BETA Patch: Balance Update — New Damage Formula, Smart AI, and New Creatures
Greetings, heroes!
The Unfrozen team is currently preparing the largest balance update since the game's Early Access release. We plan to change the damage calculation formula for Attack and Defense, rework skills, artifacts, and alternative creature upgrades for all factions, make the AI on the global map noticeably stronger, and introduce two new units to the game.
🗺️ What about PvE? If you missed our previous patch, here's a reminder: we recently added alliances for co-op play with friends against both AI and other players, as well as a fully random map generator primarily designed for PvE. Before that, we added the "Rusty Alliance" map and the "Prisoners" scenario. We are now hard at work on new story maps and single-player adventures, with announcements just around the corner. We hope the significantly smarter AI opponent from this update will especially delight PvE fans: matches against the computer will become much more interesting!
The list of changes in the upcoming patch is quite extensive, so, as promised, we would first like to test it on a beta version and get your feedback. Therefore, the update will initially be released on a public beta branch.
⚠️ Important: all changes in the beta are not final. Based on the test results and your feedback, we may adjust or cancel them. However, the beta is not a vote: we are looking for issues, balance imbalances, and unexpected interactions that we missed ourselves.
Preliminarily, the beta testing will last several weeks. If new beta builds are released during the test, we will announce each one in a separate post with a numbered list of changes.
The full version of this patch will be released after testing concludes; we will announce the exact release date later based on the results.
We would be very grateful for your participation in the beta testing.
https://steamcommunity.com/games/3105440/announcements/detail/689771494788563700