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Posts from The ninth stage of the Kanigem Tournaments

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#1
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THIRD OFFLINE HEROES 4 TOURNAMENT " Saving Angel "

1. To participate in the third offline Heroes 4 tournament « Saving Angel », you must register on our website and leave an application in this thread.

P.S. This tournament is held as part of the general Van Kanigem tournament, therefore all information, as well as its progress and results, will be displayed in that section.

This stage of the tournament is rated.




2. The tournament is played on the Russian version of Heroes 4: Winds of War by Buka. The save will be generated on the Russian version.

3. Game Goal – defeat the enemy.

The result will be evaluated primarily based on minimum time.
If several players have an equal completion time, the winner will be determined by points; if a favorite is still not determined, then by the amount of mercury.

4. Tournament Rules.

1) It is forbidden to use cheat codes during the final run of the save.

2) It is forbidden to restart or perform any other modification of the initial save.

3) Use of the "space" key.

3.1. Use of the "space" key is FORBIDDEN when boarding a boat.
3.2. Use of the "space" key is FORBIDDEN when disembarking from a boat to shore.
3.3. Use of the "space" key is ALLOWED when pulling a killed hero (grave) out from under monsters.

4) Bugs - SaveBag

4.1. Shifting monsters using saving - FORBIDDEN.
4.2. Additional hero upgrades related to saving - FORBIDDEN.
4.3. 65000 arrows for Elves using saving in battle - FORBIDDEN.
4.4. Digging up the Grail - e.g., visiting all idols, finding the burial place of the Grail, then loading a "good" save and attempting to dig up the Grail without visiting idols - FORBIDDEN.

5) Bugs - SinglBag

5.1. Overcoming obstacles on land, i.e., when dragging units with the mouse from upper slots to lower ones, they end up, for example, behind bushes that are normally impassable (the player does nothing forbidden, uses the mouse; during this operation, units lose some of their movement).
ALLOWED.

5.2. Overcoming obstacles when disembarking from a boat to shore, i.e., landing on shore without an indication that landing is possible (the anchor is not visible on the shore), again done with the mouse; units' movement is reset (space is obviously forbidden - see point 2).
ALLOWED.

5.3. Upgrading hero graves using a Thief. Upgrading hero graves using Grandmaster Stealth.

TARGETED upgrading of a grave in this manner is FORBIDDEN.

NON-TARGETED upgrading of a grave in this manner is ALLOWED.
You must provide a reasoned explanation as to why you were forced to accidentally upgrade the grave and why it was unavoidable.

5.4. Upgrading graves using ordinary units on attack, defense, or speed crystals (sapphires) in battle, or increasing magic points.
FORBIDDEN.

5.5. Units carrying a grave are allowed to visit stables, oases, wells, and other objects that increase movement points.
Therefore, EVEN TARGETED transport of a grave through these objects is ALLOWED.

5.6. Use of a hero's spellbook by the hero's grave on the adventure map.
FORBIDDEN.

6) It is forbidden to use "completely Dead-end external dwellings" on the battlefield.
(I will explain in more detail for those who don't understand. I consider a "Dead-end external dwelling" to be a COMPLETELY closed area, for example by rocks or logs, which contains
a small island for a unit, such as a fairy, harpy, vampire, etc.
That is, a place that cannot be entered on land by a unit of the smallest
size (3x3) and can only be reached by air—a kind of natural fortress). Having such an external dwelling, one fairy could beat a hundred Black Dragons and win an impossible battle; to prevent such situations, I forbid "Dead-end external dwellings" in this tournament.

7) Discussion of the tournament on the forum during its progress is FORBIDDEN!!!
(Players who violate this rule automatically disqualify themselves from playing the tournament; their results will not be counted and will be annulled).

8) EVERYTHING ELSE IS ALLOWED.
(unlimited number of heroes on the map beyond eight, and so on).

A "non-dead-end external dwelling", or more accurately a semi-open one, is allowed in this tournament.
By semi-open external dwelling, I mean a place that a unit or Hero can
Enter on foot, while the attacking monsters, regardless of their size, must be able to reach the Hero or unit to strike them (the point of a Semi-open external dwelling is to limit the number of monsters attacking you simultaneously). Besides, it's not proper for a Hero to hide in an external dwelling while the enemies waste themselves on whatever. Our Heroes fight with open visors.

9) The player is required to save intermediate saves for each game day during the tournament run.
Intermediate saves may be requested by the tournament leader to verify the honesty of the run. If the use of cheat codes, or errors and game features explicitly forbidden in the rules, are detected, the player will be immediately excluded from the tournament.
It is also necessary to save controversial battles (e.g., a hero and a fairy against 100 dragons) so that the honesty of the victory in the clash can be verified.

