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#417
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Castle Crashers
Arets categorically refused to write a review and post the meme I sent him, so I'm correcting this oversight.

The core essence of the game is reflected in the image above.
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#418
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Alright, I'll explain a bit. The game is a beat 'em up by genre, where players control one of four Knights (or someone else unlocked during the game) and their goal is to save four princesses. Every time the players save a princess, a duel for a kiss begins. As it happened, all four times my fire Knight defeated the electric Knight, Artza. I even got an achievement for it.

The game itself, however, seemed mediocre to me. I don't regret the time spent, but I've played better beat 'em ups. For instance, I liked Lost Castle 2 much more. I would call some of the bosses the weakest point of the game; fighting them isn't so much difficult in itself as it is inconvenient for a number of reasons. I played with a tanky-magic build (all points went into magic and defense), as a result of which one of the final boss's stages became extremely agonizing: time and again, he summoned minions immune to elemental damage, whom I had to slowly and tediously beat down with my now useless sword that adds to magic. In between attempts, I would revive Artza, who developed his Knight more evenly.
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#419
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As it happened, all four times my fire Knight defeated own electric Knight Artz.
I forgot to mention that the duel took place immediately after the boss fight without HP restoration and considering that I had a melee fighter, I was doing most of the tanking, which is why I was left with a small amount of those very HPs)
PS yes, the final boss is crap. Overall it's okay for one playthrough, but it would have been better in a group of four.

Be strong. Believe
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#420
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I forgot to mention that the duel took place immediately after the boss fight without restoring hp, and considering I had a melee fighter, I was doing most of the tanking, which is why I was left with a small amount of those very hps)
The fact that I invested more into defense than you did played a bigger role here. As a result, I suffered less. Also, I sometimes used heals before duels, while you didn't...
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#421
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Stellar Blade

Started playing on Hard, which is supposedly intended for NG+. At first, I really enjoyed the challenge — I had to carefully and tactically overcome every mob, working both my brain and hands. Then I got to the first boss, spent a couple of hours trying to beat it, and realized it was impossible for me — it was too tanky and dealt too much damage. Switched to Normal — beat it immediately, along with all subsequent bosses. I don't like this kind of difficulty scaling... I'd prefer a middle ground. It dampened my interest a bit, but I still played quite a bit after that, made it to the desert, started doing all the quests... Got stuck there for a couple of IRL months. Today I logged in and realized I probably won't continue. The main reason — I don't care about what's happening, just zero interest in the story and characters.

Nevertheless, by other criteria, I'll say the game is good.

- Excellent hitboxes.

- Excellent combat (worse than in Sekiro, but better than in Souls).

- The heroine's model and animation are very well done, though her face isn't my type (the local Scarlet is cuter). Korean terminators > American ones.

- A million different costumes, most of which you have to earn yourself, which is cool.

- Selfie mode is nice.

- When they let you play in a style similar to Nikke, it was gigafun.

Overall, the game is good, but it lacks depth.

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария