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Knights of Tezoth

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#13102
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In exchange for 50 gold, the chosen template and all its active units gain +1 to trainability (limit per stack: 1).

What does "limit per stack" mean? Do units only gain trainability in one stack?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to kcfgogbfalgfl
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#13104
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kcfgogbfalgfl

So it's impossible to get +2 to trainability for one unit.

I don't get it... Does one unit from each squad receive it? If there are two or more units in a squad per the template, then only one gets it or what?🤔

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Злобный Ящур
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#13105
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Wrathful Blight
kcfgogbfalgfl

So it means you can't get +2 to trainability for one squad.

I don't get it... Does one unit from each squad receive it? If a template has two or more units in a squad, will only one get it or what?🤔

You spend the specified amount. The chosen template and all units created from it get +1 to trainability. You can spend again, the same amount, so that another squad gets this bonus too.

In reply to Ple-Sen
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#13106
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Ple-Sen
Злобный Ящур
kcfgogbfalgfl

So it means you can't get +2 to trainability in a single unit.

I don't get it... Does one unit from each squad get it? If a squad has two or more units per template, will only one get it or what?🤔

You spend the specified amount. The selected template and all units created from it get +1 to trainability. You can spend again, the same amount, so that another squad gets this bonus too.

So you can't use this thing on the same squad more than once?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Злобный Ящур
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#13107
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Wrathful Blight
Ple-Sen
Wrathful Blight
kcfgogbfalgfl

So it means you can't get +2 to trainability for a single unit.

I don't get it... Does one unit from each squad receive it? If a template has two or more units in a squad, will only one get it or what?🤔

You spend the specified amount. The chosen template and all units created from it get +1 to trainability. You can spend again, the same amount, so that another squad gets this advantage as well.

So you can't use this thing on a single squad more than once?

Yep.

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#13108
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I still don't fully get how it works...
Say we use this thing on Flavers' warriors. All warriors of that town in all squads get +1 training.
Then we use this thing on Isolla's warriors. In squad X there are warriors of Isolla and Flavers. So it turns out Isolla's warriors get nothing, and only those in squads without Flavers' warriors get it. Is that right?🤔

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Злобный Ящур
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#13109
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Wrathful Pestilence

I still don't fully get how it works...
Say we use this thing on Flavers' warriors. All warriors of that town in all squads get +1 to training.
Then we use this thing on Isolla's warriors. In squad X there are warriors of Isolla and Flavers. So Isolla's warriors get nothing, and only those in squads without Flavers' warriors get it. Is that right?🤔

No, they get that bonus in all squads.

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#13110
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My lord Wulfstan, Knight of the Scorching Ordeal from Windhhell, servant of Lord Karneia Keikuunia Iretiret, adherent of Melancholy Renavan.

+5 to body and +5 to mind, +2 to learning and +25 to attributes for free distribution but no more than +15 in one attribute, protection from mind effects, can continue fighting even with negative spirit. 

Attributes
Mind: 20
Body: 15
Insight: 20
Energy: 20
Aesthetics: 10

Parameters
Spirit strength: 20
Spirit: 200
Defense: 15 (20)
Health: 150
Accuracy: +20% (+70%)
Evasion: +20% (30%)
AP: 6 (8)
MP: 6
Initiative: 20
Charisma: 10
Critical damage chance: +10
Learning: 5
Inventory capacity: 10

Skills

Blood Mark
The character's attack applies the blood mark effect to the target: each attack on the target from any source applies a bleeding effect; bleeding deals double damage. Cost: 1 MP. Spirit strength check. 

Stealth
The character moves unnoticed by those around them. Can be activated during combat. 
Cost: 1 MP.

Detection~
No penalties from the "one-eyed" injury.
In exchange for 1 MP, removes the stealth status from non-allied targets. 

Body Shield
In exchange for 50 spirit, the character gains a barrier protecting from incoming damage equal to their maximum spirit.

Bow
The character can use a bow.

Injuries

One-Eyed
Accuracy -10%, evasion -20%.

One-Eyed
Accuracy -10%, evasion -20%.