10) Along with the final save, players are required to send a description of the final battle tactics (the more difficult the battle, the more detailed).
If the win depends on morale\luck rolls\specific actions of computer players, a full description of the battle is required—one that allows it to be repeated.

11) Send the final save to the email address Lu41k@yandex.ru. The sent save must contain the tournament number (3), the participant's number in the application table, the abbreviation (SA « Saving Angel » ), and the player's Nickname. Example: 3_1_SA _Lu41k.h4s

12) The tournament starts on October 1 and will last until October 31 (inclusive). The result will be announced on November 6, 2007.

13) After receiving your save, you will see in the application table that:

the save is accepted - indicated by a Bold Nickname

This list can be added to by new participants!
We invite everyone to take part in the tournament!


Saves will only be considered from players who are in this table, so make your applications IN ADVANCE!!!

PARTICIPANT LIST
NUMBERPLAYER NICKNAME
1 Lu41k
2 :( Starhan :(
3 vbn
4 BigAke
5 IronAxe
6 Undergrounder
7 Arandor
8 :( Kamikaze :(
9 General ZeT
10 ZYbr
11 midzhajj
12 SandroXXL
13 Brackman
14 :( StormS-K:(
15 LeSHiJ-Max
16 Fireball
17 Romanuel

Everything about the starting save


1. Download the save.

2. The downloaded save must be placed on your computer in the GAMES folder of the installed Heroes 4.

3. Load it and start playing at any time convenient for you, while remembering to make daily saves.

4. After reaching the final action (after which victory occurs), save again.

5. With the final save, describe this last step in detail (most likely a battle); then the results will be processed faster and there will be fewer suspicions of cheating!!!

6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!

7. Send this save to the specified address (in the rules of this tournament).

8. Wait for the results.

P.S. The map "Saving Angel" was taken from www.heroesportal.net, author Kolizey.

I wish all participants enjoyment of the game, a good time, and of course GOOD LUCK!!


With respect, tournament organizers Lu41k and Magnus!
P.P.S. We express great gratitude for help in organizing the tournament to Alan, Kyle, and Pandora! Thank you very much!!!!

ATTENTION all tournament participants!!!! The map and save have been replaced!!! Therefore, I ask you to download the new, edited version of the map and naturally the new save for it!!! Once again, I apologize for this incident and hope for your understanding!



- Changed October 5!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
#124
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interesting, am I the only one so lucky? It's simply impossible to replay, as the caravan has been heading towards the castle for a couple of days at the time of capturing it. The developers simply didn't account for this possibility. There are no graves around, nor in the caravan (of course). It's just that, compared to stage 4, I didn't just complete the map, but it felt like I was struggling and pushing through. I understand that I won't even be in the top 5, and with my first result, but another 2 days is just awful. By the way, I can't send an email from here (it's been blocked), and I don't know what will happen at home, so I'm indicating the action of the last turn: a unit of gargoyles attacks centaurs. It seems to be ranked as high as an angel (I'm not there right now).
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#125
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I also waited for 2 days)) and on the 3rd day I found it and defeated it. And another enemy army killed itself by attacking my Castle.

Be strong. Believe
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#126
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Dear participants, time is running out... And not everyone has sent their save files yet...

I'm waiting and hoping... :smile43:

Sincerely, Luchik!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
In reply to Lu41k
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#127
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Lu41k;122752
Dear participants, time is running out... And not everyone has sent their save files yet...

I'm waiting and hoping... :smile43:

Sincerely, Luchik!
Iron is just taking a dramatic pause:D
He'll probably send the save file around midnight:D
E Pluribus Unum Officer


http://elkstyle.ucoz.ru
In reply to BigAke
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#128
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BigAke;122756
Iron is just taking a dramatic pause:D
He'll probably send the save file around midnight:D
Well, let's hope he keeps the suspense going until the very last moment=););):D :D :D
играю на уровне AI !!:smile32: ;)
In reply to RAPER
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#129
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I hope I didn't take too long and didn't pause for too long. I just sent the save file (see the time of this post). Please accept the save.
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#130
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I hope I wasn't too late and didn't pause for too long. I just sent the save file (see the time of this post). Please accept the save.
Well, I said it – he was just stalling to build suspense =);););)) :D :D :D:D :D :D:D :D :D:D :D :D
играю на уровне AI !!:smile32: ;)
#131
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So, esteemed colleagues, I have irrefutable proof that the developers overlooked a certain aspect. I refined my strategy and intercepted a caravan during a turn transition. It attacked my troops. I saved the battle and submitted that save file. Now, pay attention! I eliminate the caravan, and I receive a message stating that player X has left the game. Then, the turn progresses normally, and I'm mockingly told that if I hold out for a little longer, victory will be mine. VICTORY OVER WHOM? I checked, and no caravans are moving anywhere. So, I apologize, but there's clearly a bug that doesn't make any sense. I believe a rule should be established for official tournaments. In the theoretical scenario where a caravan is unable to capture a Castle, the game should be considered finished from the moment all visible participants are eliminated. If the organizers believe my arguments are nonsense, they can simply advance the turn in my save file. There will be glitch number 2 – it looks like a long-awaited victory, but... according to the table, which, by the way, doesn't appear immediately (BUG!!!), it turns out that it's not the correct day (BUG!!!), but an earlier one. And how will my result be recorded? Based on the map or the table? By the way, the email is glitching again – the message isn't in the sent items list. I'll try again now.
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#132
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IronAxe, I received your save file! I was already waiting for you! Thank you for participating in the tournament.

Sincerely, Luchik!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
#133
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it goes without saying that I haven't made any moves in the last 2 days and I will lose to someone by points. It doesn't matter anymore.

Added 3 minutes later
sent... it seems it went through.
In reply to Romanuel
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#134
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Romanuel;122784
Alright, everyone. I have irrefutable proof that the developers overlooked something. I've refined my strategy and caught a caravan during a turn transition. It attacked my troops. I saved the battle and submitted that save file. Now, pay attention! I eliminate the caravan, and I receive a message saying that player X has left the game. Then, the turn progresses normally, and I'm mockingly told that if I hold out for a little longer, victory will be mine. VICTORY OVER WHOM??? I checked, and no caravans are moving anywhere. So, I'm sorry, but there's clearly a bug that doesn't make any sense. I think a rule should be created for official tournaments. In the theoretical case where a caravan is unable to capture a Castle, the game should be considered finished from the moment all visible participants are eliminated. If the organizers believe my arguments are nonsense, they can just advance the turn in my save file. There will be glitch number 2 – it looks like a long-awaited victory, but... according to the table, which, by the way, doesn't appear immediately (BUG!!!), you can see with surprise that it's not the correct day (BUG!!!), but an earlier one. And how will my result be recorded? Based on the map or the table??? By the way, the email is glitching again – the message isn't in the sent items list. I'll try again.


So, there are still armies running around somewhere... because there might be some that weren't ordered as part of a caravan.
You should check the Thieves' Guild; it will show whether anyone has an army or not (it should be the same for the undead)

Be strong. Believe
#135
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Okay, I'll take a look...............................

Added 1 minute ago
Oops, can you be more specific? Where should I look? By the way, I'll post everything here after 12.

Added 2 minutes ago
Well, by the way, I opened the map completely to see if anyone's turn was being hidden... so my point is valid – it's a bug that needs to be fixed in the rules. By the way, did you receive my email?

Added 53 seconds ago
I'm logging off until tomorrow................
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#136
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Romanuel, your save file has been received, thank you for participating! I will take all your issues into account; for now, I'm just letting you know that I've received the save file!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
In reply to Undergrounder
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#137
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Undergrounder;122561
Seriously, there's no need to call a normal feature a bug. The situation is completely standard. To fix it, you'll have to rewind and replay, or better yet, anticipate the possibility of this happening and prevent it.
Why doesn't a weak caravan attack a Castle...? And why should it? It definitely won't capture the Castle. The only sensible move for such a unit is to reach a field tavern, if there is one. But even if there isn't a tavern, it still isn't obligated to just wander around aimlessly. I think the developers had this in mind.
The situation with caravans is rare when playing at a fast pace. The AI might not have time to build them. I'm curious - if you block the gate of the Castle that the caravan is heading to, will it attack the defenders or not? After all, the caravan is supposed to arrive directly at the gate. Wandering units without a hero aren't obligated to just wander around aimlessly, but caravans? Are they obligated to, or not? :)

Added 5 minutes later
Romanuel;122578
I specifically moved away from the Castle - I don't want to enter, as they say... the unit just walks by. That's why it's unclear - is all this necessary?... I'll try to replay it before evening, who knows - maybe I'll get lucky.
I assume the caravan arrives at the Castle, and the turn ends - without a hero, the units can't take the Castle, so they're left to wander around like homeless people, looking for a tavern to find a new owner, which is what Undergrounder is talking about.

Added 7 minutes later
RAPER;122780
well, I said - it was just stalling for time to build suspense =);););)) :D :D :D:D :D :D:D :D :D:D :D :D
:) No, I was just really drunk and trying not to be late, and I didn't know until the last moment how the final battle would end - I could have failed miserably :)
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#138
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even if the city is blocked, the caravan still arrives and stays next to the castle (there's plenty of space there)...
P.S. it's better to leave everything as it is, with these 3 days))
if anything, I was waiting too)))

Be strong. Believe