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Posts from Lafrenia Auto-translated

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#917
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- Dear diary, due to reasons beyond my control, we must part ways. I know you will miss me too, because we have been through a lot together, but life doesn't end here, no matter how hard it is for us. I want to thank you for everything you have done for me. I'm sure I won't find another like you... Well, I have to go now. I love you. Goodbye.
PS Death to demons!

Be strong. Believe
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#918
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If we don't leave it.
My sword, my trusted ally, unphased by my aspect.
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#920
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If we don't keep it for ourselves.
My sword, my trusted ally, unphased by my aspect.
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#922
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Yes, they decided to keep "The Pendulum" and the figurines of Rishi and Abelia. On the way to Medivil, Milorada didn't utter a word and, instead of looking at the scenery or her companions, she preferred to look at the ground. Upon returning to the city, she silently thanked the mercenaries, handing them 60 chimes. The party receives 1725 experience points (1870 Tao Kug, 2305 Coriel Nao). Around the same time, one of the guards handed Ashur an unsigned letter and then disappeared into the crowd.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#923
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Author
the cost for the tenth level is 1000 experience points.
is he a secret unit, or am I just bad at counting?

Whatever
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#924
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GM doesn't know how to do it :D. This is about Heroes of Might and Magic 9.

Added 3 minutes ago
Post with loot from the demonic bandits:

Essential Items
Coffee Flask
Removes paralysis from an ally (in battle) [3/3]
Potion
+200 experience points
Chime
95.75
Fruit Tea with Pretzels
Removes negative effects and restores 50 health points outside of battle [2/3]
First Aid Kit (7)
Experimental First Aid Kit
Limit increased by 100%
Character receives -10 to random stats
Healing Decoctions (6)
Restores 100 health points to self or an ally on an adjacent tile.

Luxury Items
Dante Figurine
+5 to attack.
Kiera's Gift
Final damage to humans increased by 30%
+2 to speed, +2 to accuracy, +2 to dodge, -3 to charisma.
Luxuria Figurine
-
Medallion with a Blue Rose
+1 to charisma.
Lucky Coin
Survives lethal damage if health loss does not exceed -25%
Federation Trading Guild Ring
+5% to the value of items sold, -5% to the cost of services.
Lance's Watch
+3 to speed

Educational Materials
"War and Light" (N.E. Khudoi)
Treatise "On the Nature of Things"
Pururut and Furfur
Guide to Handling a Magic Staff
Myra's Diary
Titanic Roar
Touch of Mana

Lilith's Magic Training Toy
+1 to willpower

Cosmetic Bag
+1 to beauty.


Added 19 minutes ago
Pizhama felt defeated, lost, and ashamed. It was her first battle since she swore allegiance to her liberator, Ashur, and all she managed to do was scratch the bandit leader like an innocent kitten. She was ready to accept any punishment for this disgrace, but mere shame wouldn't help, so she began practicing a new combat technique so that it wouldn't happen again (+insight + chess level).

Lance felt similarly, and on the way back to the city, he was surprisingly quiet (+guard + 3 levels of the Roman sword).

Lifu, in turn, was impressed by the actions of the unknown invisible man, and therefore she decided that she should also learn something similar (+invisibility).