Equipment
Right hand: Ebony bow, damage: 80, range: 12, successful attacks on enemies with blood mark allow firing again.
Left hand: Ring with a skull and small rubies, +10 to spirit strength checks for and against blood mark and bleeding.
Body: Bandit clothing, +5% to evasion.
Head: Blood executioner's hat, if the character has the blood mark skill, killing a target with blood mark also spreads it to other enemies within 5 cells of the slain target.
Legs: Sturdy wyvern leather boots, +2 to AP, +5 to defense.
Hands: Flesh-eating hunter's gloves, +10% to accuracy against targets with blood mark or bleeding.
Shoulders: Bandit cloak, +5% to evasion.
Other 1: Quiver of arrows 20/20
Other 2: Quiver of arrows 20/20
Other 3: Quiver of arrows 20/20

Inventory
50 gold

Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:


Стартовый пост - МАСТЕР-ПОСТ - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to Happy Life
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#13111
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Happy Life

- Now that's the right attitude, - Lester nods approvingly. - So, one of them is a practitioner and the other an aesthete - but who actually shoots better? And tell me something more about them, and about the others too, I've taken an interest. One always wants to learn something additional about respected colleagues. At least what is common knowledge in Revanland.

- ... Well, this is what I heard about milord Wulfstan, he seems to be one of the few who dared to descend into this very Ikazkan of yours in the past year and return from there alive. No man in his right mind would go there on his own, but apparently even the dark dungeon is not as terrifying as the wrath of the Mistress. And you, sir, would you like to descend there? They say demons live there.


Стартовый пост - МАСТЕР-ПОСТ - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to Ple-Sen
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#13112
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Ple-Sen
Angry Blight

I still don't fully get how it works...
Say we use this thing on Flowers' warriors. All warriors of that town in all squads get +1 to trainability.
Then we use this thing on Isolla's warriors. In squad X there are warriors of Isolla and Flowers. So Isolla's warriors won't get anything, and only those in squads without Flowers' warriors will get it. Is that right?🤔

No, they'll get that bonus in all squads.

Then I totally don't understand what "limit" is being talked about here...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

In reply to Граф Орлов
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#13113
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Count Orlov
Ple-Sen

It wouldn't be hard for Yin to find a lady of his heart. It's just that he's only interested in one lady. And to that particular lady, for one reason or another, he's not interesting.

That was a long time ago and not necessarily true; maybe after the lioness he quietly went off the deep end

Any suggestions for templates? I'm for Swordguardians with Crushing and Coymagism, and for the second either the School of Alteration or Kanamiya. We could replace the former with Dark Aesthetes, for example.

But seriously. I don't want to consider anyone other than Melancholics. Not because my character is one too, but because Subjugation is too powerful and too widespread a thing to skip Melancholy. Swordguardians will do; Crushing has proven itself very well.

Ahem, Revan, can we craft these guys with various good abilities? :smile26:

Order of Great Power

We are what we eat = we are those we kill. Such is the mindset of the members of this organization that loves battle and glory.

Headquarters: Gemstone.

A character can learn what was known to the targets they killed (abilities, beliefs) and can also forget what they've already learned if they wish. Forgotten skills cannot be restored.

Look, our knights are on constant business trips, so ordinary soldiers can too; they've picked up plenty of abilities during their travels.

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт


⚔︎ Рыцари Тезота: Персонажи | События ⚔︎

По вопросам модерации: [email protected]

In reply to Злобный Ящур
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#13114
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Wrathful Blight
Ple-Sen
Wrathful Blight

I still don't quite get how it works...
Say we use this thing on Flowers' warriors. All warriors of that town in all squads get +1 trainability.
Then we use this thing on Isolla's warriors. In squad X there are warriors from both Isolla and Flowers. So Isolla's warriors get nothing, and only those in squads without Flowers' warriors get the bonus. Is that it?🤔

No, they get that bonus in all squads.

Then I really don't understand what "limit" is being talked about here...

The limit is that you can't give the same template trainability twice.

In reply to Ple-Sen
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#13116
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Ple-Sen
Злобный Ящур
Ple-Sen
Злобный Ящур

I still don't quite get how it works...
Say we use this thing on Flavers' warriors. All warriors of that town in all stacks get +1 trainability.
Then we use this thing on Isolla's warriors. In stack X there are warriors of Isolla and Flavers. So Isolla's warriors get jack, and only those in stacks without Flavers' warriors get it. Is that it?🤔

No, they get that bonus in all stacks.

Then I totally don't get what "limit" is being talked about here...

The limit is that you can't give trainability to the same template twice.

Damn... So it's a "template limit," not a "stack limit."

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).