But Carnea can keep the Knights of Kanamia in an eternal stun... There was no cooldown mentioned there...
Knights of Tezoth
So, you can recruit a Knight in one town, but he will immediately join the army in another? And at the start of the game, Knights can be distributed across any towns?
Player: makes a move that the GM doesn't like
GM: by the way, Karnarez killed you...
Player: ****!
What needs to be done? IDK.
So you can recruit a Knight in one town, but he'll immediately join the army in another? And at the start of the game, can Knights be spread across any towns?
Units, yes. Yes. But I remind you that without an army — he stays in the capital and can only defend it.
Kanamiya moves at the end of the turn, chill)
Revnland sets up templates for Duskwing, Lesszen, Windhell, Grimgale, Blexol, Frozenhope.
I understood this action
Revnland creates 6 squads, each led by a Knight.
and what kind of action is this?
Duskwing builds a unit -> Ardas's squad.
was this like recruiting a unit?
And what is this action?
This is a faction move:
The unit is created in one of the cities and cannot act on the turn it is created.
So that was like recruiting a unit?
Yes
And where are the faction moves described?
Was the unit created with equipment already? Will its stats be shown? Did they take the money for the unit from them?
What do we need to do? IDK.
We're playing Wolf's mafia in its hardest variant...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
Warriors of Ravnland go into battle naked, with a tattoo of Carnea's face inked on their chests.
What exactly needs to be done? I have no idea.
I have no clue either. Who knows when I'll find the strength to read all the rules, Pleasen's questions, and the faction descriptions. Or if I ever will...
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
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