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I am looking for maps for Heroes III. Auto-translated

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#276
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Hello everyone!
I've been looking for a specific official map for a long time.
Back in 2001, I didn't have any expansions; I was playing the original Heroes 3: The Restoration of Erathia.
I don't remember the size, name, or description. All I remember is that the map had thousands of neutral creatures scattered around. You could encounter unicorns with an army size of 6666, etc.
I've been searching for a very long time, but without success. Maybe someone remembers? The map was definitely among the original ones.
In reply to Jesser
#277
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Hello, I'm looking for a map where you try to save the queen, but she turns out to be insane, and you have to fight her too. I played it a long time ago, and I really want to play it again. Please help me find it.
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#278
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Interesting! Please provide more details that you remember: language, hero names, city names, player colors and races, and the map's topography? Was the map already in the game's folder, or did you download it from somewhere?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
#279
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Help me find a map. I don't remember the English name. It's an XL map, 3x3. It features the forces of light and darkness, and each player starts with their faction's artifacts. Necropolis can already create liches at the very beginning. Fortress has a full set of Titan items. Dungeon (if it's lucky with the first ring) can start with the Dragon Lord armor, etc. There's a Dungeon and neutral cities, with many dungeons in it. It's not Sandro!
In reply to Jesser
#280
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Hello everyone! I would be very grateful if you could help me.

I'm looking for two maps from the early 2000s; the details are not entirely accurate:

1) Probably an XL map, 8 players, with a Dungeon faction.

There's some artifact in the Dungeon with a secret. When you pick it up, a battle starts with a large number of monsters (I don't remember the type or quantity).

I remember that the factions are assigned to colors. An important feature:
- When you start the game as Necropolis, the hero is wearing, but the artifacts King's Undead Cloak and Cursed Armor are not yet assembled;
- When you start the game as Tower, the hero is wearing, but the artifact Titan's Thunder is not yet assembled;
- When you start the game as Rampart, the hero is wearing, but the artifact Dragonfather's Might is not yet assembled.

2) Probably an XL map, 8 players, without a Dungeon faction.

The map consists of nine equidistant islands. All colors are located on the edges, and the central island is neutral. Each island has 2-3 castles. The islands are connected by two or three large paths, completely filled with monsters of various levels.

I used to think of this map as a fun one because you could get diplomacy and gather a lot of followers among the monsters on those very paths.
In reply to Barmaglot
#281
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Hello, I'm looking for an XL map. - It should be very similar to Total War, but without water. - Cities should be located in the corners, and each should have its own faction; it shouldn't be possible to have identical factions (for 8 players). - The closer to the center, the stronger the monsters become. - It should have a dungeon where archangels, archdemons, etc., can be found. I remember it being around 20 years ago, but then it disappeared.
#282
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Good afternoon. I'm looking for a map. Size is most likely XL.

I start in the top-left corner if I play as red. The terrain is snow. It stretches down like a corridor. On the right it's blocked by mountains, with one or two defensible passes.

At the bottom there's water. Below that is an island with a Utopia guarded by Rust Dragons. The idea is to defeat the AI on your own side. Then you need to capture a Necromancer's castle with a Boss holding huge stacks of armies. The castle is located roughly at the top center. After victory, you can enter the underground through a quest guard. Along the way you need to break through dragon guards.

If you play as blue, it's the same but in your own world with the same quest. Essentially, the map is impassable with one human player and a second AI. The AI usually throws the game, and it's clear it can't break through its own quest guard. And without that, no one can get any further.

The map itself is interesting, and I'd like to try killing the Necromancer without a hit-and-run Armageddon strategy, but instead try to find a way to deal with him in combat. Unfortunately, I can't find this map. Please help me find it by name.

In reply to rebmail
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#283
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rebmail

Good day. I'm looking for a map. Size is most likely XL

I start in the top-left corner if I play as red. The terrain is snow. It stretches like a snake downward. On the right it's walled off by mountains, with one or two defensible passes.

At the bottom there's water. Below that is an island with a Utopia guarded by Rust Dragons. The idea is to defeat the AI on your own side. Then you need to capture a Necromancer's castle with a Boss with huge stacks of armies. The castle is located roughly at the top center. After victory, you can enter the underground through a quest guard. Along the way, you need to break through dragon guards.

If you play as blue, it's the same but in your own world with the same objective. Essentially, the map is impassable with one human player and a 2nd AI. The AI usually loses the game, and it's clear it can't break through its own quest guard. And without that, no one can get further.

The map itself is interesting, and I'd like to try killing the Necromancer without hit and run Armageddon, but instead try to find a way to deal with him in battle. Unfortunately, I can't find this map. Help me find it by name.

Good day.

Try searching the map library for Heroes 3 — just today it got a bit of an update, with new filters added for searching maps by victory condition, size, difficulty, Heroes 3 version, etc.

image.webp image.webp

Also, each map has a details card built from the data in the map file.image.webp

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