RRM mod – a rebalancing and retexturing mod.
This mod includes creatures from Heroes of Might and Magic 7.
The mod contains three files.
Each of them replaces something.
Information about what is replaced is below.
I would like to express my great gratitude to:
zahar03, hannik, Ugrul.
And to Footman, just for the support!
Another mod was used for Humans.
The mod includes:
ALL from Humans,
ALL from Necropolis
All from Stronghold.
Mod 2 includes:
Succubi, Destroyers
Bears
Cyclops, Harpies
Mod 3 includes:
almost all from the Academy (regular mages)
Also, Phantom Dragons have been added to the game. They cannot be recruited, but they can be resurrected from living dragons. (Mod 1)
I didn't balance what didn't need balancing, but unfortunately, I couldn't avoid balancing some things:
If you have any ideas on how to improve the mod, feel free to share them.
Phantom Dragons, I forgot to mention, replace Manticores.
The mod has a secret (file 1 and file 3).
I won't tell you what it is; you can figure it out yourself. It is related to Lansknights and Spellcasters.
Installation:
Place the files with the .pak extension in the game folder.
PLAY
NOTES for map editors
When entering the map editor, do not go to the monsters tab; otherwise, the editor will crash. If you open a map with the tab open, the editor will also crash. (Or is it just me?)
This only applies to the first mod.
NOTE
It is advisable to use the second mod together with the first. Why? Because it contains the "Furies" creature. And there are already "Furies" in the game. But if you dig around in the text folder, or rather in the archive, you can fix the problem.
Instructions:
Unpack the archive using WinRAR.
Go to the Text/Game/Creatures/Dungeon folder.
Open the Blood_Witch.txt file and write whatever you want there. This change will not affect the balance, but it will solve the problem.
If files 1 and 2 are installed, no solution is required.
File 1: Homm7Haven, NecropolisAndLigaUnits.pak
File 2: Homm7DEMODandDWARF.pak
File 3: TitansAndGolemMod.pak
Version 1.2
Orcs and Berserkers have been added in place of Centaurs; also, Shamans have been replaced with Centaurs (File 2).
Version 1.5. Dragons have been added to Dwarves.
I took the model from fktifzobr@mail.ru
from the RTF mod. Permission from the author has been obtained (file 2).
Also, resources and mines from Heroes of Might and Magic 7 from the same user have been added. (file 1).
And, as a cherry on top, Gargoyles have been added. They are now single-unit creatures again.
No new screenshots (I'm too lazy to make them).
Version 1.6. A bug with Golems has been fixed, and Djinns have been added.
If someone wants to ask me, "Why can't you extract the models and animations from Heroes of Might and Magic 7 yourself; there's even a guide."
I will answer, "I can't install Maya 2009 for some reason."
If someone can solve this problem, please write to me in a private message.
You can download the mod at the link below.
Screenshots are also there.