Skip to content

Posts from homm4v13rubuka.zip

User Avatar
#1
Auto-translated
(Version 1.3 Patch)



- General Changes -




  • Fixed an issue with game performance degrading after extended playtime.
  • Double-clicking a hero's portrait in a caravan no longer causes the game to crash.
  • The "Learn Spell" menu item has been removed from the Might city screen.
  • Winning the game after a battle with a mine garrison no longer causes a crash.
  • An event containing the "Display message script" message now correctly reports an error.
  • Saving and then reloading the game during a battle for an abandoned mine no longer causes a crash.
  • Added the option to display the "grid" and "movement area" in the battle settings menu.
  • Fixed incorrect music playback.
  • Fixed an issue causing severe game slowdown when the player remains idle for a long time.
  • Artifacts can no longer be "buried" at cemeteries.
  • Dead heroes no longer regain health from the Fountain of Vigor.
  • Caravans can no longer pass through enemy towers with garrisons.
  • Computer-controlled armies now pass on artifacts they find to the heroes whose armies they join.
  • Fixed the computer players' evaluation of the Idol of Fortune.
  • The Phantom Image and Create Illusion spells can now be cast simultaneously.
  • Names can now be entered on the Campaign High Score Screen.
  • New records no longer overwrite old ones.
  • Fixed a bug in the creature generator that gave the exact number of enemy troops if you refused to fight them.
  • The "Escape" key now works as a "cancel" command on the battle screen.
  • The Alt+M key combination now opens the correct menu.
  • During battle, the F4 key toggles the game between fullscreen and windowed modes.
  • Added handling for [Esc], [Enter], and arrow keys on the "Load Game" screen.
  • Added handling for [Esc] and [Enter] keys on the "View World" screen.
  • Improved game performance during battles in swamps.
  • Harpies no longer change their appearance to "Mage" when attacking town gates.
  • Computer opponents no longer spoil hero biographies.
  • Fixed the appearance of the fountain in the "Vampire Mansion".
  • The Creature Portal building now displays the correct names of creatures.
  • Fixed issues with pausing and unpausing text when listening to campaign briefings.
  • A correct message is now displayed explaining why a hero cannot pass through a teleport if it is blocked on the other side.
  • The correct message is now displayed when you try to retreat from an enemy near an active town.
  • The Guarding Monsters button has been disabled in all missions except the first of each campaign.
  • Prevented the ability to launch multiple copies of the game simultaneously.
  • Fixed an issue where the last digit of a number over 100,000 was cut off in the "Creature Buy" window.
  • Fixed the letter spacing in the Portal dialog box.
  • On the "HighScore" screen, clicking the scroll bar now works like page up and page down.
  • If the game ends in battle, music will no longer play during the map prologue.
  • Morale above +10 will now be displayed correctly on screen.
  • Fixed the message about Destroy Altar.
  • A correct message now appears when attempting to retreat during a town siege when the player no longer owns any other town.
  • Added information to the "Combat Speed" menu item, accessible via right-click.
  • The Load/Cancel buttons now display tooltip messages when hovering the mouse cursor over them.
  • Fixed the text appearing during the building purchase dialog.
  • Fixed a text formatting error in the "Level Up" dialog.
  • Fixed a text formatting error when picking up a backpack.
  • Fixed a text formatting error on the "Spell cost" screen.
  • Fixed a text formatting error on the "Spellbook" screen.
  • Fixed a text formatting error on the "Blacksmith" screen.
  • Fixed a text formatting error triggered by right-clicking on the "Lighthouse".
  • Fixed an issue with text placement on the Recruit Creature screen in town.
  • Fixed a text formatting error triggered by right-clicking on the First ability icon.
  • Fixed a text formatting error triggered by right-clicking on "Weekly Creature Growth" at resolutions of 1024x768 and higher.
  • Added the missing word "Quicksand" to the description of the Quicksand spell.
  • Removed the reference to "week of" in the description of the "Potion of Precognition".
  • Made corrections to the description of the "Summon Griffins" spell.
  • Made corrections to the description of the "Blind" spell.
  • Made corrections to the description of the hero "Shiva".
  • Made corrections to the description of the hero "Raona".
  • Made corrections to the description of the hero "Mayweda".
  • Made corrections to the description of the hero "Rasto".
  • Fixed the tooltip text for the "Buy All" button on the "Marketplace" screen.
  • Fixed the display of gold amount after purchasing an item at the "Blacksmith".
  • Corrected the tooltip text for the "Faerie Ring".
  • Fixed a grammatical error in the "Magic Well" message.
  • Fixed the text appearing when right-clicking on a town governor.
  • Added a message about sending ship caravans when right-clicking on the Shipyard.
  • Corrected the tooltip text for the "Hut of the Magi".
  • Fixed the text for "Shield of <…>", accurately reflecting the unit's degree of protection.


- Map Changes -



Campaigns:




  • The Price of Peace - "At the Crossroads" You can no longer steal all the treasures guarded by elves at coordinates [58,129] without a fight.
  • The Price of Peace - "An Enemy’s Trust" Fixed the pop-up message at coordinates [121,81].
  • The Price of Peace - "The Servant" You can no longer steal most of the treasures behind the nomads at coordinates [82,107] and the ore behind the gold golems at [58, 22] without a fight.
  • The Price of Peace - "An Unusual Betrayal" Fixed the message about freeing the hero Reed from the dungeon.
  • Fixed the message appearing on the second day.
  • You can no longer steal most of the treasures behind the gold golems at coordinates [103, 170] without a fight.
  • The Price of Peace - "To Slay an Immortal" The hero Kodge has been added to the list of heroes transferable to subsequent missions.
  • Elwin and Shaera - "Mark of the Tiger" Wood can now be picked up at coordinates [74,73].
  • The shipyard can no longer be built in the town at coordinates [107,108].
  • The True Blade - "The Drawing of the Blade" The Oracle now places the artifact in an accessible location.
  • "Glory of Days Past - A New Way" The Orange Bordergate at coordinates [31,41] has been changed to a Teal Bordergate.
  • The Orange Tent at coordinates [32,21] has been replaced with a Teal Tent.
Standalone Scenarios:




  • "Just Another Mine War" Fixed the cause of potential game crashes during the computer opponent's turn.
  • "Beebee & the Three Pigs" Victory conditions now function correctly.
  • "Wrath of the Dragon" The Oracle now places treasures in accessible locations.
  • "Zanfas Challenge" The area [126,247] of the map is now accessible. Any ships built at coordinates [195,215] are now usable.
  • "Sea Politics" The floating bottle at coordinates [120,115] now functions properly.
  • "Beyond the Lake" Fixed the gold amount format in the message appearing at coordinates [40,60].
  • "Petty Claustrophobia" Increased the level of computer players' starting heroes.
  • "Revolution" Increased the starting resources and troops of computer players.
  • "Run! Cronx is Coming!" Reduced the starting troops of computer players. The Armor of Life artifact at [36, 23] has been replaced with Golden Platemail to be useful for all classes.
  • "Return of the Devil" Increased game difficulty by raising the level of Mephisto (the hero you must defeat).
  • "Search for the Old Heroes" Reduced the computer opponent's starting troops.
  • "Borings Mountain" Added some resources near the player's starting town.
Attachments 1
1 file attached • Total size: 16.5 MB