Posts from ⚔️Serberia
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This whole excursion made him realize one thing - Gregor had deceived him when he assured him that "thank you," "please," and other elaborate phrases would somehow help in this town. Casting a dismissive glance at the useless shops, he headed towards the fishing assignment.
->The group heads to the bookstore.

Among the interesting books were works dedicated to the queen (500 selik) and neighboring Serberia's Royental (500 selik), as well as a book called "the mysterious iris" (souvenir, 300 selik).
- Alright, - Veserod nods again. - Thank you for the information. And don't worry, I understand about the order. Have a good day.
This whole excursion made him realize one thing - Gregor had deceived him when he assured him that "thank you," "please," and other polite phrases would somehow help in this town. Casting a dismissive glance at the useless shops, he headed towards the fishing assignment.
Life-giving Candy x10
Restores 100% of the character's health, removes negative effects, and restores 3 spell points; can be used by a doctor instead of a first aid kit.
666 selics
Paradise x10
+2 to all characteristics
2666 selics
Scroll of "Fireball" x10
Deals 250 units of fire damage and applies a burn effect. Range: 10, accuracy: 50.
333 selics
Scroll of "Water Bolt" x10
Deals 250 units of water damage and causes a ban. Range: 10, accuracy: 50.
333 selics
Scroll of "Air Strike" x10
Deals 70 units of air damage, applies blindness. Range: 35, throw power: 35, accuracy: 50.
333 selics
Those scrolls, if they don't require a specific school of magic, are incredibly overpowered.
Where do we end up when we save the world?
-Good day - Anders bowed respectfully - I myself am a master of crossbow shooting, though I have many comrades who wield other types of weapons. May I ask what exactly you teach?
Defensive Stance - 3000 exp.
[Unarmed, staff] The character skips turns until the ability is deactivated (3 turns), triples defensive rolls, and restores (willpower*2)% health at the start of each turn. If an attack misses them, they perform counterattacks.
Offensive Stance - 3000 exp.
[Unarmed, staff] The character cannot defend until the ability is deactivated (3 turns), but offensive rolls and melee damage are tripled.
Power of Elements - 3000 exp.
[Unarmed, staff] The character deals an additional 6% damage with a chosen element (metal, fire, water, air, wood, sun, moon) for each point of willpower. When learning this skill, only one element can be chosen.