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Posts from Discussion about Heroes 4.

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In reply to Solllmir
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18 years ago
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Solllmir;111240
You've convinced me, I'll try playing again, but I doubt I'll like it.
Play through the "The Coming Storm" campaign from beginning to end. When you reach the finale, come back here and share your impressions ;)
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18 years ago
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I certainly love the 4th installment, but dear Zubr and Leshy... please don't jump on those who criticize the 4th game here. What is the topic called? Exactly. Let them express their personal opinion.

Let them express themselves, of course, but dear ;) Opt, please choose the words in which they do it... otherwise, they will receive a decrease in morale (I like this expression more than reputation, and even more than rep) at least from me, and I will delete the most incoherent posts.
In the 3rd game, a caravan of heroes makes sense, as the units there have infinite movement. Therefore, by arranging the right chain of heroes (a caravan), you can very quickly transfer troops over long distances, which are limited only by the number of heroes in the chain.

Oh, I was actually aware of that :D But the increase! It's just impossible... Not only did I not make it in time, but I was late... And I also need to spend extra money (there are a lot of upgrades in the 3rd game) on heroes (!), which, in essence, will only be a chain...
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18 years ago
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To be honest, I wouldn't say that Heroes 4 is the best part of the series. For example, the presence of a large number of heroes that differ only in appearance is a major drawback for me. :( But a huge plus of Heroes 4, in my opinion, is that it moved away from stereotypes: there are opportunities to combine skills, choose creatures in the castle, complete maps without an army, and much more. I really like the magic system; in my opinion, it's the best in the series. Heroes 4 is an experiment, and it's safe to say that it was a successful one, in my opinion. I like Heroes 4, and I enjoy playing through the campaigns.
In reply to Пандора
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18 years ago
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Pandora;111296
Oh, I'm actually aware of that :D But the growth! It's just impossible... Not only did I not manage to do it, but I was even late... And on top of that, you need to spend extra money (there are a lot of upgrades in the third game) on heroes (!), which in essence will only be a chain...
If it were impossible, I wouldn't be writing this :) It was tested in practice during offline games and on hot-seat. I'm not claiming that you'll gather every single unit, you just choose the most necessary ones. There were usually 8 heroes in the field, and in each castle, there was one hero in the inner courtyard. And when I talk about a chain, I don't just mean gathering troops one by one. You can also transfer ransom from a castle to the main hero via a chain. In the fourth game, this is basically impossible, and no caravan has the same mobility as a chain.
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18 years ago
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If it were impossible, I wouldn't be writing this.

IronAxe, I repeat... I'm aware. My phrase "It's just not possible..." doesn't mean I don't believe you or that it's impossible to gather all the units in a chain. It (the phrase) reflects the absurdity of the growth rate. Well, what can you do... if they didn't come up with caravans in the third game... There really is no other option than to spend money on hero chains...
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18 years ago
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I was reading your posts with interest.
I have mixed feelings about the fourth installment. The music is beyond praise!
Of course, after the third Heroes game, it was difficult to surpass it by creating something new, rather than just adding expansions. The idea behind the fourth game was precisely to take the game to another level. But what else could they offer? Make 12 castles instead of 8-9? Create even more super-creatures with 8-9-10-1000 levels? The third game was already complex enough, and in the fourth part, I was pleased that building up a castle became easier, and all that "micro-management" (collecting resources, hiring creatures in external dwellings, buying each unit, etc.) disappeared. Now, you just need to click one button to buy all the creatures in the castle!
It would seem that the game should become more dynamic, but paradoxically, the game became sluggish, and if you set moving guardians, then development takes an indefinitely long time. And I don't know if it's a consequence of my computer's imperfections or the developers' fault, but the computer takes a very long time to make its move. This depresses me. Although, I enjoyed playing through the campaigns.
And why did they remove the hero specialization?? This deprived the heroes of the individuality that was so pleasing in the third game.
I won't say that the fourth game is terrible; it certainly deserves its special place among the other versions, each of which is good in its own way. But personally, I like the third game much more!)))
In reply to gamer-kirill
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18 years ago
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gamer-kirill;116692
Why did they remove the hero specialization?!! This deprived the heroes of their individuality, which was so pleasing in the third game.
What is hero specialization? :) And in the third game, there are many heroes with the same specialization. For example, in the fourth game, you can create a hero with the Assassin specialization; I've already written about it somewhere. All his weapons are poisoned, meaning that when he attacks units with a sword or arrow, the Poison spell is applied to them, even if the hero doesn't have that magic yet. Moreover, the player doesn't immediately get a hero with this specialization; yes, they are almost all the same at the start in the tavern, but the player creates a hero with the desired specialization from the available material in the tavern. So, what's wrong with that? It's even more interesting, and you don't have to bother searching for the right hero as in the third game.
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18 years ago
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2 IronAxe
Yes, why not. I guess it's just my stereotypes. I think I'll agree with you about specialization.
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18 years ago
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I heard there's a mod that adds dragon king dwellings, as well as a bunch of other new features. Is that true? If so, where can I download it?
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18 years ago
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King's dwellings are certainly a good thing, but I think the price will be very high, with a king appearing only once a week. And a skilled mapmaker doesn't need a special mod. You can simply add the king's recruitment to a regular building.
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18 years ago
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What did I like about the 4 heroes? Almost nothing, except for the fact that the hero participates in battles and their skills in "Warfare" and "Scouting" can be improved.
In reply to -=Падший Ангел=-
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18 years ago
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funny... honestly... I adore Heroes 4... we've been playing together for three days now. After Heroes 3, it's something new, fresh, and great!
I don't understand how anyone can criticize it. I really don't! Kill me, you monster!))) I don't understand! :eek: :o

P.S. I adore it!
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18 years ago
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I think that Heroes 4 is a very good game and there's no need to criticize it. Since Heroes 1, 2, and 3 were very similar, the developers decided to make Heroes 4 a bit different. The fact that the hero participates in battles is a good innovation that drastically changes the gameplay (I especially like to level up 2 Barbarians and go around defeating everyone without troops :). But some people like it, and some don't. In my opinion, it refreshed Heroes 4.
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18 years ago
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Yes, that's great; it's the fresh element in Heroes. But it's also cool to play as a Mage and obliterate everyone.
In reply to Drnik
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18 years ago
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Hi. I've only been playing Heroes 4 for four days, and today I finally understood what it means to run around with two heroes and take down most of the neutral creatures, like hundreds of ogres or fifty-seventy-five mages))). An archer and a summoner...

But who is stronger – an archer or a human knight? For example, at level 15? Can she take him down before he gets close?

P.S. You say that the game wasn't finished in some aspects... can you tell me what those aspects are? I played the third game for a long time... but I can't figure out what they didn't finish.
The world in Disciples 2 is much poorer, both in tactical and strategic terms – and yet it's a magnificent game...

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