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Posts from The ninth stage of the Kanigem Tournaments

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#1
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THIRD OFFLINE HEROES 4 TOURNAMENT " Saving Angel "

1. To participate in the third offline Heroes 4 tournament « Saving Angel », you must register on our website and leave an application in this thread.

P.S. This tournament is held as part of the general Van Kanigem tournament, therefore all information, as well as its progress and results, will be displayed in that section.

This stage of the tournament is rated.




2. The tournament is played on the Russian version of Heroes 4: Winds of War by Buka. The save will be generated on the Russian version.

3. Game Goal – defeat the enemy.

The result will be evaluated primarily based on minimum time.
If several players have an equal completion time, the winner will be determined by points; if a favorite is still not determined, then by the amount of mercury.

4. Tournament Rules.

1) It is forbidden to use cheat codes during the final run of the save.

2) It is forbidden to restart or perform any other modification of the initial save.

3) Use of the "space" key.

3.1. Use of the "space" key is FORBIDDEN when boarding a boat.
3.2. Use of the "space" key is FORBIDDEN when disembarking from a boat to shore.
3.3. Use of the "space" key is ALLOWED when pulling a killed hero (grave) out from under monsters.

4) Bugs - SaveBag

4.1. Shifting monsters using saving - FORBIDDEN.
4.2. Additional hero upgrades related to saving - FORBIDDEN.
4.3. 65000 arrows for Elves using saving in battle - FORBIDDEN.
4.4. Digging up the Grail - e.g., visiting all idols, finding the burial place of the Grail, then loading a "good" save and attempting to dig up the Grail without visiting idols - FORBIDDEN.

5) Bugs - SinglBag

5.1. Overcoming obstacles on land, i.e., when dragging units with the mouse from upper slots to lower ones, they end up, for example, behind bushes that are normally impassable (the player does nothing forbidden, uses the mouse; during this operation, units lose some of their movement).
ALLOWED.

5.2. Overcoming obstacles when disembarking from a boat to shore, i.e., landing on shore without an indication that landing is possible (the anchor is not visible on the shore), again done with the mouse; units' movement is reset (space is obviously forbidden - see point 2).
ALLOWED.

5.3. Upgrading hero graves using a Thief. Upgrading hero graves using Grandmaster Stealth.

TARGETED upgrading of a grave in this manner is FORBIDDEN.

NON-TARGETED upgrading of a grave in this manner is ALLOWED.
You must provide a reasoned explanation as to why you were forced to accidentally upgrade the grave and why it was unavoidable.

5.4. Upgrading graves using ordinary units on attack, defense, or speed crystals (sapphires) in battle, or increasing magic points.
FORBIDDEN.

5.5. Units carrying a grave are allowed to visit stables, oases, wells, and other objects that increase movement points.
Therefore, EVEN TARGETED transport of a grave through these objects is ALLOWED.

5.6. Use of a hero's spellbook by the hero's grave on the adventure map.
FORBIDDEN.

6) It is forbidden to use "completely Dead-end external dwellings" on the battlefield.
(I will explain in more detail for those who don't understand. I consider a "Dead-end external dwelling" to be a COMPLETELY closed area, for example by rocks or logs, which contains
a small island for a unit, such as a fairy, harpy, vampire, etc.
That is, a place that cannot be entered on land by a unit of the smallest
size (3x3) and can only be reached by air—a kind of natural fortress). Having such an external dwelling, one fairy could beat a hundred Black Dragons and win an impossible battle; to prevent such situations, I forbid "Dead-end external dwellings" in this tournament.

7) Discussion of the tournament on the forum during its progress is FORBIDDEN!!!
(Players who violate this rule automatically disqualify themselves from playing the tournament; their results will not be counted and will be annulled).

8) EVERYTHING ELSE IS ALLOWED.
(unlimited number of heroes on the map beyond eight, and so on).

A "non-dead-end external dwelling", or more accurately a semi-open one, is allowed in this tournament.
By semi-open external dwelling, I mean a place that a unit or Hero can
Enter on foot, while the attacking monsters, regardless of their size, must be able to reach the Hero or unit to strike them (the point of a Semi-open external dwelling is to limit the number of monsters attacking you simultaneously). Besides, it's not proper for a Hero to hide in an external dwelling while the enemies waste themselves on whatever. Our Heroes fight with open visors.

9) The player is required to save intermediate saves for each game day during the tournament run.
Intermediate saves may be requested by the tournament leader to verify the honesty of the run. If the use of cheat codes, or errors and game features explicitly forbidden in the rules, are detected, the player will be immediately excluded from the tournament.
It is also necessary to save controversial battles (e.g., a hero and a fairy against 100 dragons) so that the honesty of the victory in the clash can be verified.

10) Along with the final save, players are required to send a description of the final battle tactics (the more difficult the battle, the more detailed).
If the win depends on morale\luck rolls\specific actions of computer players, a full description of the battle is required—one that allows it to be repeated.

11) Send the final save to the email address Lu41k@yandex.ru. The sent save must contain the tournament number (3), the participant's number in the application table, the abbreviation (SA « Saving Angel » ), and the player's Nickname. Example: 3_1_SA _Lu41k.h4s

12) The tournament starts on October 1 and will last until October 31 (inclusive). The result will be announced on November 6, 2007.

13) After receiving your save, you will see in the application table that:

the save is accepted - indicated by a Bold Nickname

This list can be added to by new participants!
We invite everyone to take part in the tournament!


Saves will only be considered from players who are in this table, so make your applications IN ADVANCE!!!

PARTICIPANT LIST
NUMBERPLAYER NICKNAME
1 Lu41k
2 :( Starhan :(
3 vbn
4 BigAke
5 IronAxe
6 Undergrounder
7 Arandor
8 :( Kamikaze :(
9 General ZeT
10 ZYbr
11 midzhajj
12 SandroXXL
13 Brackman
14 :( StormS-K:(
15 LeSHiJ-Max
16 Fireball
17 Romanuel

Everything about the starting save


1. Download the save.

2. The downloaded save must be placed on your computer in the GAMES folder of the installed Heroes 4.

3. Load it and start playing at any time convenient for you, while remembering to make daily saves.

4. After reaching the final action (after which victory occurs), save again.

5. With the final save, describe this last step in detail (most likely a battle); then the results will be processed faster and there will be fewer suspicions of cheating!!!

6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!

7. Send this save to the specified address (in the rules of this tournament).

8. Wait for the results.

P.S. The map "Saving Angel" was taken from www.heroesportal.net, author Kolizey.

I wish all participants enjoyment of the game, a good time, and of course GOOD LUCK!!


With respect, tournament organizers Lu41k and Magnus!
P.P.S. We express great gratitude for help in organizing the tournament to Alan, Kyle, and Pandora! Thank you very much!!!!

ATTENTION all tournament participants!!!! The map and save have been replaced!!! Therefore, I ask you to download the new, edited version of the map and naturally the new save for it!!! Once again, I apologize for this incident and hope for your understanding!



- Changed October 5!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
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#109
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Arandor, your save has been received, thank you for participating in the tournament!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
In reply to Lu41k
#110
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:smile35: :smile35: :smile19: Edited :smile19:the computer sent a caravan, and I've just been wandering around the map for 2 days – no victory! Question for the experts: is this normal? Is there no way to intercept it until it decides to appear on its own? ...This is beyond all limits! Not only is the game full of all sorts of glitches, but this is just outrageous. The caravan arrives and doesn't even attempt to attack the castle. What were the developers thinking? It's unclear why the victory isn't registered if it STILL passes by after its appearance??? Clowns :eek:
QUESTION for the organizers – how will the victory be counted? After 2 days of aimless wandering around the map, or after all the enemies are defeated? I simply don't have time to look for that hut from which it will start moving – the last turns are very intense in terms of battles, and I won't have time to replay. It's just very frustrating.

Kyle: Please watch your language. ;)
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#111
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Victory is achieved by eliminating the last Hero and capturing the castle, but if there are still caravans or simply free units on the map, there are two options: either kill them all, which is practically impossible unless they are right in front of you, or wait 3 days. After 3 days, victory is achieved automatically, as there are no more enemy Heroes and you have defended your cities... In your case, you just need to wait 3 days... After all, there are still free units left...

Sincerely, Luchik!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
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#112
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Finally, I finished:smile03:, and this tournament was really tough:smile33:. I've sent the save file.
When can we start discussing it? After the results are posted or starting on November 1, 2007?
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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#113
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Reporting:
Mission accomplished, the enemy is defeated, the save has been sent.

Added 11 minutes ago
Romanuel;122535
:smile35: :smile35: :smile19: Cut out :smile19: the computer sent a caravan, and I've just been wandering around the map for 2 days – no victory!!! Question for the experts: is this normal? Is there no way to catch it until it appears on its own? ... This is beyond all limits! Not only is the game full of all sorts of bugs, but this is just outrageous. The caravan arrives and doesn't even try to attack the Castle. What were the developers thinking? It's unclear why the victory isn't registered if it passes by anyway after it appears??? Clowns.

Hmm... In Heroes 4, there's another very big bug – armies without a hero can wander around the map. Is that allowed? :D

But seriously, you shouldn't call a normal feature a bug. The situation is completely standard. To fix it, you'll have to rewind and replay, or better yet, anticipate this possibility in advance and prevent it.
Why doesn't a weak caravan attack the Castle...? And why should it? It certainly won't capture the Castle. The only reasonable move for such a unit is to reach a field tavern, if there is one. But even if there isn't a tavern, it's still not obliged to commit suicide.
That's probably what the developers were thinking.
I am not useless - I can be used as a bad example!
In reply to LeSHiJ-MaX
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#114
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LeSHiJ-MaX;122558
When can we start discussing the tournament? After the results are posted or starting on November 1st?
You can start discussing the tournament on November 1st! ;)

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
In reply to Undergrounder
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#115
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Dear tournament organizers,
I have sent the save file; please confirm receipt.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#116
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Dear organizers! I apologize for my lack of organization, but I just couldn't bring myself to understand HOMM4. I honestly tried to play for a week, and it was a real struggle. But it's not for me, I'm now one hundred percent sure. Remove me from the list!!! Once again, I apologize for wasting your precious time. Sincerely, Kamikaze!

Индивидуальный и клановый рейтинги Heroes World
Handmade
#117
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I specifically left the castle – I don’t want anyone to enter, as they say… a squad is just passing by. That’s why it’s unclear – is all this necessary? I’ll try to replay it before evening, just in case – maybe I’ll get lucky.
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#118
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I specifically left the castle – I don’t want to go in, as they say… a detachment is passing by. That’s why it’s unclear – is all this necessary? I’ll try to replay it before evening, just in case – maybe I’ll get lucky.
The caravan cannot enter another player’s city because, without a hero or a tomb, it cannot capture it, even if the city is empty. The AI is given 3 days to find the tomb of its hero or an external tavern. After this time, it loses.
In reply to Romanuel
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#119
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Romanuel;122578
I deliberately left the Castle – I don’t want to enter, as they say… the squad just walks by. That’s why it’s unclear – is all this necessary? I’ll try to replay it before evening, just in case – maybe I’ll get lucky.
Hmm, if I remember correctly, only a hero can capture a Castle; a simple squad cannot capture a Castle or mines. :cool:
They can visit an object belonging to their faction, but they cannot change its color!

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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#120
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LeSHiJ-MaX, your save has been accepted, thank you for participating in the tournament :smile02:

vbn, your save has been received, thank you for participating :smile01:

Undergrounder, your save has been received, thank you for participating in the tournament, especially since you are a "newcomer" :smile20:

Kamikaze, it's a pity that you couldn't complete the tournament, :smile05:, but thank you for trying :smile43:, even though you don't play this version, I am grateful to you for that))

Romanuel, you still have time, so everything is in your hands ;)

Sincerely, Luchik!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."
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#121
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Lu41k;122593
Undergrounder, I received your save file, thank you for participating in the tournament, especially since you're a "newcomer" :smile20:

Thank you. Well, at least I've learned how to send save files now. :)
Kyle;122580
Hmm, if I remember correctly, only a hero can capture a Castle; a unit cannot capture a Castle or a mine. :cool:
They can visit an object belonging to their color, but they cannot change its color to their own!

Exactly.
There's also a trick: a unit that includes a Tomb can capture a Castle (the Tomb comes to life and even gains experience from that battle). But this trick won't work if the enemy Castle is empty.
A subtlety: if capturing a Castle with a Tomb turns out to be the final battle on the map, the points are calculated taking into account the level of that undead hero, as if he had participated in the battle.

For about half an hour, there was utter nonsense here, written by me. Please excuse me. The corrected version looks like this:
A unit without a hero, and even without a Tomb, can change the color of a mine. But only if it's a "resource node," and the unit pays for the construction of the mine.
I am not useless - I can be used as a bad example!
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#122
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couldn't complete the map due to technical issues

removed from the list...
Каждый может быть героем ...
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#123
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Starhan, I'm very sorry, but I know about your problems... Anyway, I want to express my gratitude to you ;)

Sincerely, Luchik!


"Как это странно всегда..
Вроде бы взрослые люди,
А в голове ерунда..
Мечтаем как дети о чуде.."