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#925
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As a result of this small job that the companions, led by Airlys, decided to undertake, only Pizhma benefited. The squad suffered significant losses, not to mention the senseless and tragic death of Tav. Father Milorada and their family lost two young, talented, and loyal soldiers. Milorada herself almost certainly blamed herself for the deaths that followed her naive desire to see her father. And if her conscience doesn't consume her, her parent's lectures certainly will, as they expressed their love for their daughter in a rather questionable way. Even the bandits who robbed her squad most likely lost some of their comrades. At least, if the Suitangi and the trio encountered by the group earlier were acting in common interests. For the koal, against the backdrop of the death of an old friend, the financial losses worried her less than her companions. After all, if Suitangi, like Raum, was responsible for an entire settlement, then her trinkets would at least feed a couple of hungry mouths. However, if the situation did not change, there was every chance that these hungry mouths would either choose the same dubious path as their parents or be deprived of any future by Orion squads. And all of this was hypothetical reasoning, not all of which was necessarily true. Let Airlys hope for the best, even in such a sad state of affairs. Upon returning to the city, she first went to the Temple of Avaritia, where she presented Tav's pistol on the altar as an offering. At first, she thought about keeping the weapon for herself, as a reminder of her friend, but in the end, the koal decided that he would always live in her memory anyway. And this way, she would at least pay tribute to him, according to his own life principles. In contrast to most other prayers that accompanied offerings to the goddess of success, Airlys did not pray for her own well-being. Although it was hard to deny that the favor of Avaritia would not hurt her squad right now. The girl prayed that Tav could spend his afterlife without worries. That all his dreams and aspirations, which he pursued throughout his life, would come true there. And that all his unfinished business on this earth would be successfully resolved, without causing him any further anxiety.
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#926
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The cheerful summer sun gently embraced the green canopies of the mighty forest. Breaking through the lush foliage, carefree rays of light softly caressed the tired faces of the warriors, stained with mud, sweat, and dried blood. The travelers carefully descended to a small forest stream in a gentle lowland. The swift waterway, struggling to find its path across the sandy bottom, was bordered by banks of thick grass and low scrub. The merry chirping of birds, the sound of a light breeze, and the lively melody of other forest creatures allowed them not to worry about betraying their presence to a potential enemy, and so, for the first time in recent days, the warriors were able to breathe a bit easier.
—Quite a skirmish, eh? — Tao's friend finally murmured, his reflection playing cheerfully in the noisy currents of the transparent water.
—Cowardly bastards. — Tao cursed, then drank greedily from the river.
—But they can be understood. — the friend noted, filling an empty flask.
—Only disgraceful nobodies attack from ambush and take hostages. — Tao stood his ground firmly.
Having washed in the clean water, the servants of the goddess marched with quick but cautious steps along the riverbank through the parting Grove. The carefree nature surrounding them inspired peace and tranquility, but both knew that it was precisely in such places that the most dangerous traps were often to be expected.
—But tell me, friend Tao, would we not have done the same? — meanwhile, the warrior's companion continued the conversation. His voice dissolved like a quiet echo into the forest clamor.
—A worthy warrior of the Goddess would never disgrace his own name! — Tao struck his chest with his fist menacingly. — Dignity is strength, and strength is right.
—If all of Ira's servants thought this way, soon there would be none of them left. — his interlocutor smirked. — The goddess's teachings do not simply teach one to act "strong." They teach how to recognize the strong. To recognize, respect, and strive to reach their level.
—Your words sound like the excuses of a weakling. — Tao snorted with slight contempt, kicking a twig lying in his path.
—But the entire army culture is built upon these words, my friend. If every soldier contradicted and argued with their commander, they would all meet a single end.
Tao remained silent, and his friend continued:
—Now imagine two warring countries: one fights with dignity and courage, while the other fights with cunning and malice. In the end, the second side wins. So, who in the end was stronger than the other?
—The one that won, of course... I mean, khm, it's certainly unfair, but... — unable to complete the thought, Tao fell silent.
—If you had read Ira's teachings, you would know that there is not a word in them about what a "strong" person should look like. So, where does strength lie, brother?
Tao was silent again, mechanically running his palm over the scabbard of his Roman sword.
—... And where does weakness lie, Tao? The teachings say that the weak are less than human, the weak are animals. But does Ira teach us to humiliate defenseless and mindless beasts? Did you not protect a kitten from the village bullies? You do not place the weak on your level not because you must hate them, but because you take responsibility for their lives.
—Where are you leading with this? — Tao asked, confused.
—Did we not set out for Aeolia to protect the weak and the downtrodden? Is this not the true goal for a servant of the Goddess? To survive and become stronger, but not for one's own ambitions or notions of honor and valor. But because the stronger you become, the more of the weak you have the "right" to protect. And only when no one dares to dispute this right will you truly win. Win as a warrior and as a human.
—... This is all too complicated for me. — Tao finally spoke slowly.
—Do not deceive yourself, in your soul you know I am right. — the confident words of his friend echoed in his mind. — As long as a noble goal lives in your heart, defeat must not be the end, and death must not be a desired reward. As long as your existence can save the lives of your comrades and the people who trusted you, you have no right to act like a smug fool who only wishes to return to the earth as soon as possible.
At these words, Tao turned to his friend, but saw only the dark silhouette of his own shadow in the middle of the deserted thicket.

