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Alaria moves. Stefania shoots at Alaria. Alaria takes 80-48=32 damage (168/200). Alaria throws knives at the pegasus, miss. Stefania shoots at Alaria, miss. Alaria throws knives at the pegasus, miss. Stefania shoots at Alaria. Alaria takes 80-48=32 damage (136/200). Alaria throws knives at the pegasus, miss. Stefania shoots at Alaria, miss. Alaria throws knives at the pegasus, miss. Stefania shoots at Alaria. Alaria takes 80-48=32 damage (104/200). Alaria throws knives at the pegasus, miss. Stefania shoots at Alaria. Alaria takes 80-48=32 damage (72/200).
Heals?
I've been sitting here from the start analyzing a battle that took place from 3 AM without my control, and I have a very interesting question for Yashchur — why didn't Stefania fly away to a distance of 15 cells after a single shot, but just stood there stupidly absorbing damage from Alaria?
Damn, I was writing out questions, and the stupid manual translation button ruined everything, and I didn't save the text.
In short, I have a question for Reven (maybe the answer was somewhere, I didn't find it) — can Alaria move and throw knives at the same time?
I mean, okay, Alaria moves, she has enough range, she throws a knife (if that's possible). My turn comes, I shoot, and then together with my horse I fly away not 12, but actually 15 cells. And there should be situations where Alaria just skips a turn playing catch-up. But I don't see that in the table. Instead, Stefania literally sits and farts while her pegasus is turned into a knife rack. Reven, Yashchur, explain. Preferably both.
Well, I assumed you couldn't run after a shot or a hit. It was never the case that someone hit and then ran away. A shot or a hit always ended the turn. Otherwise, everyone with more SP would always and everywhere win. The exception is the chocolate girl. She flew away thanks to a second turn.
I think Reven said somewhere that the player decides who moves first — themselves or their mount.
I think it was about the attack. That is, a hypothetical Nebok, flying up to an enemy, could first hit himself, and then with the wyvern. Or he could do the opposite.
Not about the attack, but specifically about the turn.
Well, let Reven clarify. I'll take it into account for the salt, but as for the tournament... Well, let's assume the judge "by a willful decision" forbade doing that, so as not to turn the event into an outright circus...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Well, it's clear that disputing the results a week into the game is a bit much. Not to mention that Ples wasted all the OD, which significantly affected his other battles.
Overall, I want to figure this out, because I initially based my strategy on the pegasus's speed and the ability to escape on it, even during character creation.
After an attack or a shot, you cannot move, but a mount has its own separate movement. You hit -> ran away - not allowed. You hit yourself -> galloped away on a horse - allowed.
After an attack or a shot, you cannot move, but a mount has its own separate movement, right? Hit -> ran away - not allowed. You struck yourself -> galloped away on the horse - allowed.
Balin... I was sure it wasn't allowed... OK. We'll take that into account at the bugurt...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
If there's no healing, then this is some kind of madness. All or almost all players will simply die during the brawl and that'll be the end of the game.