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Posts from ⚔️Serberia Auto-translated

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#409
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Meanwhile, I decided to take a look at the other weapon branches that Revan kindly posted on the first page.

Sabre
+1 to Initiative
+3 to Movement Speed
+5 to Accuracy
+8 to Evasion
+1 to Attack
+5% to Universal Evasion

Resembles the Rapier, but better in defense and an order of magnitude worse in attack. Nevertheless, this branch cannot be called weak in any way, and it's arguably one of the best weapon types for a survival-oriented character.

Musket
+8 to Accuracy
+16% to Critical Strike Chance
+5 to Ranged Distance
-1 to Reload Time

Based on the bonus list, it's similar to the Crossbow, but slightly better. This is especially true considering that Revan's firearms tend to ignore armor without requiring any special skills. Nevertheless, without the exact musket stats on hand, it's hard to draw definitive conclusions. Most likely, it's a solid weapon for taking on tough and armored opponents.

Two-handed Sword
+2 to Might
+6 to Accuracy
+8 to Stamina
+5 to Evasion
+6 to Willpower
+50 to Health

A rather strange weapon; its overall bonuses are heavily defense-oriented, yet most of those defensive bonuses appear only at the highest tiers. The bonuses themselves aren't bad if you want all-around protection, though the bastard sword branch has nothing particularly special to offer. A choice for shield haters who love to tank.

Halberd
+10 to Stamina
+90 to Health
+1 to Attack Range
+6 to Willpower

If you wear full plate and fit the archetype of a warrior accustomed to taking hits, this is a solid option. Paired with the bonuses of full plate, your chances of resisting negative effects should be quite respectable. However, in any other scenario, the spear branch appears more effective.

War Axe
+7 to Might
+5 to Accuracy
+1 to Movement Speed
+Bleeding
+3 to Evasion
+3 to Stamina
+1 to Attack

See this axe? Excellent melee weapon, especially for a character using a shield. Here you have damage, accuracy, and even a way to bypass armor. Probably one of the best available options, without being overly skewed in any particular direction.

War Hammer
+140 to Health
+25% chance to deal double damage
+3 to Stamina
+3 to Willpower
+Paralysis

Weapon geared toward control and survivability for a tank. Unfortunately, the lack of accuracy or additional attack bonuses, combined with paralysis only being unlocked at the 10th mastery level, significantly hampers control capabilities and prevents the character from effectively utilizing this weapon trait. It only makes sense to pick up if you want massive HP and plan to abuse regeneration, or if you really love the saying about the hammer and anvil. True to the quote, though, the character will play the anvil, while other party members will take on the role of the hammer.

Morning Star
+7 to Accuracy
+7 to Might
+3 damage per point of Might
+5% to Critical Strike Chance
+50% Armor Penetration

A more stylish and effective mace, especially when paired with a shield. You won't be dealing absurdly insane damage with it, but it should be plenty enough on its own.

Staff
+5 to Evasion
+8 to Willpower
+8 to Stamina
+50 to Health
+50% Armor Penetration

Not a bad weapon for a mage, thanks to the abundance of defensive bonuses and the lack of accuracy perks. Only the 10th-tier armor penetration bonus looks odd, but spellcasters likely won't have enough experience points to reach that far anyway.

Pistol
+36% Critical Strike Chance
+8 to Accuracy

Previously, I called the Bow a direct upgrade to the Crossbow, but I was mistaken—the pistol is the crossbow's true direct upgrade. Even if pistols in this system lack full armor penetration, the bleed effects from critical hits are more than enough to handle armored enemies. Especially considering that the 10th mastery tier of full plate shouldn't help against them anyway.

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#410
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One-and-a-half-hand sword

A rather strange weapon.
Indeed. A bastard sword.
By the way, a question – is it still considered a two-handed weapon in this system? And how does weapon compatibility work in general? I already asked about a pistol with a shield, but what about a pistol with some one-handed weapons, and also two one-handed weapons – am I correct in understanding that without special skills, all of this is prohibited?
 

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#412
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Asahi
They will lock them in a room with soft walls.
Will they lock up the corpse? Or are all the students monitored 24/7? 😮
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#413
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Create a new character while you still have time.

Be strong. Believe
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#414
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Your mentor has been with you for quite some time and knows you inside and out. Plus, there are location sensors in your ear.
 

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#415
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In this case, I think it works without "as".

Be strong. Believe
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#416
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Anselm

I have almost no memories of home left, only fragmented recollections, images, and various details. I remember that the house was large, or at least it seems so to me now. Besides my parents, other people lived there, but I can't say anything more specific about them. All I know is that they treated me kindly. They also taught me to treat them in the same way, as well as most of the people around us. The instructions from my father and mother are clearly preserved in my mind, speaking of honesty, justice, and other virtues. Of course, this wasn't said just once, but repeated many times while I was with them. I don't remember how old I was when we left our home and set out on a journey. The road seemed endless to me, and the landscapes were not very different from each other. I often asked where we were going and why, but I was only told that it had to be done, and that was all. Such a long journey tired me out, and the feeling of fatigue remained strongly in my memory, not to mention other hardships. It’s not appropriate for a child to endure all the difficulties of distant travels, but apparently, there was no other choice.
Along the way, others joined us, including Guy Han, who was a family friend and whom I eventually stayed with. As far as I remember, we stopped near some city, and part of the group went there to replenish supplies, as I was told. But not everyone returned. Mr. Han said that we needed to leave urgently, and the remaining group quickly gathered their belongings and left the camp. We walked together for a few days, then separated, and there were only two of us left. We continued to travel around the world, stopping in cities and villages. Sometimes we simply ate, drank, and rested, and sometimes we met different people. Often, we had to stop in nature and spend the night under the open sky. During the day, we usually set up camp near rivers and lakes, and at night we looked for a more secluded place, such as caves or ruins. While resting, Guy Han liked to sing Shengkai songs, and although I didn't understand what they were about, I enjoyed the melodies. He also almost always found time for meditation, during which he would sit on a small rug that he carried with him. Once, I asked him about it, and he told me about the Artery. The next time we were in a city, Guy bought a small rug and a book for me, which described the teachings of the church in detail. It was then that I felt the desire to open my heart to the goddess of love and begin my spiritual journey.
After that, there were many other events, discoveries, and acquaintances, including with the Amant organization, in which my parents and Guy Han were members. But I was too young for it, so my mentor had to leave me in an orphanage because I could no longer travel with him. He did not name the reasons, but I think there were serious grounds. However, I was told that eventually someone from the organization would appear who would help me join them if I still wanted to help people. And so it happened.

Origin: Anemon
Belief: Church of the Artery
Year of birth: 759 (Triera)
Month of birth: July (Hydra)
Skills: /post/1212252/
Equipment:** two-handed sword, traveling clothes (it's a pity you can't have the outfit from the picture), camping gear (backpack, sleeping bag, etc.), prayer rug, book of the Artery, lyre, round medallion with a sword in the center (from relatives), symbol of Amanton (if needed), some kind of medicine (like a bandage), food, and money.
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#417
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Anselm
Will you be giving advice to Nebk?
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#418
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Renold

Ilva

Origin: Baldr
+1 to Strength, +1 to Agility, +1 to Endurance, +1 to Perception, +3 to Faith, +1 to Spirit.

Constellation: The Chalice (757)
Once per day, the character can restore health, spell points and other resources, as well as remove negative effects from themselves at any time without spending a turn on it.
Kit
+3 to Strength, +2 to Charisma.

Beliefs:
Ren — The player starts the game with an additional character: a lover-companion of the opposite sex chosen from among their close relatives.

Mentor: Gungnir von Brekkendorf


Serberian Waltz
Evasion and accuracy in one-on-one combat are twice as high. 
Crippling Strike - 1500 experience points.
The character's attacks cause bleeding and injury. 
Dagger - 2000 experience points.
The character can parry (accuracy) melee attacks (melee, spending block points).



Mastery - Rapier

1. +2 to Accuracy.
2. +2 to Evasion - 200 experience points.
3. +1 to Movement Speed - 300 experience points.
4. +3% Critical Damage - 400 experience points.
5. Additional Attack - 500 experience points.
6. +2 to Initiative - 600 experience points.
7. +3 to Accuracy - 700 experience points.
8. +3 to Evasion - 800 experience points.
9. +5% Critical Damage - 900 experience points.
10. Additional Attack - 1000 experience points.


Inventory:
—Rapier
—Light Armor
—Travel Cloak
—Savings
Origin: Baldr
+1 to Strength, +1 to Agility, +1 to Endurance, +1 to Perception, +3 to Faith, +1 to Spirit.

Constellation: The Sorcerer (758)
+1 to Event Points.
Lovers
+3 to Beauty, +2 to Faith.

Beliefs:
Ren — The player starts the game with an additional character: a lover-companion of the opposite sex chosen from among their close relatives.

Mentor: Claudia Aham


Recipe Book
The character may spend experience points to learn signature recipes from other cooks.
"Amber Delight"
[Onion, arterian herb, olive oil, salt, rice, reimochka, ketchup, soy sauce, 2 eggs, milk, cheese]
Fried rice with fish wrapped in an omelet. Charges you with energy for the whole day. +1 to event points that day. 
Sauerbraten Baldr-style - 500 experience points.
[???]
A traditional Serberian dish in the Baldr variant; restores vitality. Restores 100 health points. 



Mastery - Dagger

1. +2 to Accuracy.
2. +2 to Accuracy - 200 experience points.
3. +1% chance of a lethal strike - 300 experience points.
4. +1% chance of a lethal strike - 400 experience points.
5. Additional Attack - 500 experience points.
6. +2 to Initiative - 600 experience points.
7. +2% chance of a lethal strike - 700 experience points.
8. +3 to Accuracy - 800 experience points.
9. +2% chance of a lethal strike - 900 experience points.
10. Additional Attack - 1000 experience points.


Novice Artist
The character can paint pictures based on witnessed events or by transferring the fruits of their imagination onto canvas.
Experienced Artist - 1300 experience points
The value of paintings increases not only due to the character's creativity and the theme of the work itself, but also from the artist's level of skill. 


Inventory:
—Cookbook
—Dagger
—Painting supplies
—Elegant outfit
—Savings
***
The estate engulfed in flames. Bright tongues of fire frolicking merrily along the walls and carpets. Suffocating black smoke veiling the space up to the high ceilings in an impenetrable pall. An ever-growing searing heat, like a wild beast tearing with its terrible clawed paws at body, skin, lungs, face, eyes. In the ears, the endless crackling of burning wood and muffled infant crying. Tiny child's hands clinging with all remaining strength to the unyielding oak door, thin little nails scratching at the sturdy upholstery. Chunks of charred wood deeply embedded in fingers, droplets of blood oozing from small wounds. A massive mirror standing by the wardrobe crashes to the floor with a piercing crack, strewing it with fine shards of clouded glass. A black, binding emptiness in the mind grows with every moment, like a swamp swallowing the last remnants of light and hope. And then utter darkness floods everything around.

Renold shook his head forcefully, shaking off his midday drowsiness. That single childhood memory of his home had haunted him for years afterward as vivid nightmares, each time making him wake up completely shattered with tears in his eyes, yet upon reaching adolescence, as if giving up, it finally subsided. Unfortunately, he was unable to fully banish this unpleasant episode from his memory. Why did he remember it now of all times?..
Renold glanced at the open book resting calmly on his lap. Ah, right. The author mentioned the harmful influence of childhood emotional trauma on further personality development, susceptibility to temptation toward sins and vices, the decline of righteousness and morality. Well, perhaps he wasn't so far from the truth; his writing didn't become any more interesting because of it though.
Closing the boring read, Renold set the book aside on a neat oval table and looked out the frost-covered window. Winter certainly wasn't his favorite season; though the same could be said about all seasons marked by overly extreme weather changes. Perhaps he would have enjoyed countries with mild, unchanging climates, but alas, in his entire life he had never even left Oigen, and trips beyond Baldr could be counted on one hand.
Meanwhile, from behind the door came the sound of hurried footsteps approaching, after which it swung sharply open, and Ilva appeared in the doorway. Her neat fair hair fell over the shoulders of a simple yet elegantly fitting dark dress, further accentuating her slender figure. The light of her bright blue, intent eyes fixed on him, the corners of her lips pressed tightly together, creating tiny dimples on either side of cheeks slightly flushed from the outdoor cold and prolonged walking. At the sight of his dear sister, Renold couldn't hold back a warm smile.
"I'm so sick of all this." — Ilva muttered curtly.
"And greetings to you too, sis." — Renold sighed. "Wait, who got eaten?"
Apparently not appreciating her brother's humor, Ilva threw some curse word and, lifting her nose indignantly, plopped down on his bed with a proud air.
They sat in silence for a bit. Renold, knowing his sister's temperament well, pretended to be engrossed in his book.
"It's those two old hags again." — Ilva finally said quietly, irritation still ringing in her voice. "As if they deliberately start cawing louder when I'm nearby."
"About the same thing again?"
"Yeah. Like, 'look Mitrofanna what a bride she's grown into, and still unmarried.'" — Ilva mimicked the old folks' speech. "'High time our good baron found her a worthy suitor,' and all that. Stupid old fools, spreading all sorts of gossip too."
"Oh come on." — Renold chuckled lightly. "No one in the village takes those half-wits seriously, and you're certainly no worse than anyone else."
"Why are you grinning? I know all that, but still..." — Ilva sniffled slightly. "And then there's that Claudia with her stupid conversations and Arterianism."
"I thought you liked her company." — the young man remarked.
"That's not the point. Claudia is, of course, the most pleasant person in this godforsaken little village. Her dreams, her persistence, her positive attitude. But sometimes even she can be simply unbearable."
A brief silence fell over the room once more.
"Alright, forget it." — Ilva exhaled heavily. "Sorry, Ren." — a slight smile finally appeared on her face. "It's just, you know, this heaven-forsaken village, the same depressing faces day in and day out, the den the baron has made of his manor..."
Renold nodded understandingly. Over the past months, Ilva had been growing increasingly irritable; she felt cramped in this remote hamlet at the edge of the world, like a bird locked in a cage, yearning to break free to her true roots. He himself had no clear preferences in that regard: he enjoyed the company of all kinds of people and could easily find peace of mind in any setting, but he lacked the resolve and persistence to listen to the desires of his own heart. Ultimately, Renold had long wanted to see the world himself. But alas, the years kept passing, and each new dawn greeted them with the same tiresome village landscapes, the straining crow of roosters, and loud rural chatter.
"By the way, Claudia taught me a new recipe here." — Ilva decided to change the subject, patting the corner of a hefty book sticking out of her bag. "It's called 'Amber Delight'."
"Wow, sounds like something divinely delicious." — Renold noted.
"Yeah, and in reality it's rice with fish and an omelet. Well, I'll whip it up for you sometime, you'll give your verdict."
"Hopefully after that I won't end up with some incurable poisoning." — the young man grinned.
"Oh, get lost." — Ilva feigned offense. "So how was your day?"
"Nothing interesting, really." — Renold shrugged. "Was trying to get through that volume I borrowed from father, but somehow can't manage." — he nodded toward the book lying on the table.
At these words, his sister's face darkened again.
"Reading all that Arterian nonsense. And don't call him 'father,' you idiot."
"There you go again, Il." — a hint of irritation crept into Renold's voice as well. "You know we owe everything, even our lives, to father."
The young man wasn't lying. He had always held Gungnir von Brekkendorf in great respect and tried whenever possible to absorb all the life lessons and rich military experience that the stern but kind-hearted baron could share. As for the obvious religious differences, for understandable reasons Renold simply tried not to reveal the details of his own beliefs.
"Maybe you've forgotten, but we had real parents." — Ilva persisted.
"Who perished in the fire." — Renold finished for her.
"According to the baron and your childhood dreams. But how it actually happened..."
"Listen, Il." — the brother tried to keep his voice calm.
"Even this name was given to me here! But what did my real mother name me, huh?" — struggling to hold back tears, the girl turned away toward the window.
In childhood and youth, Ilva remained a very quiet and withdrawn person, sharing her worries and innermost thoughts with no one except her brother. Meeting and talking with Claudia allowed her to gain a bit more confidence and inner strength, but as before, she sought to trust no one besides her one and only kin. In her spare time, Ilva was fond of painting and history; the latter only out of a desire to lift the veil of mystery over her origins. Renold himself knew nothing about ancient Heckelian dynasties; he simply liked living according to his own tastes and sincerely didn't want to subject them to such an unreliable judge as public morality.
"Sorry, I know how much you dislike all these talks." — Ilva continued, hastily fixing her disheveled hair. "It's just that time keeps going, and we're stuck in this swamp. Sometimes I feel like you couldn't care less about our roots, our dreams and desires. As long as books and food are within reach, you'd be content even in a pigsty. Don't you want to go somewhere where we'd be truly free? Where all opportunities lie open before us? Where no one knows our past? Where we can finally be ourselves?"
"I doubt such a place actually exists." — Renold spoke after attentively listening to his sister's monologue. "But surely you understand that for that we need money at the very least? Not to mention how dangerous the world is for inexperienced simpletons like us. One wrong step, and I'm a hacked-up cripple, while you're a plaything for a gang of thugs."
The young man rose from his seat and took a few steps across the room.
"Dynasty and family name are certainly very important, but that's merely an unverified and forgotten past, whereas in the present we have a different 'family.' Don't fool yourself into thinking you feel no gratitude for everything they've done for you, even though they had no reason to. And even if not, consider how much easier our path ahead will be thanks to good relations with them. Let's wait a little longer, and I have no doubt a lucky opportunity will come our way." — stepping closer to his sister, Renold gently ruffled the top of her head.
Ilva let out a soft sigh but said nothing in response. She knew well that despite his apparent calm and peaceful tone, Renold always wished only the best for both of them, and on that point he certainly couldn't be swayed.
"Fine. I think you're right." — after a short pause, she nodded in agreement. Suddenly grabbing Renold's outstretched hand, Ilva pulled him toward herself, so that he ended up on top of her on the bed. "You'll forgive your silly sister, won't you?"
Their faces were almost touching. Ilva smiled faintly, Renold's eyes glinted with a barely perceptible sparkle. Still seemingly with slight hesitation, he ran strands of her thick hair through his fingers, then, rising slightly, pushed the door shut with his foot, closing it from prying eyes.


Added after 9 minutes
anyway, leaving it like this for now, i hate the new post editor btw

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#419
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I hate the new post editor, by the way.
And it's not even free; some scumbags are getting paid for it.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#422
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I also have a picture with this guy and various duelists.

Be strong. Believe
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#423
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This is Cullen from the Inquisition.