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Do the Trader and Entrepreneur skills on units give anything?
I'm already afraid of an army of traveling salesmen from Florenzan.
And here I am looking and getting the f*** amazed that in Florenzan all regional bonuses go to h*** in terms of using them with their units...😠 There's absolutely nothing. Only the base and something from convictions... Except maybe Indominus is an exception...
Have you even seen how pathetic Gildaria's card is, which Ple-Sen's boss really wants to screw right now? You guys still have neutrality and the ability to rake in cash.
He just said that the lands of Gildaria itself don't interest him, nor anyone else's. He's only interested in the seized lands of Silverdan, so you can relax your cheeks.
I can't, because right now those are legitimate lands of Gildaria.
A defensive action is performed during the opponent's turn and does not cost an action, nor does it require the commander's presence in the squad.
Not entirely clear... Can any squad, even one consisting solely of units without a "figure," perform a defense? And what is the purpose of the "defense" action for "figures" then?🤔
Recruit a mercenary squad (5 reinforced units, require no equipment) - costs 100 gold per turn, counts toward the general squad and unit limits.
What template are they recruited from?
Once per turn, forces enemies (attacking or defending) to flee and lose the battle without a fight.
If two or more stacks are attacking or defending, does only one flee?
On what "terms" are friends and partners of "figures" here? Are they treated as regular units?
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
A squad is created in one of the cities and cannot act on the turn it is created.
Squad limit: +1
Don't understand a thing... 🤔 If the squad limit in Fantasy is 1, then how did 3 squads end up there? You can't create one in another city and immediately move over, if I understood correctly, because "it cannot act on the turn it is created."
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Squad limit = number of active squads in the faction. You can place even a hundred squads in one location, if the limit is sufficient.
But then why are the limits listed per town, rather than for the entire faction at once? Or does this mean that capturing a town deducts the corresponding number of squads/units from the faction's limit?🤔
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
The squad limit = the number of active squads in the faction. You can place up to a hundred squads in one location if the limit allows.
But then why are the limits listed per town, rather than for the entire faction at once? Or does it mean that capturing a town deducts the corresponding number of squads/units from the faction limit?🤔
These are different passives. Three different actions = Wisdom's passive. Triple city action = Lord Oshi's passive.
In the city version, there's actually nothing about repeats. And it would be strange if there were. Wisdom has that feature so it doesn't clutter the entire map with, say, earthquakes.