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Please check what might be wrong here. Attack animations are working, I was able to remove skirts from the creatures, but death animations are not displayed.
do
local monsters={"Name1", "Name2", ... list here the names of all monsters that need to "die"}
for n, monster in monsters do
SetObjectEnabled(monster, nil)
sleep(1)
PlayObjectAnimation(monster, "death", ONESHOT_STILL)
end
end
Oh, I found it, thanks! And what about the undead animation? This is the last thing I need, and then I'll finally leave you alone, hehe.