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Posts from All castles in Heroes 3.

4.4 (5 ratings)
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18 years ago
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There is nothing useless; everything can be useful at the most unexpected moment...
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18 years ago
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Okay, the spell is fine. The terrain can either greatly help or hinder in battle, and the outcome often depends on it (for example, when a trench runs across the entire screen, you can only bypass it from above or below). But in your case, you have elves at the top, and they are blocked by, for example, dwarves! Try to approach them, but if the map doesn't have this trench, units can approach you from all directions, and...
In general, I always protect the elves with unicorns, dwarves, and ents, while the centaurs and pegasi stand a little lower and wait for suitable troops!
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18 years ago
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Barbarian!!!
Things have quieted down here.
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18 years ago
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Still, the best defense is the castle wall and moat))) You can't get rid of it with a spell, you can't just bypass it, it shoots, and the moat takes away one movement point – simply top-notch:D
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18 years ago
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Earthquake spell – does it create a wall? And what about the spell that removes obstacles? (if it works on level ground)
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18 years ago
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Well, an earthquake isn't very effective at destroying a Fortress, although of course, if you don't have an Earth expert and a lot of magic... And can a moat be removed this way?
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18 years ago
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I don't know, but if it's being removed...
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18 years ago
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Of course, it doesn't remove it! A moat is not a terrain feature, but a defensive structure, just like walls.
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18 years ago
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Lol, it doesn't disappear. Maybe then the castle itself could be removed, like a small rock.
In reply to eXeCuToR
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18 years ago
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eXeCuToR;128018
Well, an earthquake isn't very effective at destroying a Fortress, although of course, if you don't have an Earth expert and a lot of magic... And can a moat be removed this way?

An expert in ballistics and an Earth expert – they destroy almost half of the defensive structures...
You can't remove a moat, but you can "bypass" it ;)
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18 years ago
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Sorry, I made a mistake... And I haven't really used this spell much...
In reply to Ley
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18 years ago
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Ley;128456
An expert in ballista and an expert in earth magic – they destroyed almost half of the defensive structures...
You can't remove the moat, but you can "bypass" it ;)

What do you mean by "bypass"? Do you mean using a ramp?
In reply to eXeCuToR
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18 years ago
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eXeCuToR;128881
What do you mean by "bypass"? Do you mean using the ramp?

or by the bridge, or simply walking through the destroyed walls... it's not quicksand, after all.
or teleport, which is even better.
In reply to Arandor
18 years ago
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In general, there are no inherently good or bad castles; it all comes down to the player's skill. However, it's worth noting that human, elven, and necromancer castles have certain advantages in specific situations. I reiterate, these are not absolute advantages, but rather partial ones. There are instances where a necropolis, for example, might be ineffective on a small map. Furthermore, the matchup between factions is crucial. A tower, for instance, often outperforms a swamp, while a barbarian can dismantle a tower under certain circumstances, but is roughly equal in a match against a swamp. Therefore, humans, elves, and necromancers possess a slight overall advantage due to a combination of factors. It's important to highlight that humans and elves consistently perform well, unlike necromancers, whose performance can vary. For the remaining factions, their effectiveness depends on the specific situation.
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18 years ago
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Some players have simply become too attached to their favorite factions and, when playing with other factions, they try to adapt the same tactics. That's the problem. But I think that any faction can defeat another with proper leadership.

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