Posts from Expedition: general discussions.
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The correct religion doesn't give any bonuses. A believer should be satisfied with the feeling that their religion is correct, and handouts are for slaves...
Added 1 minute later
satisfied with the feeling that their religion is correct
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Added 9 minutes later
If I'm running the game, by the way, I was thinking of giving the characters a choice of a couple of abstract ideals instead of specific beliefs/philosophies, which could already be worship of a deity from their homeland, a branch of a major religion, a personal preference for certain aspects of the practiced faith, or simply a life philosophy. In my opinion, beliefs in their current form limit both RP (where there may often not be a suitable option, or a "neutral" option practically has no advantages, while someone else gets a ton of unique content in addition to being better from a gameplay perspective) and flexibility from a gameplay point of view.
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт