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Posts from Necropolis discussions.

4.0 (5 ratings)
20 years ago
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Lesha-punk, I don't want to upset you, but in Heroes of Might and Magic III, both Goblins and Spearmen were effective because of their high numbers and good stats. Not to mention that Spearmen are arguably the best unit at their level. Castle often didn't buy Swordsmen because they are essentially a slightly more advanced version of Spearmen.
The lack of tanks in the Necropolis faction is noticeable because if you teleport a Hydra or Golem into the neat rows of your army, you can't ignore them. You'll be forced to fight them, and there's no one in the Necropolis to send forward to attack the enemy's mages or archers; sending only Vampires forward means they'll be lost, and Spirits probably won't help either.
ГРРРРРРРРРРРРРРРРРРРРРРРРРР!
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20 years ago
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I don't know. Pikemen might be strong, but a hundred of them against a thousand skeletons?:confused: And if you teleport a hydra into such a crowd of skeletons, it won't even have time to say "-oy!". Thousands of skeletons – that's power. There are many more of them than any other first-level unit.:cool:
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20 years ago
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It should be forbidden for the undead to create skeletons from things they shouldn't – tier 7 units, mechanical creatures, and many others...
Скоро! Всем ждать! Они явятся!:smile20:
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20 years ago
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AlexeyPank
I don't know. Pikemen might be strong, but a hundred of them against a thousand skeletons?:confused: And if you teleport a hydra into such a crowd of skeletons, it won't even have time to say "ouch!". Thousands of skeletons – that's power. There are many more of them than any other first-level unit.:cool:
Exactly... that's why they become the favorite in battle....
С уважением, Vlad

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20 years ago
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celt
We need to ban the undead from creating skeletons from things they shouldn't – tier 7 units, mechanical creatures, and many others...
If only we knew the exact principle by which these skeletons are raised. In principle, the idea is correct. But there still won't be that many of them. And even if there were 7 times more skeletons instead of 10, it wouldn't change the situation much:cool:
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20 years ago
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AlexeyPank
If only we knew the exact principle by which these skeletons are raised. In principle, the idea is correct. But there still won't be that many of them. And even if there were 7 times more skeletons, it wouldn't change the situation much:cool:
Well, it also depends on the hero... maybe the opponent's hero will be leveled up... then even 1000 skeletons won't be able to cope....
С уважением, Vlad

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20 years ago
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Xaker
Well, it also depends on the hero... maybe the opponent's hero will be leveled up... then even 1000 skeletons won't be able to cope....
But you need to consider that your hero also levels up. I don't think such a situation happens too often - a level 3 hero and 1000 skeletons against a level 15 hero and 1 angel?:D
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20 years ago
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Gentlemen, if we’re talking about the third installment of Heroes, there still won’t be a 7-to-1 ratio of skeletons to spearmen. In tournaments, Necropolis was rarely chosen, while Castle was, although not very often. As for the fifth installment, I haven’t seen any artifacts that provide bonuses to Necromancy yet; maybe I just haven’t played enough. So, it’s still too early to talk about thousands of skeletons, and I don’t think I’ll be wrong if I say that if you have a thousand or more evil skeletons in your army, it means your opponent did something wrong.
ГРРРРРРРРРРРРРРРРРРРРРРРРРР!
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20 years ago
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Enot
Guys, if we're talking about the third installment of Heroes of Might and Magic, there still won't be a 7 to 1 ratio of skeletons to spearmen. In tournaments, Necropolis wasn't usually a popular choice, while Castle was, although not very often. As for the fifth game, I haven't seen any artifacts that boost Necromancy yet, maybe I just haven't played enough. So, it's still too early to talk about huge hordes of skeletons, and I don't think I'll be wrong if I say that if you have a thousand or more evil skeletons in your army, it means your opponent was doing something wrong.
Maybe he was. But in reality, 1000 isn't that many. On a large map, it's quite achievable by the middle of the game.
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20 years ago
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celt
We need to ban the undead from creating skeletons from things they shouldn't – tier 7 units, mechanical creatures, and many others...
You're right, generally. But I don't like that... Then we'll have to do the same with creatures that occupy more than one cell. This will significantly reduce the combat effectiveness of the Necropolis.:(
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20 years ago
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Usually, duels are played on middle-sized maps, where you can accumulate approximately 150-350 skeletons before encountering your opponent. P.S. Why not create a skeleton from a dragon? There would even be some extra material left over :-))))
ГРРРРРРРРРРРРРРРРРРРРРРРРРР!
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20 years ago
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And how many pikemen will the opponent have by that time? Besides, it's not just about skeletons. And there are vampires that resurrect (if there are many of them, it's hard to kill them).
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20 years ago
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AlexeyPank
How many pikemen does the opponent have by that time? Besides, it's not just about skeletons. And there are vampires that resurrect (if there are many of them, it's hard to kill them).
And there's also a spell for restoration... which makes necromancers really good... and it all depends on how well you play...
С уважением, Vlad

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20 years ago
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Xaker
And there's also a spell for restoration... which makes Necropolis truly the best... but it all depends on how well you play...
That's right. It all depends on skill. You can become proficient with any faction. But Necropolis is closer to me.
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20 years ago
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It’s a shame that not every spell works on them ((. My favorite (Plague) doesn’t affect them, and neither do various curses. I have to play as Humans )) and use light magic to defeat them.
- Да покрамсают всех фурий
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