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Posts from 2000+ movepoints heroes after their death or deleting

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In reply to Jelen117
4 years ago
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Jelen117
I agree with Petya's opinion.
This raises the question of bonuses from stables, watering holes, and artifacts. In my opinion, only artifacts should be taken into account. If we leave the bonuses from watering holes and stables, everything will remain the same, i.e., players will send their hero to the stables/watering hole, dismiss them, and in this way try to find their hero with 2k movement points if they need it. Of course, this is more expensive, but there are many cases where 2k movement heroes are necessary.
I stand by my opinion. If we leave the bonuses from stables/watering holes, players will exploit the system. This is a random and absurd mechanic.
=Lizard=
Regarding stables specifically, this has nothing to do with the 2k hero bug, and secondly, it is one of the main features of the castle, for which (among other things) bidding takes place. I believe that removing such a feature as the special hero buyout in the castle, obtaining +400 mana there, then dismissing this hero and "digging" him up in another city is wrong. It's simply a weakening of the castle and a impoverishment of the gameplay.
Kostya, you haven't convinced me at all – this is a consequence of the mechanic, but it is absolutely not a bonus inherent to the castle. A bonus inherent to the castle is +400 mana for its heroes, but when you dismiss a hero, he is no longer yours. Is weakening the castle an argument against returning heroes from stables?
4 years ago
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Another change because it creates a perceived imbalance in PvP... at least add a checkbox like in the tournament rules to separate PvP and PvE.
How should you behave in custom maps where you are required to buy a highly developed hero with a level 59 companion as part of the storyline?
I don't play HotA just because of this, but the expansion is generally cool.
In reply to CzileraInzyniera
4 years ago
What is the actual status of the works? Is there going to be a fix removing 2k heroes at all soon?
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4 years ago
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we fix bugs (and add new ones)
it's a normal thing
3 years ago
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This is an important and relevant topic, and it has received (almost) unanimous support. Is there hope that it will be implemented?

At the very least, the chance of unearthing it should be inversely proportional to the hero's strength (maybe starting from a certain threshold).

In reply to Alguien
3 years ago
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Alguien

An important and relevant topic that received (almost) unanimous support. Is there hope that it will be implemented?

At the very least, the chance of digging it up should be inversely proportional to the hero's strength (maybe starting from a certain threshold).

Yes, along with all the other changes. HotA doesn't release minor patches.
In reply to Xocenk
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3 years ago
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Xocenk
Yes, along with all the other changes. HotA doesn't release minor patches.

Please, apply all these changes only to HotA.
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3 years ago
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I don't really support this, firstly because it adds randomness to the game. Secondly, it's kind of a feature, when a castle changes hands.

What's the point of this? It would make the game more predictable. Honestly, it's better not to overcomplicate things and just make a different game.

Let's make it so that heroes don't move more than 1000 spaces?

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