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Posts from The ninth stage of the Kanigem Tournaments

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THIRD OFFLINE HEROES 4 TOURNAMENT " Saving Angel "

1. To participate in the third offline Heroes 4 tournament « Saving Angel », you must register on our website and leave an application in this thread.

P.S. This tournament is held as part of the general Van Kanigem tournament, therefore all information, as well as its progress and results, will be displayed in that section.

This stage of the tournament is rated.




2. The tournament is played on the Russian version of Heroes 4: Winds of War by Buka. The save will be generated on the Russian version.

3. Game Goal – defeat the enemy.

The result will be evaluated primarily based on minimum time.
If several players have an equal completion time, the winner will be determined by points; if a favorite is still not determined, then by the amount of mercury.

4. Tournament Rules.

1) It is forbidden to use cheat codes during the final run of the save.

2) It is forbidden to restart or perform any other modification of the initial save.

3) Use of the "space" key.

3.1. Use of the "space" key is FORBIDDEN when boarding a boat.
3.2. Use of the "space" key is FORBIDDEN when disembarking from a boat to shore.
3.3. Use of the "space" key is ALLOWED when pulling a killed hero (grave) out from under monsters.

4) Bugs - SaveBag

4.1. Shifting monsters using saving - FORBIDDEN.
4.2. Additional hero upgrades related to saving - FORBIDDEN.
4.3. 65000 arrows for Elves using saving in battle - FORBIDDEN.
4.4. Digging up the Grail - e.g., visiting all idols, finding the burial place of the Grail, then loading a "good" save and attempting to dig up the Grail without visiting idols - FORBIDDEN.

5) Bugs - SinglBag

5.1. Overcoming obstacles on land, i.e., when dragging units with the mouse from upper slots to lower ones, they end up, for example, behind bushes that are normally impassable (the player does nothing forbidden, uses the mouse; during this operation, units lose some of their movement).
ALLOWED.

5.2. Overcoming obstacles when disembarking from a boat to shore, i.e., landing on shore without an indication that landing is possible (the anchor is not visible on the shore), again done with the mouse; units' movement is reset (space is obviously forbidden - see point 2).
ALLOWED.

5.3. Upgrading hero graves using a Thief. Upgrading hero graves using Grandmaster Stealth.

TARGETED upgrading of a grave in this manner is FORBIDDEN.

NON-TARGETED upgrading of a grave in this manner is ALLOWED.
You must provide a reasoned explanation as to why you were forced to accidentally upgrade the grave and why it was unavoidable.

5.4. Upgrading graves using ordinary units on attack, defense, or speed crystals (sapphires) in battle, or increasing magic points.
FORBIDDEN.

5.5. Units carrying a grave are allowed to visit stables, oases, wells, and other objects that increase movement points.
Therefore, EVEN TARGETED transport of a grave through these objects is ALLOWED.

5.6. Use of a hero's spellbook by the hero's grave on the adventure map.
FORBIDDEN.

6) It is forbidden to use "completely Dead-end external dwellings" on the battlefield.
(I will explain in more detail for those who don't understand. I consider a "Dead-end external dwelling" to be a COMPLETELY closed area, for example by rocks or logs, which contains
a small island for a unit, such as a fairy, harpy, vampire, etc.
That is, a place that cannot be entered on land by a unit of the smallest
size (3x3) and can only be reached by air—a kind of natural fortress). Having such an external dwelling, one fairy could beat a hundred Black Dragons and win an impossible battle; to prevent such situations, I forbid "Dead-end external dwellings" in this tournament.

7) Discussion of the tournament on the forum during its progress is FORBIDDEN!!!
(Players who violate this rule automatically disqualify themselves from playing the tournament; their results will not be counted and will be annulled).

8) EVERYTHING ELSE IS ALLOWED.
(unlimited number of heroes on the map beyond eight, and so on).

A "non-dead-end external dwelling", or more accurately a semi-open one, is allowed in this tournament.
By semi-open external dwelling, I mean a place that a unit or Hero can
Enter on foot, while the attacking monsters, regardless of their size, must be able to reach the Hero or unit to strike them (the point of a Semi-open external dwelling is to limit the number of monsters attacking you simultaneously). Besides, it's not proper for a Hero to hide in an external dwelling while the enemies waste themselves on whatever. Our Heroes fight with open visors.

9) The player is required to save intermediate saves for each game day during the tournament run.
Intermediate saves may be requested by the tournament leader to verify the honesty of the run. If the use of cheat codes, or errors and game features explicitly forbidden in the rules, are detected, the player will be immediately excluded from the tournament.
It is also necessary to save controversial battles (e.g., a hero and a fairy against 100 dragons) so that the honesty of the victory in the clash can be verified.

10) Along with the final save, players are required to send a description of the final battle tactics (the more difficult the battle, the more detailed).
If the win depends on morale\luck rolls\specific actions of computer players, a full description of the battle is required—one that allows it to be repeated.

11) Send the final save to the email address Lu41k@yandex.ru. The sent save must contain the tournament number (3), the participant's number in the application table, the abbreviation (SA « Saving Angel » ), and the player's Nickname. Example: 3_1_SA _Lu41k.h4s

12) The tournament starts on October 1 and will last until October 31 (inclusive). The result will be announced on November 6, 2007.

13) After receiving your save, you will see in the application table that:

the save is accepted - indicated by a Bold Nickname

This list can be added to by new participants!
We invite everyone to take part in the tournament!


Saves will only be considered from players who are in this table, so make your applications IN ADVANCE!!!

PARTICIPANT LIST
NUMBERPLAYER NICKNAME
1 Lu41k
2 :( Starhan :(
3 vbn
4 BigAke
5 IronAxe
6 Undergrounder
7 Arandor
8 :( Kamikaze :(
9 General ZeT
10 ZYbr
11 midzhajj
12 SandroXXL
13 Brackman
14 :( StormS-K:(
15 LeSHiJ-Max
16 Fireball
17 Romanuel

Everything about the starting save


1. Download the save.

2. The downloaded save must be placed on your computer in the GAMES folder of the installed Heroes 4.

3. Load it and start playing at any time convenient for you, while remembering to make daily saves.

4. After reaching the final action (after which victory occurs), save again.

5. With the final save, describe this last step in detail (most likely a battle); then the results will be processed faster and there will be fewer suspicions of cheating!!!

6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!

7. Send this save to the specified address (in the rules of this tournament).

8. Wait for the results.

P.S. The map "Saving Angel" was taken from www.heroesportal.net, author Kolizey.

I wish all participants enjoyment of the game, a good time, and of course GOOD LUCK!!


With respect, tournament organizers Lu41k and Magnus!
P.P.S. We express great gratitude for help in organizing the tournament to Alan, Kyle, and Pandora! Thank you very much!!!!

ATTENTION all tournament participants!!!! The map and save have been replaced!!! Therefore, I ask you to download the new, edited version of the map and naturally the new save for it!!! Once again, I apologize for this incident and hope for your understanding!



- Changed October 5!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
In reply to Romanuel
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Romanuel;122784
-according to the table, which, by the way, doesn't appear immediately (BUG!!!), you can surprisingly see that the date is incorrect (BUG!!!), and it's earlier. And how will my result be counted??? Based on the field or the table??? By the way, the email is glitching again - there's no email in the sent list. I'll try again.
In the fourth game, all players have the date in the table displayed one day earlier. So, it's tolerable. By the way, sometimes you can find results for 0 days. In other words, the game was finished in one day (BEFORE THE TURN). It's like the computer didn't even have time to react. It's clear that with such results, there are no questions about caravans :) At least, a clean kill of any of the computer opponents is usually accompanied by an obituary in the form of a message like "Blue has left this world." Was there such a message? And regarding what Romanuel is writing... Bug or no bug. All the players who allowed the existence of other caravans are in equal conditions regarding it. Those who didn't allow it get a win in days. Suggestions regarding correcting this situation are up to the organizers.
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Well, the 9th stage of the Van Kanegem Tournament has come to an end. :smile39:

Magnus and I would like to thank everyone who participated in the tournament. It's a pity that not everyone could make it through, but we want to express our sincere gratitude to those who gathered their strength and found the time! :smile49:

This tournament was my first, and unfortunately, it wasn't without mistakes. As they say, the first pancake is always a flop... Thank you all for your understanding and patience. :smile43:

I will most likely post the results on November 6th. I wanted to do it on the 5th, but unfortunately, I won't be able to because I'll be away (work)! So, please be a little more patient.

