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All the top regions according to Alaria ended up on the defensive-weakening list, by the way... It makes sense from the standpoint of countering the main obstacles on the way to achieving the set goals. And Kanamiya, yeah, gets in their way.
/ Good luck to them alone against Revnland, the Sith, and the newcomers. Though Cartridge has probably already come up with some kind of giga barrier to protect Cortina. /
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
There's your two weeks for the essay. In the end, only two effects of any real significance remain.
/ How exactly the weakening of Kanamia helped you at this stage, I have no idea. Fine, there's protection from other regions, but against us the debuff is there for some reason. Well, against Florenzan too. Also unclear why. /
But you don't have any negative active actions. Neither does Florenzan.
That said, not even all of the defensive ones are all that useful. If the protections against Astarothia and Mana are good, and protection against Anella would have been good had her mirror survived, and immunity to blackmail might also come in handy (though other things look scarier at the moment), then the effects against Vermgrais and Secretgarten are the kind that only come into play when victory isn't even on the horizon. Because the former assumes a triumphant advance across territories, and the latter assumes an absence of units on border defense.
There go your two weeks for the essay. In the end, only two effects of any real significance remain.
/ How exactly the weakening of Kanamia helped you at this stage, I have no idea. Fine, protection from other regions, but against us there's a debuff for some reason. Well, against Florenzan too. Also unclear why. /
Ples apparently set his sights on establishing a peace where Tezoth is ruled by Cartridge.
His literal goal is independence from Tezoth, and he has no plans to seize new lands. 🤪
All top regions according to Alaria ended up on the defensive-weakening list, by the way... It makes sense in terms of countering the main obstacles on the way to achieving the set goals. And Kanamiya, yes, gets in the way.
/ Good luck to them alone against Revnland, the Sith, and the newcomers. Although Cartridge has probably already come up with some kind of giga barrier to protect Cortina. /
H2 - On the first visit, 5 redskins appear on the map; at the end of each turn, one more is generated. - On the second visit, 5 redskins + the number of party members appear; on the third, 5 + number of party members *2, and so on.
H1 To pass through this tile, you must sacrifice half of the party.
L - Gildaria Camp Available actions - Restore AP, supplies, health, spirit, remove negative effects. - Receive new orders. - Chat with Adalard [requires OS]. - Chat with Jacob [requires OS]. - Chat with Carmina [requires OS]. - Chat with Silvatika [requires OS]. - Chat with Dalias [requires OS]. - Chat with Ainar [requires OS]. - Chat with Eugene [requires OS]. - Head to Unknown-1
Known Information about Creatures Redskin Health: 80 Defense: 30 Attack: fireball (not a spell, always hits, applies burn, deals 80 damage, range: 10). Flight. Spirit strength: 12
Don't remember if I wrote it or not. But anyway, we look around, and if there's nothing — we move on.
And yeah, at this rate we'll starve to death sooner.
H2 - On the first visit, 5 redskins appear on the map; at the end of each turn, one more is generated. - On the second visit, 5 redskins appear + the number of squad members; on the third, 5 + the number of squad members *2, and so on.
H1 To pass through this tile, you must sacrifice half of the squad.
L - Gildaria Camp Available actions - Restore AP, supplies, health, spirit, remove negative effects. - Receive new orders. - Chat with Adalard [requires OS]. - Chat with Jacob [requires OS]. - Chat with Carmina [requires OS]. - Chat with Silvatika [requires OS]. - Chat with Dalias [requires OS]. - Chat with Ainar [requires OS]. - Chat with Eugene [requires OS]. - Head to Unknown-1
Known information about creatures Redskin Health: 80 Defense: 30 Attack: fireball (not a spell, always hits, applies burn, deals 80 damage, range: 10). Flight. Spirit strength: 12
H1 - During the first visit, 5 redskins appear on the map, and one more is generated at the end of each turn. - During the second visit, 5 redskins appear + the number of squad members, during the third, 5 + the number of squad members *2, and so on.
H0 To pass through this tile, you must sacrifice half of the squad.
L - Gildaria's Camp Available actions - Restore AP, supplies, health, spirit, remove negative effects. - Receive new orders. - Chat with Adalard [requires OS]. - Chat with Jacob [requires OS]. - Chat with Carmina [requires OS]. - Chat with Silvatika [requires OS]. - Chat with Dalias [requires OS]. - Chat with Ainar [requires OS]. - Chat with Eugene [requires OS]. - Head to the Unknown-1
Known information about creatures Redskin Health: 80 Defense: 30 Attack: fireball (not a spell, always hits, applies burn, deals 80 damage, range: 10). Flight. Spirit strength: 12