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Or, instead of diplomacy, you can use other methods. In general, earth magic can successfully replace artillery, thanks to the earthquake spell.
Well... for that, you need to find that spell first. And maybe you don't want to spend the hero's turn on an earthquake? What if the battle is intense and every turn is very important? And what if it decides everything? Also, will the walls even break?
Er@ser
18 years ago
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With high magical power (around 20), walls are destroyed after the 2nd spell, but ballista (expert) is better, although it occupies a skill slot.
Well, first you need to find that spell... and maybe you don't even want to waste a hero's turn on an earthquake? What if the battle is intense and every turn is very important? And what if it decides everything? Also, will the walls even break?
Well, the spell appears very often, you have to agree. And with strong magic and an Earth Magic expert, the walls will break well, and it's not a pity to waste a hero's turn to destroy the gates and towers.
Well, first you need to find that spell... and maybe you don't want to waste a hero's turn on an earthquake? What if the battle is intense and every turn is very important? And what if it decides everything? Also, will the walls even break?
You can respond to this by saying that the Ballistics skill isn't always available either. :smile44:
You could argue that the Ballistics skill isn't always easy to find either. :smile44:
Well... it drops fairly often. And there are some good heroes who start with that skill. The Tower has Theodorus, and others have their own.))
Actually, I wouldn't say it drops very often... or rather, not for everyone. I've often seen it on the Swamp faction, maybe on the Barbarians...
badping
18 years ago
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I disagree with that... I've encountered various warriors... With a well-thought-out strategy, it's not particularly difficult to deal with them...
And I often see that with proper development, a Warrior can easily defeat a Mage. It's true, it wasn't a Barbarian, but a Knight, but that's just luck. The enemy Mage had a high Intelligence stat and over 200 mana, while the Warrior only needed Expert Speed. The thing is, the troops of your favorite faction are certainly not weak, but they can't even compete with humans in melee combat. Goblins in the final battle are practically useless, Golems and Gargoyles are only good for protecting your Mages, and Djinns are also not the best offensive force... In melee combat, you can only rely on Nagas and Titans, but that's not enough!
But with humans, every soldier is an excellent fighter. Starting from level 1 and ending with level 7, the Archangel, the strongest creature of all castles. Speed and an army of humans quickly advance, cutting down mages who are not used to brute force. :)
So you're wrong, you're wrong. It's better to be a good warrior than an average mage.
Well... it drops quite often) and there are some good heroes with a starting skill) Theodore is at the Tower, and others have their own))
Exz, I wouldn't say it drops often...) rather, not for everyone)) I often saw it at the Swamp, maybe at the Barbarians...
I often saw it at the Castle, at the Rampart, at the Tower, and I think it drops quite often in the Dungeon... I forgot... is this a level 3 spell?
Added after -4 seconds Arandor;124205
Well... it drops quite often) and there are some good heroes with a starting skill) Theodore is at the Tower, and others have their own))
Exz, I wouldn't say it drops often...) rather, not for everyone)) I often saw it at the Swamp, maybe at the Barbarians...
I often saw it at the Castle, at the Rampart, at the Tower, and I think it drops quite often in the Dungeon... I forgot... is this a level 3 spell?
Er@ser
18 years ago
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Barbarian is always a good choice, and a pure Mage with a Barbarian can win if magic affects the enemy, but that doesn't happen often... cloak and sphere, anti-magic creatures, and that's it... a pure Mage is done for.
РУХ-ЧУДИЩЕ-ОГР
18 years ago
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For me, since I mainly play as Barbarians, diplomacy is a very useful skill! It's almost a must-have for Barbarians; you should take it as early as possible to conquer nearby mines, which speeds up the construction of their castle, which is already built quickly anyway. And sell the remaining armies to the Guild of Workers to further accelerate construction. Another useful skill is artillery. Take it with your second hero and place them to defend the castle. With towers and everything else, you can destroy archers and ballistae, and then you can consider the city saved! If not, in the case of Barbarians, you can escape through the secret passage, hire a hero in the second castle, give them the army that was captured thanks to the diplomacy of the first hero, and calmly go and take the castle back. In general, I always take Wisdom and Earth Magic. The "city portal" spell is very useful in a strategic sense.
badping
18 years ago
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Rukh, are you sure that the creatures guarding the mines will actually join you? Especially if your Diplomacy skill is not yet well-developed, and your army is not that strong...?
Personally, I think it's in a Barbarian's nature to have expert-level Air Magic (without acceleration in battle, the Barbarian will likely be defeated by a Mage), Attack, and Logistics (to move even faster across the map). All other skills are, of course, also welcome, but these, in my opinion, are the most important.
You definitely need to have them...
By the way, I was very inspired to play as a Barbarian in Heroes by the song Manowar - Fight until we die :D All true Barbarians must have it, and the image of Manowar is truly "barbaric." I highly recommend it... :)
Ahem, by the way, I was very inspired to play as the Barbarians in Heroes by the song Manowar - Fight until we die :D A must-have for all true barbarians, and the appearance of the Manowar members is truly "barbaric." I highly recommend it... :)
Where can I get it???? Send it to me in a private message. And regarding recruiting monsters, yes, not all of them can be recruited. And besides, you need to level up on someone.
Recruiting isn't very plentiful, but it's enough for me.
I personally think that the Barbarian is destined to have Expert Air in their arsenal (without the speed boost, the Barbarian will likely be defeated in a battle against a Wizard).
I don't quite agree with that... The Barbarian is destined to have Slow. As they say, it's better for them to come to us (the enemies), so we can work on them with archers while they're moving slowly...
As for the song, I like Chizh's song "Pohod" (March); I think it's a song about playing Heroes. ;)
badping
18 years ago
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I wouldn't entirely agree with that... It's in a Barbarian's nature to have a slowing effect. As they say, it's better if they come to us (the enemies), and while they're moving, we can work them over with ranged attacks...
Well, it depends on who we're playing against... if it's Fortress, what's the point of slowing them down? They'll be perfectly happy staying at a distance and shooting at you from there.
Where can I get it???? Send it to me in a private message.
I'll definitely send it tomorrow. :) I'm just too tired today...
AmberSoler, thank you. :) I'll listen to the single when I have some free time, as well as the song by CHIZH, named Er@ser. I was just suddenly curious about what kind of music people associate with Heroes.
Er@ser
18 years ago
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Yes, slowing doesn't work against archers, but at the beginning of the game, I use slowing magic in about 90% of cases. And until I'm more or less ready to fight archers, I try not to engage them unless absolutely necessary (at the beginning, there's no army anyway, and engaging them guarantees significant losses).