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Oops, it's already started. Sorry, I'm swamped with work. My character doesn't see the difference in where to put the patch; let it be on the chest of her work clothes. Regarding Rheven, I think my champion is just saying that she's a huntress, but doesn't specify the specialization.
- Well, something like that. As you can see, our squad is quite colorful, but everyone knows their job and approaches it with full responsibility. After everyone introduces themselves, Lin puts on a thoughtful and serious expression and prepares to listen carefully to what happened.
Nikta grabbed her cane, but didn't intend to use it for its intended purpose – after all, they were going to an employer, not on a mission, so there was no point in putting on a show.
Finally stepping under the roof of the house, the girl almost sighed with relief. *Almost*. In an unfamiliar place, it wasn't worth relaxing. Of course, they were unlikely to be in immediate mortal danger, but being vigilant never hurts – she had learned that lesson back home.
Turning to the voice of the house's owner, she nodded – politely, but reservedly.
"Nikta. Hunter," she introduced herself.
She introduced herself to the other characters in a similar manner.
Allowing their leader to lead the conversation (who was also better with words and generally more sociable and skilled at making an impression than the cave girl), Nikta stepped back and listened attentively. She not only absorbed the details of the conversation but also noticed changes in intonation, breathing, and the slightest sounds – anything that could potentially signal lies or omissions.
Damn, I should have worked on my willpower more.
And yes, a question for the players - how open are your characters about what is written in the quests??
Kalimor simply states that he is a weapon created by a god of blacksmithing, seeking a worthy owner, and in the hope of finding one, he has graced "Claws of the North" with his presence (this is a great honor!). He remains silent about how he ended up here and the ambiguous reputation/rumors of his home world.
a man in his sixties, with gray hair and long sideburns.
/group - He doesn't really look like a count; he looks more like some kind of barber or even a carpenter, - commented on the appearance of Count May'bullier. - By the way, have you heard the story about an old, childless carpenter who, out of loneliness, lost his mind and carved a doll out of wood, the size of a small child? He somehow thought he could bring it to life. But where have you ever seen wood come to life, let alone gain intelligence?! Everyone knows that for that, you need to possess magic, and very good magic at that. Oh, these old men of yours, they are so amusing, - gurgling sounds came from the vessel. - He could have carved himself some children out of a woman when he was young, and that would have been that. So, it's not only a funny story, but also an instructive one for people.
And yes, a question for the players - how open are your characters about what is written in the quests??
Well, Henry doesn't hide anything, and I hope they even have common ground with Lin in light of their shared world experience, but his attitude of "I made you all up," although not explicitly stated, does leave its mark on conversations. No, he's not a grouch, but for example, if an uninteresting conversation drags on, he might extend his hand horizontally, point his finger in the air, and quietly mutter, "Is there a 'Skip' button here? Why isn't there a skip button, are you kidding me..." And he openly doesn't believe in the spirits that he sees and uses. Therefore, you probably won't find much depth there.
- He doesn't really look like a count; he's more like some kind of barber or even a carpenter, - he commented on the appearance of Count May'bullier. - By the way, have you heard the story about the old, childless carpenter who, out of loneliness, lost his mind and carved a doll out of wood, the size of a small child? He somehow thought he could bring it to life. But where has it ever been seen that wood comes to life, and even gains intelligence?! After all, everyone knows that for this you need to possess magic, and very good magic at that. Oh, these old men of yours, they are so amusing, - gurgling sounds were heard from the vessel. - He could have carved himself children out of a woman when he was young, and that would have been it. So, this is not only a funny story, but also an instructive one for people.
^ In fact, something similar is happening to Henry: after hearing a joke from the slime in his head, the guy stares at the wall and tries to use blinking and mentally saying the words "Cancel. Disable. Skip. Mute" to do something about the situation. "Actually," Kwen-Kwen remarked in his head. "I could teach you something similar later." "Why didn't you say so earlier? This slime is trying to mentally destroy me for the hundredth time. As if I don't have enough on my plate." "A shaman can protect his form from external influences by turning to his inner self and building a spiritual Fortress around himself. In this form, he will practically be unable to influence the outside world, but in such situations, this is not necessary, and you won't hear unnecessary things from your slimy friend, right?" "An ability to turn into a vegetable? That's a joke." "...Something like that. By the way, I like his stories, you know." "Two crazy people are a pair." I'd like to request an ability called "Canceling Fortress" for later, perhaps during a rest or when it's convenient. Something like ignoring abilities applied to Henry, except for damage (at low levels) and including damage (at high levels), at the cost of skipping turns while it's active. Although, maybe it shouldn't be available until level 4, as it might be too early in terms of difficulty.
