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#906
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There are also many kind girls in real life. Just like there are many elderly people with salaries that are many times higher than the income of ordinary workers...

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The price is quite high, actually. More than a tenth of the reward. Whether there will be anything else there besides the stats of these creatures and the information we get on the spot is unclear.
And if the leader obtains citizenship, but the others don't, will the salary be normal?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#907
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What if the leader obtains citizenship, but the others don't? Will the salary still be normal?
No, Revan wrote that it's a way to avoid taxes.
Where do we go?
Where do we end up when we save the world?
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#908
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This is a scam for dollars.
My sword, my trusted ally, unphased by my aspect.
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#909
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So what's the final word on the name?
Ar: -
Frag: -
Heroist: -
Ment: Dracaena
Plesen: Dracaena
Alex: Dracaena
Siv: Heralds of Luck
Lok: Gullveig and pies Heralds of Luck
Nebo: Heralds of Luck

Ultimately, all else being equal, "Dracaena" is chosen by the leader's vote over "Dash".
 

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#910
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I think I understand what kind of difficulty level comparable to Tiaraal Revan was talking about. It's about managing names, purchasing information, and so on.
Where do we go?
Where do we end up when we save the world?
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#911
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I agree about buying information; everyone contributes as much as they can. But, of course, the main burden falls on Arza, and there's a chance that even with that, we won't gather enough. We need to estimate...
 

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#912
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We're basically living that meme where Germans come home from the factory to play a factory simulator.

Whatever
In reply to kcfgogbfalgfl
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#913
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Asahi
— There are too many laborers today, — noted a guild worker, — if this continues, the labor market will become saturated, and the wages for this respectable profession will decline... Well, according to the documents, you're one of "them," so the pay will be double if you work together.
★★ Laborer
A standard job for those who are new to the city and lack any professional skills useful in peacetime. This can be a wide variety of tasks.
Pay: 160 (104) long shillings per week.
Garrett signs himself and his brother up for work as laborers.

— Is this how you're looking for work? — he said disappointedly. — I thought you'd find something more interesting.
— Who's complaining? — Garrett grumbled, not too pleased with the prospect of honest labor for little pay. — You don't seem to mind... This is just for now. We'll look for something more interesting at the adventurers' guild.

Finding an advertisement from Gulveig at the adventurers' guild and surprised that in such a large city, this turned out to be the only option, the aster decides to accept the offer.

It was already late. It was time to get ready for bed so they could be fresh for the shift. And yet, not so long ago, this was when their real fun began...
— So, are we really just ordinary mercenary adventurers now? — the skeleton spoke up. — Are you going to share the loot with just anyone? We could at least scout the city, maybe find something to steal unnoticed, perhaps the valkyrie isn't as all-seeing and all-knowing as she seems.
— You can go and check out the girls at the tavern. Although, what would you do with them... Consider the city as a base. But when we go on an expedition, maybe an opportunity will arise.
The brothers went to the designated room in the dormitory. Garrett sat on an old cot, which creaked in response, and wearily ran his hand over his face, contemplating the day's events. Harold sat on the worn windowsill, stretching his legs and gazing out at the night that had fallen on the streets, keeping watch...

I'll be late tomorrow, ready to skip to the quest if needed.
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#914
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The price is quite high, actually. More than a tenth of the reward. It's unclear whether there will be anything else besides the stats of these creatures and the information we'll get on the spot.
When there was a tournament in RI3, it was all about stats, while the informant charged increasingly exorbitant prices for the characters. I have no idea how it will be here. I expect that we will face a horde of accurate and agile squishy creatures with knives and poison. Stealth with ambushes and bows is also possible. I'm not sure if the goblins will have any other special abilities here, except perhaps some habit of taming unusual monsters. As for other information... well, maybe the location of their lair (which otherwise would have to be searched for by exploring the mountains in the previous game), or even a map of it (if their lair is structured like a sewer or a princess's lair). But it's an ambiguous decision – the information may turn out to be either quite important (because of which we will be scared and not go on the quest, lol), or something we will only regret spending money on.
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#915
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I think it would be more profitable and cheaper to just have a drinking party. There's no way to specifically prepare for poison or anything like that, and he definitely won't spend a lot of money on a map for Reven.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#916
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— So, you still don't understand? Well, it's clear that trust is established – at least enough for us to work together,” Guy waved his hand. “I wanted to check if you're the right person for our job. And let's switch to 'you' – we're here to fight, not to be overly formal. Thanks for your magic, by the way – it's a valuable skill, and probably a rare one. So, what was the question? Oh, about age. First, I said I don't remember how long I've been working as a mercenary. Second, I don't remember my age. And what, are we filling out some idiotic local bureaucracy again?
— No. But that phrase sounded like you, — Vegi quickly adjusted her use of pronouns. — Sometimes have memory lapses. I don't think that would be a problem, but it's useful to know about such things in advance for the job, unless it was all just for show.
 

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#917
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There are items that provide bonuses against poison, but we simply don't have the funds for them. If it comes down to stats, at best, we'll just know who our most important target is.
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#918
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I think it would be more profitable and cheaper to just have a drinking party.
By the way, for only 33 gold, Gul can drink enough wine to increase the reward by as much as 325 gold. That almost completely covers the cost of the informant.
Ples is right about the informants themselves – they can be either useless or very helpful. If they're useless, we'll know not to buy them in the future; if they're helpful, that's great. So, I think it's better to buy them anyway.
Where do we go?
Where do we end up when we save the world?
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#919
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I didn't take the money to spend it on everyone...
as for the name, it doesn't matter. let them be the harbingers of misfortune.

Be strong. Believe
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#920
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-- Unless he's really drunk. He was asked if there are any glitches, and he answered. There's no need to tell unnecessary details from the past.
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we'll know for the future that it's not worth buying
It's been the second decade of the expansion. Players still believe that you can be confident about something with Revan and predict the GM's algorithms...
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers