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One turns into a rat, seizes other people's lands, and hides underground until the end of the match, while the other sends half the population to the slaughter for the sake of independence... too unrealistic a scenario for IRL to answer
Neira, should I handle Gildaria myself on behalf of the NPCs, or do you still want to take the reins?
You mean the global map? I need to check — I've been thinking over ideas for the spellcasters, but due to lack of time I haven't started writing yet. When is the faction's turn?
And where is His Holiness off to... probably stringing up a siethiek in some secluded corner!
– Mariarnelia is not without royal pride. As they say in the archipelago... go down with the ship and with your head held high! Accepting her grandfather's help would be tantamount to admitting her own helplessness, – Rezara mused thoughtfully. – I believe she still hopes to rally loyal subjects and set things right with Kanamia's forces. But you know what, Adata... I've gone through the scouts' reports! All regions of Tezoth are preparing for war! Even Kabocha is currently training countless troops! And that's a problem for us... Or take Silverdan... Lord Cartridge is clearly up to something. Perhaps seizing Guildaria and avenging old grievances. Or perhaps something more. My point is... now every region looks out for itself first. An attack could come from anywhere and anyone. Only a few would risk leading their troops to aid Kanamia. Blink and your cities will already be in someone else's hands. Mariarnelia is still keeping up royal appearances, but her true chances... are sadly slim. We too cannot help her yet. First and foremost, we need to secure our own borders. Our northern border has always been open to monstrous-looking guests, after all... if they attack from the south as well, and sooner or later they will... we have too few commanders. You should take on two new knights, Adata. Your father kept four at his side. Perhaps His Holiness will recommend someone.
By Rezara's modest estimation, Swordgard was decidedly not ready for war. Nearly everything was lacking, even with the help of the returned Deus.
In diplomacy and defense... but moves near the end of the turn order, few commanders, diplomacy can scam you, and the only safeguard against powerful abilities like Revnland's is sheer distance. As for drawbacks — potential events involving Khataraitovich invasions. Strengths: friendship with Gerych :з
Recruit a mercenary squad (5 upgraded units, no equipment required) - costs 100 gold per turn, counts toward the general squad and unit limits.
Are there no other restrictions? Can I make all squads out of mercenaries (one per turn)?
Yes, you can.
Ple-Sen
Ferlyuts has an ability that allows squads to move a second time if they win. If a squad captures a town without a fight, does it still get the second move?
I wouldn't mind being friends with Gerych IRL, but he's the most mysterious one here.
Actually, this isn't a fat Heroes player as he claims to be, but a slim Heroes playeress who comes to HeroesWorld purely to troll the no-lifers.
When Florensan finishes walking.
Damn... Well, I was planning for RP anyway that Aldelion would make the decisions. Because no matter how good a steward Roderick is, he's not a lord and can't make decisions for the kid. He can only give recommendations and obey orders.
Unless he starts doing something truly immoral like what Carnea pulled with her bastards in Estelia. Then we might have to reconsider priorities, get into a fight, and tell the relatives and the most loyal fighters: "guys, we're leaving!" to Silverdane or Canamia