Posts from Awakening of Evil
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[/quote]And if you sold the Shackles, can they be bought in shops or obtained from a Dragon Utopia?
Added after 1 hour 43 minutes
Interesting campaign))) Though I haven't even completed the first map, and I already have questions. The hero's specialty mentions summoning dragons, but I didn't see anything about that in the spell book — there are no dragon summoning spells.
They appear in battle over time; the more turns you take with your troops, the more stacks will appear... Sometimes they really bothered me...
Added 1 hour 9 minutes later
Started the second map, and I'm disappointed ((( The hero lost all his skills and all his stats ((( The hero always carries over his progress to the next mission, but here, who knows what's going on. All my efforts were in vain. I thought that a campaign meant that the hero's development from the previous mission would be carried over to the next mission, but here there is no campaign, and all the hero's skills are lost. I must admit that this is very disappointing. Such great work, such a cool first map, and then this mess.
Finally finished the first map. Huge respect to the author and thank you very much! I really enjoyed all the additional quests, and I completed all of them except for one: capturing all the Dark Elf structures.
Has anyone completed this quest? I don't understand, do I need to capture everything on the surface? If so, then I captured everything. Does "structure" refer to the creatures? If so, then I captured all of them. And after descending into the dungeons, there was no way back. I captured everything, but it didn't give me anything.
Added 1 hour 9 minutes ago
I started the second map, and I'm disappointed ((( The hero lost all his skills and all his stats ((( The hero always carries over his progress to the next mission, but here, who knows what, all the effort was wasted. I thought that a Campaign meant that the hero's development from the previous mission would be carried over to the next mission, but here there is no campaign, all the hero's skills are lost. I must admit that this disappointed me a lot; such great work, such a cool first map, and such a letdown.
It seems the master said that the hero losing levels is a necessary measure. All the maps in the Campaign are self-contained; it wouldn't be interesting to play through the Campaign if the hero was already level 36 after the first mission. There is a narrative reason why the hero loses levels and skills, and when transitioning from the first to the second map, all spells remain, and the level and skills are not completely lost if you don't use the portal. A full transition of levels and skills will occur when transitioning from the fourth to the fifth map.
It seems the developer said that losing levels for a hero is a necessary measure. All maps in the Campaigns are self-contained; it wouldn't be interesting to play through the Campaigns if, after the first mission, the hero was already level 36. There is a narrative justification for why the hero loses levels and skills. When transitioning from the first to the second map, all spells remain, and the level and skills are not completely lost if you don't use the portal. A full transition of levels and skills will occur when moving from the fourth to the fifth map.
I haven't read everything the author wrote, but in this game, heroes are primarily about building a character. The work itself is simply amazing; I would say that if you add sound, this Campaign is no worse, and even better than the original, but I don't understand why the hero's level was reduced. The fact that he reached level 14 isn't a problem, but reducing all the main characteristics to zero is. Even if you don't visit any buildings that increase skills, the hero's characteristics at level 14 would be higher. After all, the whole point of the game is to defeat a large army with small forces due to the hero's skills and abilities. In that case, it should have been level 36, or even lower, anything but a full transition of the hero from one mission to the next, but each mission is more difficult, there are more enemies, and the hero's starting army is smaller. It would be good if the level and characteristics were reduced, but all the characteristics gained from visiting buildings and completing quests were retained.
Also, I think I'll start over. I should have focused on developing the Luck stat for trophies. By the way, is there a mentor on the map?
I played the second map, and if we ignore the fact that the hero's stats were reduced, it's a very interesting map, better than the first one. One thing wasn't clear to me: next to the portal to the city of Sangalsal, there's a dragon utopia. Besides the artifacts, it also contained the Phoenix Summon and Vampirism spells, but these spells are not listed in the spellbooks, and I couldn't learn them, even though my Summoning skill was maxed out. Is this a bug, or is it intentional? If there are no fifth-level spells, why are these spells in the dragon utopia?
Also, I think I'll start over. I should have focused on developing the Luck stat for trophies. By the way, is there a mentor on the map?
I don't think there was a mentor, but I might be wrong; it's been a while since I played. The most important thing in the second map is not to put secondary heroes in the garrisons of cities, especially when taking on the final quests; otherwise, there will be a bug, and completing the game without cheats will become impossible.
I don't think there was a mentor, but I might be wrong, as it's been a while since I played. The most important thing in the second map is not to put secondary heroes in the garrisons of cities. Especially when taking the final quests, otherwise there will be a bug, and completing the game without cheats will become impossible.
I don't think there was a mentor, but I might be wrong, it's been a while since I played. The most important thing in the second map is not to put secondary heroes in the garrisons of cities. Especially when taking on the final quests, otherwise there will be a bug and completing the game without cheats will become impossible.
The red player almost defeated me the first time, and now he's attacking again. I think I killed him, but the same Deleth showed up again.
How do I get to the city of demons, where is the portal? In short, how do I kill the red player permanently?
I have a mentor, I found him. Regarding secondary heroes, it seems you can't hire a second hero, at least in the city of Sangalsal, you can't build a tavern.
That red player almost wiped me out the first time, and now he's attacking again. I think I killed him, but the same Delebe is back.
How do I get to the city of demons, where is the portal? In short, how do I permanently kill the red player?
Deleb appears roughly every month; she's like a yellow player... The teleport to the castle will open when you take the quest from the Sphinx... Additional heroes will be given for ranking among Humans and Orcs; I advise getting one from the Humans and defending against the peasants; you won't have many problems with gold. I played for a very long time and eventually bought all the resource nodes on the map, converting them into my own, just for fun...
Deleb comes approximately every month; she's like a yellow player... The teleport to the castle will open when you take the quest from the sphinx... Additional heroes will be given for ranking among humans and orcs; I advise getting it from the humans and defending the peasants; you won't have many problems with gold. I played for a very long time and eventually bought all the upgrades on the map, converting them into my own upgrades, just for fun...
I didn't understand what you meant by "converting them into my own upgrades"? Do you mean the sacrificial altar? But for some reason, I had an upgrade at the beginning, and then it disappeared; maybe you need to sacrifice a large number at once?
And most importantly, how do I get the additional hero? How much reputation do I need to gain? And from whom and where exactly do I get it? I'm tired of replaying.
I don't understand what you mean by "sacrificing for your own growth"? Are you talking about the sacrificial altar? But for some reason, I had growth at the beginning, and then it stopped. Maybe you need to sacrifice a large number at once?
And most importantly, how do you get an additional hero? How much reputation do you need to gain? And from whom and where exactly do you get it? I'm tired of replaying.
The Dark Elves seem to have 2 camps with buildings. Plus, not far from the exit to the surface, in one of the camps, there is a building that adds 5% to your army each week. In the long run, it multiplies the army several times due to compound interest.
Additional heroes are given in the cities of Humans and Orcs. As soon as you gain 25 reputation with the Orcs, a message will appear saying that a certain hero, who is standing near the border of the Castle, wants to give you a quest. You approach him, take the quest, complete it - and you get this hero and his Castle at your disposal. At 25, 50, and 75 reputation with the Orcs, it works like this; I don't remember for the Humans, but the principle is similar. Many quests overlap with each other. It's better not to rush to kill anyone until you complete the quest. For example, it's better not to rush to complete the quest from the Elves and kill the mine guards before completing the Orcs' related quest. The mines will come under the player's control as the reputation with the factions grows.
Added 4 minutes ago
And it's not necessary to complete every quest and gain 100 reputation. 75 reputation with Humans or Orcs is enough to complete the game.
Added 1 minute ago
Before taking quests from the main heroes, it's better to make saves