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Posts from Evaluating archers.

4.5 (4 ratings)
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18 years ago
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Goblins are meant to die in hordes. They're better than mages.
In reply to Qwerty
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18 years ago
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Qwerty;117760
In short, after this incident, before attacking with master gremlins, I think you should calculate the damage from eight shots and the health of the opponent...
Well, you can always do that – take a calculator, calculate all your possible damage from seven armies, estimate the opponent's health... You can also estimate the potential damage from offensive magic by dividing the mana reserve by the cost of the spells. Also, estimate the probability of morale appearing for yourself and the opponent based on the set of artifacts and secondary skills... And then you decide whether to attack or not... :D

But in that case, there is no time left for the game. :D
In reply to AmberSoler
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18 years ago
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AmberSoler;117959
Well, you can always do that – take a calculator, calculate all your possible damage from seven armies,
estimate the enemy's health...

But this is only in the case where the enemy's defense is equal to 0, or is there some formula? Only because of this, I can't calculate the exact damage dealt to a creature that is clearly unfriendly to me...:), I can only estimate it approximately...
AmberSoler;117959
You can also estimate the potential damage from direct damage spells by dividing the mana reserve by the cost of the spells.

This is a completely different matter. Magic cannot deal less damage due to defense, unlike a regular attack.

AmberSoler;117959
Also, estimate the probability of morale appearing for yourself and the enemy based on the set of artifacts and secondary skills...

But here I doubt that you are calculating the percentage of morale appearing in battle (of course, if it is not extremely high ;)), in the same way, you can rely on luck...:)

AmberSoler;117959
But in that case, there is no time left for the game. :D

That's for sure. But sometimes it might be worth it for offline play...:)
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18 years ago
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The chance of zombies dropping morale is near zero. The chance of archers dropping morale when using the "kiting" tactic doesn't matter – the number of shots won't increase. I started estimating based on the number of Hellhounds and 2 * 8 * the number of Master Gremlins. Powerful magic! :))) 4 archers with 30 shots each = 120 Hellhounds:)))
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18 years ago
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Qwerty;117992
The probability of archers inflicting morale damage when using the "leading" tactic does not matter – the number of shots will not increase.

That's understandable, but with a direct shot that works twice, the damage will be more effective. However, this doesn't significantly affect this particular example, but if there were fewer enemy creatures...
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18 years ago
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Eyes are key... by the way, I have a question: what is the most expensive unit in Heroes 3, not counting things like Azure Dragons? Please tell me... I've been trying to figure it out for a long time!
In reply to Tony Montana
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18 years ago
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Tony Montana;117997
Eyes are key... by the way, I have a question: what is the most expensive unit in Heroes 3, not counting all those Azure Dragons??? Please tell me... I've been trying to figure it out for a long time!

In general, Archangels rightfully take 1st place. And if we consider ranged units, then of course, it's Titans.

Sincerely.
In reply to Ley
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18 years ago
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Ley;117973
But this is only true if the opponent's defense is 0, or if there is some formula.
There is. See the Physics Handbook, page 21.
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18 years ago
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Ley;117995
Well, that's understandable, but with a direct shot that works twice, the damage will be better, although of course, this won't drastically affect this example. But if there were fewer enemy creatures...
What does "working twice" mean? Standard damage is applied with a direct shot, while a curved shot deals half damage...
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18 years ago
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AmberSoler;118068
What does "working twice" mean? Standard damage is dealt with a direct shot, but with a curved shot, it deals half damage...

Well, I meant that if you use the "leading" tactic, in case you need to position an enemy for a direct shot when morale drops, you'll shoot twice; otherwise, the unit will move further than "desired" :)
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18 years ago
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Ley;117973
Well, this is only true if the opponent's defense is equal to 0, or is there some formula involved? Because of this, I can't calculate the exact damage dealt to a creature that was clearly hostile towards me… :), I can only estimate it approximately…
We read this treatise at our leisure and ask no more questions: :)
/topic/at/87264/
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18 years ago
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High Elves, undoubtedly 2 attacks, and if luck smiles upon them, plus their battle spirit... Then...
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18 years ago
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Archers are good, but they have low defense and range (after half the map, their damage is reduced by 50% (decreasing arrow)).
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18 years ago
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I would prefer to call the ranged units "archers." :) Because not all of them are armed with bows...
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18 years ago
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badping;123856
I would prefer to call the ranged units "archers." :) Because not all of them are armed with bows...
I agree with that:cool: the best archers are definitely the Titans and Cyclops.

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