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Respect to the map author! For a first map, it's very good! But I would like to express my comments.
1) Perhaps it's worth reconsidering the map's balance? Let me explain what I mean: it feels like everything depends on which army Sinithar uses. If it's a playable army, then everything is fine, but I've had two instances where it was almost a loss (army losses of 50-70%), and that's in the best-case scenario.
The same goes for the quest artifact at the beginning of the game – defending it with such losses is almost a Pyrrhic victory.
2) This problem has appeared on maps before – the mentor is located in a strange place. Why put him in the dungeon and near the red castle? I suggest moving the mentor from the dungeon to the castle in the southeast (there's a similar feature on the map from Heroes of Ashan: Antares – the mentor is located in the lands of mages, where he's needed just as much as a rabbit needs a stop sign).
3) Regarding the artifacts – at the beginning of the game, you want to grab something, but losses are inevitable. However, later on, you can equip everything you've taken to your companions. If the author's idea is to collect composite artifacts (Lion, Dragon, etc.), then again, it's very difficult to do at the beginning of the game, but later on...
Overall, the map is good – there are opportunities for various hero upgrades and playthroughs. I sincerely wish the author success and look forward to more creations!