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Knights of Tezoth

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#8279
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It's also more reliable than a hornpipe, I'll note.

In reply to Arandor
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#8280
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Arandor
Neiko
Arandor

Yeah, Tarantos will die from BD sooner

So why did you skip the turn instead of blasting?

I want him to surrender after Ferlyuts dies, or after he misses me, and I'd put my foot on him and push

Who do you think will hit Ferlyuts, sitting in Tarantos's box?

I won't hit him even without the box until the retaliation is removed.

Графомания путешественника

Хроники сражений и эссе

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#8281
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I'll scream like a seagull if no one ever removes the retaliation, procs the bleed, and within a hundred and fifty rounds Stef runs out of steam before the prince does.

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#8282
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Even better if it were just the two of us (not counting celestial beings), I'd shout at him to come closer and fight, and then I wouldn't respond to his attacks, just stand there healing and laughing. Then he'd miss and fall from exhaustion.


Be strong. Believe
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#8283
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Arandor

Even better if it's just the two of us (not counting celestial beings), I'd shout at him to come and fight, and then I wouldn't respond to his attacks, just stand there healing and laughing. Then he'd miss and collapse from exhaustion.

With Ferlyuts? Do whatever you want with him, I'll munch on popcorn and won't even shoot.

Графомания путешественника

Хроники сражений и эссе

In reply to Нэйко
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#8284
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Neiko
Arandor
Neiko
Arandor

Yeah, Tarantos will die from BD sooner.

So why did you skip your turn instead of blowing?

I want him to surrender after Ferlyuts dies, or after he misses me, and I'd put my foot on him and push.

Who do you think will hit Ferlyuts, sitting in Tarantos's box?

I won't hit him even without the box until the retaliation is removed.

Not sure I'll reach him, given the guys around and the distance.


Be strong. Believe
In reply to Ple-Sen
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#8285
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Ple-Sen

I'll scream like a seagull if no one removes the retaliation, procs the bleed, and after a hundred and fifty rounds Stef runs out of steam before the prince.

Well, if that happens, we'll scream like seagulls together.

Графомания путешественника

Хроники сражений и эссе

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#8286
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Arandor
Neyko
Arandor
Neyko
Arandor

Yeah, Tarantos will die from BD sooner

So why did you skip your turn instead of blowing it?

I want him to surrender after Ferlyuts dies, or after he misses me, and then I'd put my foot on him and push

Who do you think will hit Ferlyuts, sitting in Tarantos's box?

I won't hit him even without the box until the retaliation is removed.

Not sure I'll reach him, considering the guys around and the distance

Your horn could slap Tarantas and remove the retaliation from Ferlyuts. Bottom line: minus the retaliation and a chance for me to shoot him, you risk only 10 damage to your spirit.

Графомания путешественника

Хроники сражений и эссе

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#8287
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But then there won't be a potentially funny performance, Arets. Will you deprive us of it?

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#8288
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And did he dodge all previous attempts? And would the horn even work that way..


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#8291
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Arandor

and did he dodge all previous attempts? and does the horn work that way..

It will work, but the chances of hitting are 38%, I think, or even less.

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#8293
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Stephania shoots at Tarantos.
Tarantos takes 80-70=10 damage (290/300). Bleeding +.
Axel strikes Gingkink.
Gingkink takes 85-43=42 damage (331/380). Darkness -.
Gingkink loses 10 HP (321/380) and strongly strikes Axel, but this time misses. AP (2/3).
Tarantos moves and loses 10 HP (280/300).
Whitecalm moves.

Round 14.

Lorican moves and loses 10 HP (133/230).

[23] Lorican: HP (133/230), Spirit (137/180), AP (4/7), Flask (2/5). Bleeding. Absolute Defense: incoming damage 25%, evasion 47%, 2 turns.
[20] Orvald: HP (170/200), Spirit (130/200), AP (1/6), Flask (5/5).
[20] Ferlyuts: HP (200/200), Spirit (140/200), AP (6/6), Flask (5/5).
[18] Stephania: HP (213/230), Spirit (60/130), AP (0/5), Flask (5/5); Pegasus: HP (250/250). Flying.
[18] Axel: HP (154/190), Spirit (80/150), AP (5/5), Flask (3/5).
[13] Gingkink: HP (321/380), Spirit (122/180), AP (2/3), Flask (1/5). Stun (50%). Bleeding.
[10] Tarantos: HP (280/300), Spirit (2/150), AP (0/3), Flask (5/5). Bleeding.
[10] Whitecalm: HP (300/300), Spirit (202/250), AP (3/3), Flask (4/5).

Orvald's turn.

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Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

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