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Veritta gazed with interest at the shop windows, imagining herself trying on the various pieces of jewelry. Then, she decided to go inside to get a better look at the glittering, precious items. But almost immediately, her gaze fell upon the prices, and her interest in the products waned considerably. In their settlement, the necessities of life were often given to those who needed them most: a worthy bow for the hunter, a fishing rod for the fisherman, an axe for the forester. Only by helping each other could they coexist in harmony with each other and the nature spirits. But in this land, the wealthiest residents wore enchanted gold, whose special effects they didn't even need. She herself didn't need them either, but it was no less strange to see such useful items lying uselessly behind the glass.
Of course, the girl didn't say any of this. With a grateful nod to the pointy-eared saleswoman, Veritta left the establishment and stopped hesitantly in the middle of the busy street, not knowing where to go next. She had arrived in this land without a specific purpose, and on the first day, she had already satisfied all her curiosity. Everything else cost a lot of money, which could not be earned through simple labor, even considering the free housing and food provided.
Remembering the words of her deceased mentor, the girl decided to rack her brains and determine what else she would like to find in this land. First, it would be good to improve her skills in her chosen profession: it would be a shame to return to her fellow tribesmen without honoring their tradition of self-improvement in her favorite pursuit. However, it was unlikely that the local fighting guild could teach her the techniques of the Dawn Sword; for that, real combat experience was needed.
The second important point was the local tokens, which she needed to find somewhere. It was quite possible that the citizens of this country still needed help, but for more serious problems, for example, those requiring several performers, they would probably not turn to the workers' guild, but somewhere else...
Making an effort, Veritta took the somewhat crumpled city map out of her bag and began to carefully read the names of the locations, trying to understand their meaning from the brief description, until all the names finally merged into a single, indistinguishable mess in her mind. Finally, the girl found the adventurers' guild and resolutely followed the indicated coordinates.