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I agree with Bigserg, the monsters are more for show than for actual use; it seems that in this installment, the main strength of the armies lies in monsters of levels 5-6.
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I don't quite understand the point of using lightning; the damage is very low. It's better to attack with their hands. They don't shoot very well, in my opinion, the dragons (black ones) are better.
I don't quite understand the point of using lightning; the damage is very low. It's better to attack with their hands. They don't shoot very well, in my opinion, dragons (black ones) are better.
I agree with Bigserg, the monsters are more for show than for actual use; it seems that in this installment, the main strength of the armies is concentrated in monsters of levels 5-6.
The coolest ones at level 7 are the Titans! They shoot and strike with lightning, die slowly, but kill enemies effectively!
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It feels like Mages were intentionally designed to counter Necromancers.
When it comes to faction vs. faction battles, I don't like the Academy because, when playing as Necropolis, my vampires can't regenerate (there are always a lot of golems and tombstones), and many of their units have magic resistance. It feels like the Academy was specifically designed to counter Necropolis.
Why can't they regenerate on all creatures? All mechanical units?
It feels like Mages were intentionally created as a counter to Necromancers.
That’s exactly how it is! Even in the third part, vampires didn’t get much from the mages (in terms of having a drink) :D And the undead’s slowness actually works in our favor – by the time they get here, we’ll quietly and carefully SHOOT you down!:D :D :D
Oh, these poor guys, their old age has caught up with them, and they're suffering from sciatica. But don't worry, we'll take care of you:D :D :D :D :D