I didn't quite understand what you meant about the patch, but my character has nothing to hide (since there's nothing left, haha), so it can be on the shoulder or somewhere else.
During a walk in the fresh air, Joe slightly recovered from his recent drinking spree, but once inside the stuffy room, his mood deteriorated again. —My name is, -hic-, Joe. Nice to meet you. —the former pirate leaned more comfortably on his wooden leg, making a nasty scraping sound as he shuffled the sole of his boot, from under which clumps of days-old road dirt scattered across the floor.
What will happen if I fail the charm and get a 20% chance (it will be directed at myself), will I become a narcissist?
You'll have a solo performance in front of the mirror.
Added 2 minutes ago Heroist
I didn't quite understand about the patch, but my character has nothing to hide (because there's nothing left, haha), so it can be on the shoulder or somewhere there.
During a walk in the fresh air, Joe slightly recovered from his recent binge, but once inside the stuffy room, his mood deteriorated again. —My name is, -hic-, Joe. Nice to meet you. —the former pirate leaned comfortably on his wooden leg, making a nasty creaking sound as he shuffled his boot, from under which clumps of days-old road dirt scattered across the floor.
Good lord, the expansion hasn't even really started, and he's already drunk... Something tells me Lin isn't keeping a close eye on her protégés...
Added 1 minute ago Ment
I'd like to request that you add the "Fortress Negation" ability at some point, perhaps during a rest or when it's convenient. Something like ignoring the abilities applied to Henry, except for damage (at low levels) and including damage (at high levels), at the cost of skipping turns while it's active. Although, maybe it's too early to implement it above level 3, considering the difficulty of the checks.
Write it down for yourself so you don't forget. Otherwise, I'll forget.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
After all the mercenaries introduced themselves, they were invited to sit down at the table. On the wall opposite the table, they could see several paintings. One depicted the baron himself, another, presumably his daughter, a third a young man, and the last a woman who looked quite young, but her hair color betrayed her age.
- So. Let's get to what happened. About seven months ago, my daughter, Kervania, ran away. She did it so cleverly and discreetly that none of my people saw or heard anything. As an ordinary girl, she couldn't have pulled off such a trick on her own. Initially, my theory was that she was helped. You see, Kervania became pregnant by some scoundrel. She refused to say who he was. My suspicions fell on a group of traveling circus performers. Kervania loves various performances and other similar shows. And, being a very young and naive girl, she most likely fell for some acrobat or actor. He promised her all sorts of nonsense about eternal love, unforgettable adventures, and other rubbish. It's strange that he didn't just abandon her after using her, but took her with him. That was my first theory about what happened. After my daughter disappeared, I hired a mage-detective. He couldn't track down Kervania for a very long time, and he wrote to me that he had never encountered anything like it before, but eventually he found her trail leading to Radwood. In the north of Dortrim, can you imagine? But that's not the end of the story. The mage's letter arrived three months ago. Since then, there has been no news from him. In the letter, he stated that he was going to Radwood to continue the search. I'm at a loss as to what could have happened, but I suspect that Kervania was kidnapped. And it wasn't just ordinary circus performers who did it. As for the father of the child, I'm even afraid to imagine who he is, and, most importantly, what he wants, and whether my daughter is even alive. That's why you're here.
Added 6 minutes later Author
She not only listened to the details of the conversation but also noticed changes in intonation, breathing, and the slightest sounds - everything that could potentially signal a lie or omission. Damn, I should have improved my willpower.
There was nothing unusual about the way the baron told the story. Nikta could also hear the clatter of dishes somewhere and the servants arguing with each other.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт