Posts from ⚔️Serberia
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— Listen... well, I'm going to order new furniture today, and I wanted to ask for your advice while we're at it, now that we live together. Take a look at what's available...
*describes the available options and mentions which ones she finds more interesting*
—Oh, that's Imelda, she's a bit... natural in her needs. But don't get me wrong, I don't know the whole story, but she hasn't had a very happy past, even compared to many of us. She plays the violin, and she doesn't really interact with anyone except Anselm, and sometimes she's a bit out of it, but she hasn't actually done anything bad to anyone, quite the opposite, she recently started studying medicine to help her comrades...
They approach the house of Ilva and Reynold.
— So, does the multifaceted Anselm enjoy popularity among the female members of your company?
"—I suppose you've heard the talk about our expeditions. Many are worried, and frankly, not without reason. Our recent missions have barely avoided casualties, and with each one, we seem to make more enemies. So, what do you think about these assignments, and do you plan to continue?"
Röhei grimaced slightly at the thought.
—Ah, never mind. Anyway, I'm continuing.
Vita Place of Birth: Miwa.Date of Birth: 05.02.719 Vita's early years coincided with the period of Miwa's Schism, when the country was divided into two parts — northern and southern. Both sides held opposing ideological views and had their own plans for the country's future, so reconciliation between them by mortal means was impossible. According to the religiously-minded residents of Miwa (most of whom highly valued the assistance provided by the Church in the past), resolving this situation was only within the power of the goddess's chosen one — in this case, one born in the wealthy north of Miwa. The playful and enigmatic valkyrie received Arteria's blessing at the age of 15 and has since devoted all her strength to uniting her once-divided homeland. The path to reconciling north and south was fraught with many obstacles, both in the form of people and economic reasons, but in the summer of 746, both sides of Miwa were finally united into a single state, and Vita herself became one of the main symbols of her people, assuming the position of spiritual leader, to whom both common folk and representatives of the unified government's authority turn for counsel. Over the years, Miwa regained its status as the center of innovation in Visteria. Since ancient times, Miwa was renowned for its cuisine, cosmetics, furniture production, and tailoring, and under Vita's guidance, the country also became the leading financial hub of Western Visteria. Stigma: Shining Coin The specifics of Vita's divine power remain undisclosed, but it is believed that they are somehow connected either to luck or to wealth. Effect of reading the book: +100 individual seliks per completed quest OR +35% to individual monetary reward (whichever is greater). |
— I have no reason to stay in Baldur's Gate indefinitely. — Rhei stated directly, then nodded at the book he was reading. — You know, one day I will return there... But at the same time, I don't want to leave everyone here. So, I'm thinking now that it would be great if someone could keep me company when that time comes... If anyone wants to, of course. I understand that it's very far away, it will take a long time, and it will be expensive... But we are still travelers, and the world is not limited to just Serberia. And it won't happen if everyone dies on another mission because there isn't a doctor nearby.
Rhei frowned slightly at this thought.
— Ah, never mind, don't worry about it. Anyway, I'll continue.
Added 3 minutes later
Vegie tried to hide her embarrassment about this refusal.
— Listen... so, I'm going to order new furniture today and wanted to ask for advice, since we live together. Look at what's available...
*describes the available options and mentions which ones she is most interested in*
She doesn't know that you are being offered something for free.
— And how does this situation look from a financial perspective?
She doesn't realize that you're being offered this for free.
| Empire of Mirai Geography The Yamato Islands are a group of islands upon which the Empire of Mirai and the independent state of Kuwayama are located. Geographically, both countries lie in the very heart of Visteria between its western and eastern parts. This archipelago consists of a great many islands, but only some of them are inhabited, and only a few deserve individual mention: — Shokuhō Island, the largest and most densely populated island, home to the empire's capital. These lands account for the bulk of the empire's economy. — Niwatari Island, the land of oni — non-humans whose primary distinguishing feature is sharp horns growing from their foreheads. — Kuwayama Island: after the defeat in the war between the empire and the Church of Arteria, the losing side had to allow missionaries of the victors onto their land, and over time the influence of the overseas goddess led to the emergence of a distinct culture on this island. At the time of writing and publishing this book, Mirai and Kuwayama are separate states and are hostile toward one another. There is no open war between them yet, but it is obvious that it is only a matter of time, and minor clashes occur on a regular basis. — Yukoku Island, the land of warriors, where the greatest number of martial arts schools is located; over the past half-century, imperial soldiers have come to be trained here, and most weaponry is manufactured here as well. — Himejima Island, the northernmost of the islands, the center of Mirai's religious life. — Murasakishi Island, called by the empire's inhabitants the most beautiful island of Visteria and, by a curious coincidence, the birthplace of the plant of the same name; the least populous of the listed islands, a land of hermits visited by residents of other islands seeking enlightenment or peace of mind. Culture and Religion Mirai has its own pantheon, headed by Tomoe — the creator of the Yamato Islands, whose inhabitants revere this goddess as their progenitor. The symbol of Tomoe is mitsudomoe, often used in Mirai symbolism, and she herself is identified with thunder and lightning, which corresponds to the element of air in the Western Visterian system. In different regions of the country, Tomoe is depicted differently, but unlike Arteria, there is no universally accepted version of her appearance. Besides Tomoe, the Mirai pantheon includes many deities associated with various myths and legends, but they are unknown beyond the empire and Kuwayama Island. The society of the empire is based on strict rules of conduct and a rigid hierarchy among people depending on their social status, skill in some craft, gender, etc. Unlike the openness characteristic of Western Visterians, Mirai people behave extremely reservedly, try not to attract undue attention to themselves, and focus on their own lives, trying not to bother others or meddle in affairs that do not concern them. At the same time, Mirai's strict culture does not tolerate strong deviations from generally accepted norms of behavior, so outside one's own home it would be fair to say that people keep quieter than water and lower than grass. The foundation of the Mirai mentality can be described as three duties — duty to oneself, duty to family, and duty to homeland. The first duty lies in preserving one's own honor and the inner necessity to remain "the best version of oneself" at any time in life, never being lazy, striving to realize one's potential, maintaining nobility of appearance, keeping one's motives pure, etc. Furthermore, a true Mirai person must be aware of their purpose in life and stay devoted to it (drifting without finding a definite place in life is considered shameful). The second duty places the interests of the family (primarily parents, and for women — husbands) above one's own, since according to local customs, the family is the foundation of society. And the third duty is the idea of loyalty, devotion to one's nation, developing a sense of national identity, emphasizing the supremacy of national interests and culture. Losing one's homeland for a Mirai person is like losing one's place in life. Despite this, many islanders enjoy traveling across Visteria, though often for some specific purpose. Government In ancient times, the Yamato Islands were divided among mutually independent countries, but over time all of them were united into a single state — the Empire of Mirai. The influence of the imperial family varied from era to era, but after the Time of Troubles spanning years 757–769 (during the same period, Kuwayama Island seceded from the Empire of Mirai for religio-political reasons), imperial authority within Mirai became firmly established as absolute. Unlike Kuwayama, which has become something of an international hub for the region, the empire's contact with the continent is mostly limited to trade. Effect of reading the book: +1500 XP and +1 OS (for characters of Mirai origin). |
Veserod spends a few seconds comparing the stranger’s appearance with Gregor’s approximate description of the bride.
Added 57 seconds ago
“I kind of helped with opening the store, so this question is irrelevant; it’s a reward,” the girl admitted.
Added 1 minute ago
“Well, this is our home with Renold, my brother,” Ilva modestly explained. “We’ve been in Baldur almost since childhood, but we moved into our own place not so long ago. Of course, it’s missing some furniture, but luckily, a store just opened recently… Oh, please, come inside,” she politely invited the captain. “Renold is fond of fencing and trains under our baron, and you may have learned about my modest interests at the cafe and here,” she points to the art supplies and a recent painting of Thrace. “Perhaps you would like some coffee?”
Added 1 minute ago
Anselm +1