Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Name: Epidemy Map name: Epidemy Map type: Scenario Two-level map: yes Number of players: 5 Size: Medium Author: Florkingold Description: A terrible disease has swept over Ashan. And while all its inhabitants are chasing after the necromancers of Shaark-Mort (in life known as the healer Shaark), he is catching the real culprit of the plague. Notes: The map is very strange, it crashed twice during the creation phase, it does not support the "region blocked" function, hence the garrisons and portals appeared. If you don't want to play the campaign and all subsequent scenarios with the best lunar weeks, delete it after completing it and cure your game from the infection. On the first location (the city of Pleasant Valley and the island), don't disdain the signs. Perhaps I will fix something (there weren't that many tests).
Started playing. It's impossible to get to the green guard in the dungeon. Is this a bug, or will the passage open later?
Added 14 minutes later
Four weeks in a row with the plague! How is that possible? On the first location, to the left of the castle, in the swamp, there's a peasant's hut. There's no spell to summon a ship. Otherwise, you can't get to it. The hero's speed is very slow, and it takes a long time to move. Let's see what happens next.
Added 18 minutes later
Sixth week in a row with the plague. How do I build an army?
I started playing. It's impossible to get to the green guardian in the Dungeon. Is this a bug, or will the passage open later?
Added 14 minutes later Four weeks in a row of plague! How is that possible? On the first location, to the left of the castle in the swamp, there's a peasant's hut. There's no spell to summon a ship. Otherwise, you can't get to it. The main character's speed is very slow, and it takes a long time to move. We'll see what happens next.
Added 18 minutes later Sixth week of plague in a row. How do I recruit an army?
1. I will fix it. 2. The hut is just a decoration, and why would an Undead need peasants? 3. It's a long story about the weeks of plague. In the game settings, there are 125 weeks, and I set them in order: plague, fever, disease. But the problem is that these weeks are mixed up randomly, so you were just unlucky, and all the plague weeks happened to fall on you.
The entrance to the Dungeon behind the green gate isn't working! This has never happened before, and now it's happening again! So, it's a bust, and we just have to wait for the finished version?
Reached the Orcish Castle. There are 999 Cyclops in the garrison. And I have nowhere to recruit troops with these weeks of plague. How do I get past the garrison? I've stopped playing for now. Redo it. And make the main character's turn faster.
I reached the Orc Castle. There are 999 Cyclops in the garrison. And I have nowhere to recruit troops with these plague weeks. How do I get past the garrison? I've stopped playing for now. Redo it. And make the main character's turn faster.
Regarding the Orc Castle, you don't need to touch it. The goal there is to kill Leto. Initially, there were supposed to be two regions blocked: one for Frida, so she wouldn't enter the main character's island, and the second for the player, so he couldn't capture the Orc Castle. Since the map doesn't recognize them, garrisons are placed in the regions. Moreover, humans and orcs are allies, so the one with the Cyclops is neutral; behind it are two portals, one leading to the Orc lands, and the second to you. The first is to prevent Frida from passing through the friendly garrison, and the second, by the way, is guarded by Phoenixes to prevent the enemy from rushing in during the first week.
Added 2 minutes ago elizbar1967
I reached the Orc Castle. There are 999 Cyclops in the garrison. And I have nowhere to recruit troops with these plague weeks. How do I get past the garrison? I've stopped playing for now. Redo it. And make the main character's turn faster.
Regarding the Orc Castle, you don't need to touch it. The goal there is to kill Leto. Initially, there were supposed to be two regions blocked: one for Frida, so she wouldn't enter the main character's island, and the second for the player, so he couldn't capture the Orc Castle. Since the map doesn't recognize them, garrisons are placed in the regions. Moreover, humans and orcs are allies, so the one with the Cyclops is neutral; behind it are two portals, one leading to the Orc lands, and the second to you. The first is to prevent Frida from passing through the friendly garrison, and the second, by the way, is guarded by Phoenixes to prevent the enemy from rushing in during the first week. There is also another garrison that leads to the Elves; there is a different, more realistic army there. Before going there, you need to either defeat or join Lucretia because the Vampires (both in the Castle and the Outpost) are only unlocked with her, and it's much easier to complete the map with Vampires.
What about the blocked entrance to the dungeon, or is it intentional? And also, if you don't play as this damn main character, but as someone else, for example, Vlad the Resurrector, is it critical?
Added 1 hour 50 minutes ago
I've been playing for two months, and I've killed everyone except the Necropolis hero, Lucretia (who is quite weak). But I can only access her through the green gate, and the entrance to the dungeon doesn't work. What a mess! Also, it's unclear why there are blue and orange tents, since the castle behind them belongs to no one. I also noticed this trick: if an enemy kills a secondary hero, the game ends. In general, it's clear that the map was made during a difficult time for the author, and the name is also strange - it's uncharacteristically archaic. Nevertheless, thank you to the author for their work and creative success.
What about the blocked entrance to the Dungeon, or is it intentional? And also, if you don't play as this damn main hero, but as someone else, like Vlad the Resurrector, is it critical?
Added 1 hour 50 minutes ago I've been playing for two months, killed everyone except the Necromancer Lucretia (quite weak). But the only access to her is through the green outpost, and the entrance to the Dungeon doesn't work. What a mess! Also, it's not clear why there are blue and orange tents, since the Castle behind them is unclaimed? I also noticed this trick: if an enemy kills a secondary hero, you lose. In general, it seems that the map was made during a difficult time for the author, and the name is also strange - unaccustomedly archaic. Nevertheless, thank you to the author for the work and creative success.
Added 2 minutes ago I've been playing for two months, killed everyone except the Necromancer Lucretia (quite weak). But the only access to her is through the green outpost, and the entrance to the Dungeon doesn't work. What a mess! Also, it's not clear why there are blue and orange tents, since the Castle behind them is unclaimed? I also noticed this trick: if an enemy kills a secondary hero, you lose. In general, it seems that the map was made during a difficult time for the author, and the name is also strange - unaccustomedly archaic. Nevertheless, thank you to the author for the work and creative success.
Added 44 seconds ago I've been playing for two months, killed everyone except the Necromancer Lucretia (quite weak). But the only access to her is through the green outpost, and the entrance to the Dungeon doesn't work. What a mess! Also, it's not clear why there are blue and orange tents, since the Castle behind them is unclaimed? I also noticed this trick: if an enemy kills a secondary hero, you lose. In general, it seems that the map was made during a difficult time for the author, and the name is also strange - unaccustomedly archaic. Nevertheless, thank you to the author for the work and creative success.
In order: 1. After you said it, I fixed the Dungeon, now on the site I downloaded and checked - there is an entrance. 2. The Castle behind the two tents initially belongs to Letos, there are no unclaimed Castles there. 3. This is not a bug, take a sextant to sail further, a lighthouse, logistics in the end. On this map, the "capture all cities and then go to the main one" scheme does not work. Regarding the name, it is not archaic, it's just Ukrainian. I liked this word, and it fits in meaning.
Six types of plague? Sure, it's a disease, an epidemic. We don't care if you call it six or seven, the main thing is to create good maps. I personally liked it. It's time to switch to larger map sizes. We'll see what happens)).
I played the map. It seems they fixed the issue where the entrance to the dungeon was "blocked by a pile of trash." BUT! Besides that... Frida teleports perfectly through the Orc portal, even though she shouldn't "set foot on cursed land." This happened when the main hero was on the island to the south. I simply captured the Town of the Elves, where nothing but a monument was built, and therefore there was no resistance. I captured the Orcish castle, the human castle, Frida took the unfinished Necropolis, and then teleported away without an exit. And all the green heroes were stuck there. As a result... I can't get to Leto!!! Even though I had the keys!! I teleported in using a cheat, killed him, but... the game is NOT over!! I killed Lucretia (although I went to the Land of Magic, I found the skull, but the quest was already completed). I even killed Frida, but the game doesn't end. In the end, it turned out that the "smart AI" just teleports to a place with no exit. I take three castles with the Tear of Ascha, but... there's still no victory... It's a real bummer... :)
Okay, I won't replay it. I'll join in wishing for new maps, preferably large ones, and in the true "Heroes" style, where you can really feel the tactics and strategy of the game (which, unfortunately, is very lacking in the currently popular "exploration" maps).
Is "six" like a fad? Well, yes, it's like a disease, an epidemic. We don't care, call it six or seven, the main thing is to make good maps. I personally liked it. It's time to switch to larger map sizes. We're waiting!
Did you finish the game, and were there any problems with capturing the Castle, Freya?
Added 6 minutes later YORICK-85
I played the map. It seems they fixed the issue where the entrance to the underground was "blocked by a pile of garbage"... BUT! Besides that... Freya teleports perfectly through the Orc portal, even though she shouldn't "step on cursed land." This happened when the main character was on the island to the south. I simply captured the Town of the Elves, where nothing but the monument was built, and therefore there was no resistance. I captured the Orc Castle, the Human Castle, Freya took the unfinished Necropolis, and teleported away without an exit. And all the green heroes were stuck there. As a result... you can't get to Leto! Even though you have the keys! I teleported using a cheat, killed him, but... the game is NOT over! I killed Lucretia (although I went to the Land of Magic, I didn't find the skull, but the quest seems to have been completed). I even killed Freya, but the game doesn't end. In the end, it turned out that the "smart AI" just teleports to a place with no exit. I take three Castles with Askh's Tear, but... there's still no victory... It's a pity...
I made the portal one-way to the Orc Castle, gave Arghat a level, and placed a hut so that there would be a spell to teleport to the town.