating)
In reply to Revan983
User Avatar
#328
Auto-translated
Revan983
Hello, could you please tell me if there is still a link to the modified alignment system, like in Heroes 6?
This one doesn't work: https://forum.heroesworld.ru/showpos...&postcount=125

Are you talking about the NVS mod?

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru

User Avatar
#329
Auto-translated
Revan983, if fktifzobr doesn't mind, I can re-post the archive from the mentioned message.
С уважением, }{0TT@6bI4
_________________
Группа картостроителей
Там ответы на вопросы, руководства, гайды и прочее
Discord-сервер "Герои 5: S.T.A.L.K.E.R"
Сервер по модификации "Герои 5: S.T.A.L.K.E.R"
_________________
User Avatar
#330
Auto-translated
I don't mind.

By the way, this seems to be a bug on the forum. I recently couldn't download it when I clicked on the link to the mod in the first post, but when I found the message in the topic, everything downloaded normally. It's strange.

Added 2 minutes later

Narron

The NVS mod?
By the way, I tried to download this mod while working on NVS.smile52

I used effects from this mod for the ported ghosts.
Мои мини-моды

Мод RTF

Мои NCF существа
User Avatar
#331
Auto-translated
Hello, how can I give ghosts that icon?
Fandom Image
Here, compare, both are in the game.
In reply to Рон54
User Avatar
#332
Auto-translated
Hello everyone. I created this custom scene for the Necropolis creature recruitment menu specifically for my campaign. The mod will probably be released after the campaign itself. At the same time, in the city garrison, the creatures are displayed on the standard wasteland scene.

In the recruitment menu:


In the Necropolis garrison and on Necropolis territory:
Attachments 2
2 files attached • Total size: 1.4 MB

Мои карты:
Падший рыцарь
Сердце Хаоса

Мои моды:
Визуальные:
Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

NCF-существа:
Странствующие рыцари
Наемники

#334
Absolutely gorgeous!
In reply to BlueHeavenHero
User Avatar
#335
Auto-translated
BlueHeavenHero
In the Necropolis garrison and on Necropolis territory:
Leave the dwellings for hiring creatures: graveyard, crypt, ruined tower, and outpost, with 4-7 creatures each.
In reply to BlueHeavenHero
User Avatar
#336
Auto-translated
BlueHeavenHero
Hello everyone. I created this custom scene in the Necropolis creature recruitment menu specifically for my campaign. It will probably be released as a mod after the campaign itself is released. At the same time, in the city garrison, the creatures are standing on the usual wasteland scene.

In the recruitment menu:


In the Necropolis garrison and on Necropolis territory:
Ash's pointing finger has brought benefit to all.

Сценарии:
"Холм мертвецов"
"Священное древо"
In reply to Mооnst@r
User Avatar
#337
Auto-translated
Mооnst@r

Leave the dwellings for hiring creatures: Necropolis, Dungeon, Ruined Tower, and Fortress, with 4-7 creatures each.
What do you mean?

Мои карты:
Падший рыцарь
Сердце Хаоса

Мои моды:
Визуальные:
Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

NCF-существа:
Странствующие рыцари
Наемники

User Avatar
#339
Auto-translated
2 **AstralLein**
Could you please elaborate? I thought you could add absolutely any models to this scene.
In reply to AstralLein
User Avatar
#341
Auto-translated
AstralLein
He suggested creating a unique background for each Necromancer, but the game doesn't allow for that, and it's tied to the location.
Ah, now I understand. Unfortunately, it's indeed not possible to implement that.

Мои карты:
Падший рыцарь
Сердце Хаоса

Мои моды:
Визуальные:
Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

NCF-существа:
Странствующие рыцари
Наемники

In reply to BlueHeavenHero
User Avatar
#342
Auto-translated
BlueHeavenHero
Hello everyone. I created this custom scene for the Necropolis creature recruitment menu specifically for my campaign. It will probably be released as a mod after the campaign itself is released. At the same time, in the city garrison, the creatures are standing on the usual wasteland scene.

In the recruitment menu:


In the Necropolis garrison and on Necropolis land:
Beautiful.