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Posts from RTF is a global modification that replaces all towns in the game. Auto-translated

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#3885
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Now I'm working on the alternate upgrade. For some reason, the map editor started crashing during the development of this unit. I rebuilt the mod, and it seems like the crashes have stopped, but I'm afraid they might come back.
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Мод RTF

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#3886
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fktifzobr@mail.ru
Now I'm working on an alt-upgrade. For some reason, the map editor started crashing during the development of this unit. I rebuilt the mod, and it seems the crashes have stopped, but I'm afraid they might come back.

Very good!

Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.ru

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#3887
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I lack inspiration and materials, so I decided to distribute the intricate details of the previous model across different upgrade levels and leave it like this for now. Maybe I'll do a rework later. Right now, I'm going to finish the effects.
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#3889
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fktifzobr@mail.ru
I'm creating Lich units at level 7 for the Necropolis; I've put the statues on hold for now.
Cool! I really like that idea!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#3891
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fktifzobr@mail.ru
I'm creating Liches for level 7 of the Necropolis; I've put the statues on hold for now.
The Liches are perfect!
Одна голова хорошо, а две - уже не красиво!
In reply to IchGViji
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#3892
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IchGViji


Looks great! The lich concept is very interesting! What animations will be used for shooting and casting?

We have 3 animations - a finger poke from the herald, a hand wave from the banshee, and a basic staff wave. Shooting is the finger poke, and striking is the hand wave - this way, we emphasize that they fight roughly the same in melee and ranged combat. The staff wave is for casting. The only problem will be with death - the unit slightly floats into the air, and its model disappears, but the armor remains. We need to cover all this with some kind of explosion (as always).
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#3894
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Waterfall_13
">Cool idea cool
Yeah ... in the 7th, these liches are essentially nazgûls, in the 6th there are mounted knights, and in the 5th the old ones... but they need to be called something like lesser liches, although you could also leave them as is! Dragons into neutrals...
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#3895
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psatkha
Well yeah... in 7 these liches are essentially nazgûls, in 6 the mounted knights, and in 5 the old ones... but they need to be called something like lesser liches, although you could also leave them as is! Dragons into neutrals...
for 5 I'll move the flying undead (which use the angel model from seven), for 6 the Knight, for 4 the shooters — guys with shovels (don't remember if I sent them or not), 3rd and 1st are ready, just need to sort out the second

I think that the undead can dwell in cursed lands where the dead cannot find peace; skeletons wander the land, their bones held together by shackled souls. These very souls sometimes overcome the curse and regain consciousness, and then join brotherhoods of liches, undead, or knights. Now, they overcome the curse through anger, devotion to something, or intellect — hence the 3 guilds. There is also a fourth guild — Necromancer, these are beings capable of generating dark power and raising the dead outside the cursed lands; for the survival of the Factions, this is a very important guild, which is why the others follow them.
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#3896
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neutral undead will be something like this – these are monsters created by the first necromancer. He wanted to create perfect servants (skeletons are too stupid), so he used magic to create cocoons-incubators from flesh. As a result, these monstrosities hatched from them. By the way, the flies are a random product of this experiment – some of the cocoons were made from already decaying corpses, and larvae ended up inside, developing into giant flies.
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#3897
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fktifzobr@mail.ru
The neutral undead will be something like this – these are monsters created by the first necromancer. He wanted to create perfect servants (skeletons are too stupid), and he used magic to create cocoons-incubators from flesh. As a result, these monstrosities hatched from them. By the way, the flies are a random product of this experiment – some of the cocoons were made from already decaying corpses, and larvae ended up inside, developing into giant flies.
Where are the flies? I don't see them...

Мои карты:
Падший рыцарь
Сердце Хаоса

Мои моды:
Визуальные:
Изменение внешнего вида героев-некромантов
Существа-жители и кое-что по мелочи в городах Ордена Порядка, Некрополиса и Инферно

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Странствующие рыцари
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