Tao stood on the edge of the black forest, tightly clutching a broken medallion in his hand. His soul was torn apart by anger and pain, but he could only helplessly swallow his own rage. He had recognized the strength of the demonic bandits, and thus realized his own insignificance. He could have died bravely, could have personally ended his disgraced life, could have at least severed his own wrist or gouged out an eye as punishment for the shame he endured, but all of this would have weakened their squad; it would have decreased the chances of the downtrodden Aeolians to be liberated. His warrior's heart ceased to belong to him alone; he involuntarily became a willless instrument of the Goddess to achieve a higher, noble goal. And how much is one disgraced soul worth against thousands of peaceful lives at stake?
Now Tao had only one option: to use the experience he had gained to turn his weakness into strength. And this was exactly what he intended to devote all his time to.
learning katar up to 8

Whatever
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#927
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And how much experience is needed to learn the Mana Touch skill?
Where do we go?
Where do we end up when we save the world?
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#928
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/Ples and I discussed the plan for the tree. Of course, without Dante's figure, it becomes a bit more challenging than before.
He gave me the go-ahead for this plan:
We buy Nao a traveler's hat in the Wind, Nao learns staff1, wind wings, and restoration (besides staff1 for the plan, nothing else is needed, but let it be).
Also, Nao borrows Rishu from Lok for the duration of the plan.
Then, we all go to the tree together, and if the curse doesn't spread to the area, we can approach it and stand at a distance (meaning people won't just break their legs from standing nearby, not in the poison zone)... I hope that's how it works...
Then Nao shoots the tree with the staff. 22 willpower * 5 * 0.7 * 22 shots = 1694 damage.
That's it.
Shall we go?/
/It's also possible that Ples will eat something to counteract the poison (bring some with him?). First, it's extra insurance. Second, it's for future recipes. Let him decide, but in my opinion, it's a good idea./
/Roleplaying for all events tomorrow, sorry./
 

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#929
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The Refite outpost, lost in the depths of the forest, was a gloomy and unwelcoming place, in stark contrast to the trading center in Medivi. The flags of Refite, adorned with pomp and luxury, which decorated the walls of Vladlena, here hung listlessly from the fortifications, faded and looking more like old rags than majestic banners. Ashur wanted to leave as soon as possible, but something held him back. As he looked around, he saw soldiers drag a young Nymph into the guardhouse, apparently having angered them in some way. And then he wondered – if life is almost worthless in this wilderness, how much is freedom worth here? Absolutely nothing, zero – or maybe just a few well-chosen words? Ashur had to spend some time convincing the commander that keeping the prisoner was impractical and would only cause him and his soldiers more trouble. Perhaps the arguments convinced the major, or perhaps he simply didn't want to get involved in Ashur's lengthy reasoning and decided to just get rid of all these annoying foreigners. Be that as it may, the Nymph was released on the condition that she would forever abandon the idea of harming the Refite soldiers. Pijma, as she called herself, swore in gratitude to repay the merchant with loyal service – he did not refuse, although a dark thought crossed his mind that with this decision, the pointy-eared girl was exchanging her freedom for an ugly death. The return journey did not promise peace – someone's greedy eyes followed their movements from behind the branches. In the darkest corner of the forest realm, a cunning ambush awaited the group – demonic bandits were ready to strike. These enemies were smarter than mindless monkeys, and instead of mindless aggression, they offered a deal – money and supplies in exchange for passage. Naturally, the group of Airlys was not satisfied with this, and they were going to bravely fight. But everything went wrong. The soldiers sent with them by the major were scattered like dolls, and then the first Coriel fell to the ground, gasping and spraying blood, while the attacks of the group barely scratched the demons' skin. Airlys stopped it in time – a little more, and their far-reaching plans regarding Eolia could be forgotten, ironically, at the behest of the very inhabitants of Eolia, for whom they had gathered together. These demons were only concerned with their own well-being, and they didn't care about noble initiatives – when there is nothing to eat, nothing to heal with, and nowhere to go, all morals and some queen no longer matter, which means you can go all out. Like many other items of the group members, the ring of the Federation trade guild went to pay for the passage – the only material reminder for Ashur of why he was here. He wasn't too worried about the loss – the guild would compensate everything when he returned and announced his success, and he remembered his mission anyway. But the fact of the incident made him think – perhaps the demons who had allowed themselves to sink so low did not deserve compassion and support, and they should be swept out of Eolia with a broom, as Ditlind and Refite suggested? Returning to the city and settling accounts with Milorada, the group breathed a sigh of relief – despite everything, the mission was completed, and they were finally safe. But for someone, something was still happening – a guard handed Ashur a letter and quickly disappeared before he could ask what was what. Slightly alarmed, Ashur reads the letter. now it turns out that the letter is infected with the Eolian plague
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#930
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The text of the letter, which resembled a note, contained the following words: "The second room in the negotiation hall in the Temple, come alone."

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#931
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Siverfale
How much experience is needed to learn the Mana Touch skill?
Where do we go?
Where do we end up when we save the world?