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#17
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Hotfix: Save Fixes

Greetings, Heroes!

Today's small update fixes an error that caused some save files to fail loading after the latest patch. Additionally, we have fixed several other errors and issues with templates.

Changelog

v. 0.80.47

Fixed an error that caused some save files to stop loading after the previous update.

Re-fixed an issue that led to a hero detection and selection error before battle start on tournament templates.

Made minor technical adjustments to improve overall network connection stability.

Outcast Tournament. Fixed the missing guard strength multiplier in players' starting territories.

Jebus Tournament. Fixed rare cases where Pandora's Boxes containing creatures could still appear in the central territory.

Fixed AI player logic that incorrectly prioritized guards when choosing which passages to break through into new territories.

Fixed an error where laws intended strictly for heroes of a specific faction mistakenly applied to heroes of any other factions.

Fixed an error causing the game to freeze when combining the abilities "Refraction and Reflection" and "Unholy Worship".

https://steamcommunity.com/games/3105440/announcements/detail/694270021955749711

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#18
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Hotfix: Desynchronization on restarts

Fixed a bug where restarting a network game in certain situations led to client desynchronization.

https://steamcommunity.com/games/3105440/announcements/detail/692018855848968611

Patch #14: New PvE content and future plans!

Greetings, heroes!

The season of beaches and vacations may be coming to an end, but our stream of news is not!

Together with Anna from Heroes Take Turns, we've prepared a fresh video for you, where we discuss the upcoming solo content in detail and show a teaser for the roadmap update!!

We'll also cover the aforementioned patch in this developer diary. Let's begin!

https://steamcommunity.com/games/3105440/announcements/detail/692018855848969213