Now you can discuss the tournament, wait for the results, and don't forget that the 10th stage of the Van Kanegem Tournament is starting, so don't waste time and participate in it! ;)

Once again, thank you all for participating in the tournament. I'm very happy that the results exceeded my expectations, and almost everyone sent in their saves! :smile01:

Wishing you new victories and good luck! :smile02:

Sincerely, Luchik and Magnus!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
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Well, it's all nonsense, actually. Let's just say I was unlucky. Of course, the result is still bad because the Iron Golem will probably destroy everything in 3-4 days, and the others will be stronger than me anyway. It's just a state of mild shock – the game gives you 3 days for everything, if an active castle is captured. So, the caravan knows about the Necropolis, the field taverns, and all the other stuff. This is where the genius of the developer should shine through – there should be a message like, "The caravan doesn't have enough time to capture a single castle in 3 days, congratulations on your victory." I'll try to attach a file now.
In reply to Lu41k
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Lu41k;122816
Well, the 9th stage of the Van Kanigem tournament has ended...

Once again, thank you all for participating in the tournament. I'm very happy that the results exceeded my expectations, and almost everyone submitted their saves!

I wish you all new victories and good luck!!!

Sincerely, Lu41k and Magnus!

In general, it's understandable – the map is easier than in stage 4, and some people were quite upset when they saw that the results for 30 days appeared in the ranking. So, you could say there was a lot of excitement. Here's another attempt to attach the file.

There's a boar. Now, everyone who wants to can see this.
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In reply to Romanuel
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Romanuel;122817
It's all nonsense, really. Let's just say I was unlucky. Of course, the result is still bad, because Iron Day will probably be destroyed in 3-4 days, and the others will definitely be stronger than me.
Something tells me the bombs won't reach that result. Or maybe someone will get lucky? ;)
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you should check out my save file and imagine the feeling when you see the information that the last player has left the battlefield, and the suggestion to hold onto the castles for another day.
In reply to Romanuel
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Romanuel;122817
It’s just a state of mild shock – after all, the game gives you 3 days for everything, if an asset has been captured. Therefore, the caravan knows about the graveyards, the field taverns, and all the other stuff. This is where the genius of the developer should manifest itself – an inscription should appear, something like "the caravan doesn't have enough time in 3 days to capture a single castle, so congratulations on your victory." I'll try to attach a file now.
And for this, you need to check this – the PRISONS :) You have a lot of people sitting in the barbarian fortress prisons, satrap :) And what are these prisons for in general? I haven't dealt with this either. It would be good to check... And if the arriving caravan attacks the fortress (its former one) and wins? Maybe in this case, the fortress will be captured even if the units don't have a graveyard with them, if the hero is imprisoned in that fortress??? He can be released and join you. So it's still too early for you to judge the genius of the developers in the 4th game :) The caravans know that there are still heroes on the map, but they are in prisons! :) It is possible that this is why it continues on its way to the last. And when it arrives, it doesn't dare to attack – because it sees that it is impossible to capture the fortress.

Added after 4 minutes
Romanuel;122825
You'd better look at my save and imagine what feelings are evoked by the information that the last player has left the area and the suggestion to hold on to the castles for another day.
And this is so that there is no escape from Shawshank Prison :) Just kidding :)
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Damn it, I deliberately left an empty Castle to see what would happen... IT DOESN'T ATTACK!!! So, what's the point then? It's just a waste of days. And also, when the turn ends, it doesn't complete.

Added 3 minutes later
By the way, I tried just moving around on the last day after the battle with the caravan - the game ends immediately - a complete mess!!! What about the genius developers?
In reply to Romanuel
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Romanuel;122829
Oh, come on! I deliberately left an empty Castle just to see... but it doesn't attack! So, what's the point then? It's just a waste of days. And also, when the turn ends, the game doesn't let me finish.
Added after 3 minutes
By the way, I tried just walking around on the last day after the battle with the caravan, and the game ends immediately – a complete mess! What about those genius developers?
And I checked that without a Tomb, units absolutely cannot capture a Fortress – regardless of whether there's anyone in the dungeon or not. Well, I'm just saying that I haven't encountered this issue – and I also cheered in honor of the tournament ending :)
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So, guys, share your experiences: how many days did it take you to complete the game, and which enemies were the most challenging? :smile02:
Here's a brief summary of my playthrough:
1. I started with Mages because of their magic and staffs.
2. Then, I focused on the gold mine, recruited water creatures, and headed towards the Cyclops.
3. Next, I split my forces: two heroes went after the blue creatures, while three attacked the ice creatures.
4. Two of them then went after the purple creatures, and the other three went through the vampires to attack the yellow creatures.
5. Finally, on day 11, I finished off the last of the yellow creatures and defeated the army and hero guarding the purple creatures.
Total time: 11 days.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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How are days counted here? - I don't know. Finished 8th, 7th in the table. And about the accuracy of the wording in the Rules... In the "All about the starting save" section, point 6: "A complete description of the tournament map is encouraged [...]" Describing the map is difficult, so I just provided the save file :p
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I am not useless - I can be used as a bad example!
In reply to Undergrounder
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Undergrounder;122840
How are the days counted here? - I don't know.
Finished on the 8th, 7th in the table.
You're awesome, tell me at least how you did it, and who you used:D
P.S. I'm 11th in the table, 10th overall.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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Damn, what kind of monsters are hanging around here. I've been playing for over forty turns. I'm starting to get scared...
Хороший сон укрепляет боевой дух. Хорошая еда укрепляет боевой дух. Хорошие деньги укрепляют боевой дух. А больше всего укрепляет боевой дух - отсутствие врага.
In reply to Undergrounder
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Undergrounder;122840

And about the accuracy of the wording in the Rules...
In the section "Everything about the starting save file"
point 6 "A complete description of the tournament map is encouraged [...]"
It's hard to describe the map, so I just provided the save file :p
Okay, no problem:D at least give me a brief idea of how to do it:D

and also, tell me, I understand that the numbers are coordinates, but how can I see them on the map?
17,72 Adamantine Armor
42,106 Potion of Fire Resistance
42,105 Potion of Swiftness

and one more thing, tell me where I can find a table showing the experience gained from monsters, depending on the game difficulty.
P.S. Thank you in advance.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to LeSHiJ-MaX
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LeSHiJ-MaX;122841
Well, you're awesome, so tell me at least how, and through whom, in short. :D
P.S. I have 11 in the table, 10.

I'm afraid I won't be the one telling. It was quite possible to shorten it by a day, but I was just lazy.
And Iron, it seems, completed it in 5 days, since he refuses to do it in 3-4. :)
Hmm. About the "5 days":eek: I would also like to hear about it.

I'm doing it slowly... I didn't touch the Mages, on the 2nd day I took Cyclops with two heroes. Nightmares with boots, ice elementals, vampire lair, Castle of the Dead on the 6th (all of this with two). Vampires with a tomb reached the nearest Barbarian Castle on the 7th. On the 8th, I finished off the Barbarians with a newly purchased hero.
And Life, the remaining heroes took it somewhere on the 5th...6th, I don't remember exactly, I need to check.
I started running on the Fairy realm starting from the 2nd day.
LeSHiJ-MaX;122844
and also tell me, I understand that the numbers are coordinates, but how can I see them on the map?
There is a checkbox in the settings to "show coordinates".
LeSHiJ-MaX;122844
and one more thing, tell me where I can find a table about the experience gained from monsters, depending on the difficulty level of the game.
The dependence on the difficulty level is
*1.5 .. 1 .. /1.5 .. /2 .. /3
Or am I wrong?
There is complete information about the monsters, a table in Excel, but it probably wouldn't be correct to post it, as the copyrights are not mine. It was made by Aiden (!)=(master did it, yeah!).
But even that (above) description was not created manually, it's my program, I'm not stingy, I'll provide it upon request. :smile01:
I am not useless - I can be used as a bad example!

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