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Goblins are meant to die in hordes. They're better than mages.
New here? I'm Roha — want a quick tour?
In short, after this incident, before attacking with master gremlins, I think you should calculate the damage from eight shots and the health of the opponent...
Well, you can always do that – take a calculator, calculate all your possible damage from seven armies,
estimate the enemy's health...
You can also estimate the potential damage from direct damage spells by dividing the mana reserve by the cost of the spells.
Also, estimate the probability of morale appearing for yourself and the enemy based on the set of artifacts and secondary skills...
But in that case, there is no time left for the game. :D
The probability of archers inflicting morale damage when using the "leading" tactic does not matter – the number of shots will not increase.
Eyes are key... by the way, I have a question: what is the most expensive unit in Heroes 3, not counting all those Azure Dragons??? Please tell me... I've been trying to figure it out for a long time!
But this is only true if the opponent's defense is 0, or if there is some formula.
Well, that's understandable, but with a direct shot that works twice, the damage will be better, although of course, this won't drastically affect this example. But if there were fewer enemy creatures...
What does "working twice" mean? Standard damage is dealt with a direct shot, but with a curved shot, it deals half damage...
Well, this is only true if the opponent's defense is equal to 0, or is there some formula involved? Because of this, I can't calculate the exact damage dealt to a creature that was clearly hostile towards me… :), I can only estimate it approximately…
I would prefer to call the ranged units "archers." :) Because not all of them are armed with bows...