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Posts from NecroButton – An alternative table for raising undead. Auto-translated

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#18
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#19
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fktifzobr@mail.ru
Oh, this is a "kingdom window," kudos for finding it. I'm glad to see a modder who isn't afraid to delve into the data.pak.
Wow, where's the download link?!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#21
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fktifzobr@mail.ru
Hmm, what do you mean? The Kingdom window is integrated into the game; you can access it from the mission objectives.
I understood that the author created something different, as there are two .dds files in the archive, or am I misunderstanding something?
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#22
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Yes, that's correct; the screenshot shows 3 buttons: mission objectives, mission description, and the kingdom window.

Added 3 hours 26 minutes ago
psatkha
I understood that the topic starter created something else, and that's why there are two .dds files in the archive, or am I misunderstanding something?!
There are two files because one is a clean version, and the other has a raised undead table.
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#23
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I decided to make the entire table black and transparent, like Ziegmaster's. The sandy color turned out to be an empty background with a lot of space, and the numbers are now the color of dark energy. Overall, I think this is the final version, unless someone comes up with a way to implement a hotkey or an option to turn it off with the Esc key. The images and the mod itself are below.
images
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#24
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Mооnst@r
I decided to make the entire table black and transparent, like Ziegmaster did. The sandy color turned out to be an empty background with a lot of space, and the numbers are now the color of dark energy. Overall, I think this is the final version, unless someone comes up with a way to implement a hotkey or an Esc key to turn it off. The images and the mod itself are below.
images
The game looks blurry... you need to resave it from the original image in the DDS 8888 preset. You can't create interface elements like this in the DTX3 preset! Also, the purple numbers should be made bolder!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#25
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psatkha
In the game, the textures look washed out... you need to resave them from the original image in the DDS 8888 preset. You can't create such interface elements in the DTX3 preset! Also, the purple numbers need to be made bolder!
It seems there's no preset in GIMP. I'm not promising anything, but definitely not right now, and I don't have the original file either. Downloading Photoshop and redrawing everything from scratch would be a pain.
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#26
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Mооnst@r

It seems there isn't a preset in GIMP. I can't promise anything, but definitely not right now, and I don't have the source file either. Downloading Photoshop and redrawing everything from scratch would be a pain.
What exactly needs to be redone? If it's just resaving the files, I can do that.
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#27
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fktifzobr@mail.ru
What exactly needs to be redone? I can resave the files.

Re-place the creatures on the newly created table and save the DDS file without losing transparency. I don't set anything in the compression (DXT3, etc.) or the format (RGB88, etc.). The result is that the files I'm working with, when zoomed in, and the creature icons (32) in GIMP, look slightly worse, as if they were in 8888 format. Hence the question: with what settings should I save the final DDS file and upload it here so that you can resave it in 8888 format?
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#29
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I save all 2D textures in A8R8G8B8 format – this is almost TF_8888, but semi-transparent textures lose their transparency. If I need to preserve the transparency of something, I will load the texture from the TGA format into the game through the map editor; then, it will be in TF_8888.
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#30
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I don't want to make any promises yet; maybe I won't need help. I tested the unfinished mod with "Soap" and the TC mod. I messed up. I compressed 32 icons into 30, and the quality immediately became poor. I don't know how I didn't notice it right away. I tried 32, and based on screenshots of different versions, with default DDS settings, it doesn't look worse than if it were 8888.
Anyway, once I finish everything, I'll check again, and if it's all good, I'll re-upload it; if not, then I'll ask for help.